Player Matchup

Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Diamond V
Iifewater
Sobek
Diamond V
Level 89
God Stats
18W - 3L
2,101 SR
Queue Stats
372W - 188L
1,858 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond I
SekSee
Erlang Shen
Diamond I
Level 89
God Stats
2W - 1L
1,715 SR
Queue Stats
118W - 56L
2,295 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 96
1,772 SR
1,884 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,494 SR
1,668 MMR
Odin
Odin
Gold I
 
Odin
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Gold I
Carrilsolo
Atlas
Gold I
Level 191
God Stats
2W - 3L
1,483 SR
Queue Stats
118W - 100L
1,814 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
DaBlackGawd
Ah Muzen Cab
Gold V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,689 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 0 / 4
9,273
773
12,258
8,908
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Iifewater
Sobek
14
2 / 0 / 7
8,540
712
8,219
14,202
15,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
SekSee
Erlang Shen
14
2 / 0 / 7
8,636
720
12,320
11,436
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ne ZhaAchillesKuzenboCharonThoth

VS

Bans
BacchusVamanaAresGilgameshAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 2 / 0
7,159
597
6,195
12,205
11,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
13
0 / 3 / 0
7,069
589
10,380
13,479
10,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
DaBlackGawd
Ah Muzen Cab
13
0 / 4 / 0
7,495
625
7,697
10,253
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
0
4
7
L
Odin
 
Odin
0
2
0
0
L
Atlas
0
3
0
0
L
Ah Muzen Cab
DaBlackGawd
Ah Muzen Cab
0
4
0
0
W
Sobek
Iifewater
Sobek
2
0
7
5.5
W
Erlang Shen
SekSee
Erlang Shen
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,797
Damage
24,272
34,546
Taken
35,937
30,355
Mitigated
25,675
9,384
Healing
3,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,258
6,731
0
1,885
8,908
3,953
1,224
3,258
5,567
0
51,916
L
Odin
 
Odin
6,195
733
0
1,378
12,205
11,007
0
2,314
9,155
0
14,594
L
Atlas
10,380
3,219
0
1,294
13,479
10,442
0
2,709
9,881
31,157
0
L
Ah Muzen Cab
DaBlackGawd
Ah Muzen Cab
7,697
2,579
0
552
10,253
4,226
0
2,227
7,605
0
38,705
W
Sobek
Iifewater
Sobek
8,219
441
0
5,187
14,202
15,312
0
3,796
9,847
18,143
0
W
Erlang Shen
SekSee
Erlang Shen
12,320
5,269
0
2,312
11,436
11,090
127
3,421
7,812
0
35,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,449
Gold Earned
21,723
179
Minions Killed
143
0
Camps Cleared
0
685,709
Distance Traveled
689,294
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,273
773
90
8
0
209,670
0
L
Odin
7,159
597
18
2
0
239,798
0
L
Atlas
7,069
589
31
3
0
220,362
1
L
Ah Muzen Cab
7,495
625
94
8
0
229,134
0
W
Sobek
8,540
712
20
2
0
233,747
0
W
Erlang Shen
8,636
720
69
6
0
242,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role