Player Matchup

Skadi
Skadi
 
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
BANNSTAR3
Artio
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,564 Elo+
Party 2
Vulcan
Vulcan
DarkStar151
Vulcan
Level 66
God Stats
3W - 2L
1,458 SR
Queue Stats
4W - 3L
1,752 Elo+
Party 2
Pele
Pele
KoaDaBoa808
Pele
Level 115
God Stats
8W - 6L
1,072 SR
Queue Stats
19W - 24L
1,347 Elo+
Party 2
Ymir
Ymir
Rule34Bellona
Ymir
Level 49
God Stats
2W - 2L
1,851 SR
Queue Stats
46W - 52L
1,513 Elo+
Party 2
Team Averages
Level 99
1,476 SR
1,535 Elo+

VS

Team Averages
Level 112
1,559 SR
1,442 Elo+
Nut
Nut
D0ubleaces
Nut
Level 120
God Stats
3W - 5L
1,696 SR
Queue Stats
28W - 32L
1,494 Elo+
Party 1
Ymir
Ymir
OGKhepri
Ymir
Level 158
God Stats
7W - 8L
1,547 SR
Queue Stats
28W - 40L
1,465 Elo+
Party 1
Olorun
Olorun
RenownedViking
Olorun
Level 128
God Stats
1W - 4L
1,735 SR
Queue Stats
20W - 30L
1,410 Elo+
Party 1
Ne Zha
Ne Zha
TFNDrizzy
Ne Zha
Level 126
God Stats
2W - 2L
1,280 SR
Queue Stats
24W - 37L
1,447 Elo+
Party 1
Mulan
Mulan
goblinhut
Mulan
Level 29
God Stats
4W - 5L
1,539 SR
Queue Stats
21W - 41L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
6 / 1 / 4
8,153
627
10,225
7,480
2,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
BANNSTAR3
Artio
10
1 / 2 / 8
5,914
455
4,158
13,427
8,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
12
1 / 1 / 4
7,019
540
6,884
6,496
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 3
7,348
565
10,915
12,998
10,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 2 / 5
7,631
587
6,734
8,872
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
6,896
530
5,266
10,351
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
0 / 5 / 7
5,881
452
4,907
13,417
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 4 / 0
6,774
521
6,065
8,694
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
TFNDrizzy
Ne Zha
12
3 / 0 / 3
6,567
505
5,789
9,606
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
goblinhut
Mulan
11
1 / 4 / 0
6,538
503
6,252
13,729
10,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
18
Kills
8
8
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
4
8
W
Artio
BANNSTAR3
Artio
1
2
8
2.5
L
2
5
1
0.5
W
Vulcan
1
1
4
3
W
3
2
3
2.25
L
Ymir
0
5
7
0.7
L
2
4
0
0.5
W
7
2
5
4.75
L
Ne Zha
TFNDrizzy
Ne Zha
3
0
3
4.5
L
Mulan
goblinhut
Mulan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,916
Damage
28,279
49,273
Taken
55,797
29,376
Mitigated
32,973
10,264
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,225
5,744
0
1,703
7,480
2,845
848
201
7,279
0
69,535
W
Artio
BANNSTAR3
Artio
4,158
447
573
2,399
13,427
8,898
0
3,556
9,871
16,112
1,535
L
5,266
1,709
0
1,314
10,351
4,367
0
1,308
9,043
0
56,211
W
Vulcan
6,884
1,788
0
721
6,496
2,656
111
4,038
2,458
50,823
1,179
W
10,915
3,611
0
1,740
12,998
10,194
0
1,089
11,909
0
49,773
L
Ymir
4,907
1,485
0
1,625
13,417
9,766
0
5,541
7,876
11,845
0
L
6,065
2,472
60
2,488
8,694
3,602
966
6,361
2,333
47,781
7,732
W
6,734
1,876
0
3,128
8,872
4,783
0
1,354
7,518
42,659
1,197
L
Ne Zha
TFNDrizzy
Ne Zha
5,789
1,081
0
3,372
9,606
4,623
0
2,528
7,078
0
51,440
L
Mulan
goblinhut
Mulan
6,252
2,041
0
3,234
13,729
10,615
0
1,323
12,406
0
44,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
32,656
361
Minions Killed
373
0
Camps Cleared
0
1,338,861
Distance Traveled
1,280,564
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,153
627
117
9
0
250,050
0
W
Artio
5,914
455
10
1
0
304,459
0
L
Nut
6,896
530
102
8
0
231,377
0
W
Vulcan
7,019
540
98
8
0
246,574
0
W
Pele
7,348
565
68
5
0
262,424
0
L
Ymir
5,881
452
16
1
0
259,872
0
L
Olorun
6,774
521
109
8
0
228,767
3
W
Ymir
7,631
587
68
5
0
275,354
0
L
Ne Zha
6,567
505
73
6
0
304,990
0
L
Mulan
6,538
503
73
6
0
255,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role