Player Matchup

Danzaburou
Danzaburou
Dante21012
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,541 Elo+
Party 2
Amaterasu
Amaterasu
Inmates
Amaterasu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 23L
1,598 Elo+
Party 2
Nox
Nox
MeLotte
Nox
Level 124
God Stats
3W - 1L
1,118 SR
Queue Stats
43W - 23L
1,584 Elo+
Party 2
Team Averages
Level 87
1,373 SR
1,574 Elo+

VS

Team Averages
Level 118
1,536 SR
1,526 Elo+
Bacchus
Bacchus
KamanderK
Bacchus
Level 124
God Stats
2W - 4L
1,692 SR
Queue Stats
124W - 120L
1,490 Elo+
Party 1
Yu Huang
Yu Huang
Makamarius
Yu Huang
Level 121
God Stats
1W - 5L
1,242 SR
Queue Stats
123W - 124L
1,583 Elo+
Solo
Serqet
Serqet
ulovedix
Serqet
Level 109
God Stats
1W - 1L
1,673 SR
Queue Stats
146W - 141L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dante21012
Danzaburou
15
3 / 2 / 10
11,127
856
9,452
9,267
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Inmates
Amaterasu
17
9 / 4 / 6
11,318
871
17,695
17,995
11,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nox
17
5 / 2 / 9
11,039
849
10,943
9,906
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KamanderK
Bacchus
15
4 / 7 / 3
9,805
754
6,872
20,141
25,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Makamarius
Yu Huang
16
2 / 3 / 5
9,701
746
9,044
10,036
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
ulovedix
Serqet
13
2 / 7 / 2
8,330
641
9,223
12,668
7,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
8
8
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dante21012
Danzaburou
3
2
10
4
W
Amaterasu
Inmates
Amaterasu
9
4
6
3
L
Bacchus
KamanderK
Bacchus
4
7
3
0.79
L
Yu Huang
Makamarius
Yu Huang
2
3
5
1.5
W
Nox
5
2
9
4.75
L
Serqet
ulovedix
Serqet
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,090
Damage
25,139
37,168
Taken
42,845
20,259
Mitigated
37,738
7,373
Healing
1,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dante21012
Danzaburou
9,452
5,469
0
1,470
9,267
4,101
1,322
4,406
4,861
0
44,585
W
Amaterasu
Inmates
Amaterasu
17,695
8,802
281
5,130
17,995
11,655
419
5,462
12,220
0
42,282
L
Bacchus
KamanderK
Bacchus
6,872
837
0
474
20,141
25,924
0
4,905
15,002
18,513
916
L
Yu Huang
Makamarius
Yu Huang
9,044
796
0
960
10,036
4,756
0
2,327
7,608
49,966
406
W
Nox
10,943
1,362
0
492
9,906
4,503
756
5,151
4,656
39,697
1,240
L
Serqet
ulovedix
Serqet
9,223
2,684
0
500
12,668
7,058
0
3,213
9,354
0
20,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,484
Gold Earned
27,836
186
Minions Killed
138
0
Camps Cleared
0
749,136
Distance Traveled
662,648
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,127
856
63
5
0
217,767
4
W
Amaterasu
11,318
871
44
3
0
280,050
0
L
Bacchus
9,805
754
18
1
0
209,815
0
L
Yu Huang
9,701
746
93
7
0
235,753
7
W
Nox
11,039
849
79
6
0
251,319
0
L
Serqet
8,330
641
27
2
0
217,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role