Player Matchup

Merlin
Merlin
CrystalPyro
Merlin
Level 102
God Stats
6W - 4L
1,320 SR
Queue Stats
83W - 75L
1,472 Elo+
Party 1
Set
Set
Gay Blind Pug
Set
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 158L
1,445 Elo+
Solo
Nut
Nut
MrGil44
Nut
Level 86
God Stats
10W - 12L
1,345 SR
Queue Stats
311W - 290L
1,471 Elo+
Solo
Mulan
Mulan
epitafio_17
Mulan
Level 98
God Stats
13W - 10L
1,678 SR
Queue Stats
328W - 340L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
loboangel78
Cu Chulainn
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 125L
1,444 Elo+
Party 1
Team Averages
Level 105
1,469 SR
1,452 Elo+

VS

Team Averages
Level 50
1,325 SR
1,391 Elo+
Ishtar
Ishtar
AmaOrTroII
Ishtar
Level 41
God Stats
1W - 6L
1,220 SR
Queue Stats
44W - 45L
1,379 Elo+
Solo
Merlin
Merlin
Gleb0212
Merlin
Level 40
God Stats
6W - 10L
1,191 SR
Queue Stats
417W - 414L
1,152 Elo+
Solo
Thanatos
Thanatos
JeromesBBC
Thanatos
Level 49
God Stats
4W - 12L
1,254 SR
Queue Stats
262W - 242L
1,509 Elo+
Solo
Apollo
Apollo
TTAAKKEERR
Apollo
Level 32
God Stats
14W - 16L
1,452 SR
Queue Stats
14W - 17L
1,366 Elo+
Solo
Ares
Ares
okbutjoytho
Ares
Level 89
God Stats
6W - 5L
1,506 SR
Queue Stats
274W - 256L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 0 / 3
8,394
600
5,897
4,340
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 2 / 7
7,221
516
4,679
10,217
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nut
15
4 / 3 / 2
8,400
600
6,392
9,589
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
7 / 4 / 7
8,154
582
8,602
11,496
8,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
loboangel78
Cu Chulainn
14
8 / 0 / 3
9,272
662
10,006
9,871
10,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AmaOrTroII
Ishtar
11
2 / 7 / 4
6,359
454
5,201
11,696
5,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Gleb0212
Merlin
11
1 / 6 / 0
6,109
436
2,782
8,039
2,798
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
JeromesBBC
Thanatos
11
3 / 6 / 0
6,527
466
5,061
14,577
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
TTAAKKEERR
Apollo
11
0 / 2 / 2
6,560
469
715
6,801
2,565
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 4 / 5
6,822
487
7,629
12,751
11,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
25
Kills
8
9
Deaths
25
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AmaOrTroII
Ishtar
2
7
4
0.57
W
Merlin
5
0
3
6.5
W
1
2
7
2.25
L
Merlin
Gleb0212
Merlin
1
6
0
0.17
L
Thanatos
JeromesBBC
Thanatos
3
6
0
0.5
W
Nut
4
3
2
1.67
L
Apollo
TTAAKKEERR
Apollo
0
2
2
0.5
W
7
4
7
2.63
W
Cu Chulainn
loboangel78
Cu Chulainn
8
0
3
9.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,576
Damage
21,388
45,513
Taken
53,864
29,087
Mitigated
28,050
8,030
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AmaOrTroII
Ishtar
5,201
3,530
0
1,895
11,696
5,322
64
380
11,316
0
34,347
W
Merlin
5,897
506
0
1,250
4,340
1,725
768
1,443
2,897
48,254
2,183
W
4,679
2,134
0
2,519
10,217
4,851
0
1,676
8,541
0
45,414
L
Merlin
Gleb0212
Merlin
2,782
820
0
1,210
8,039
2,798
0
815
7,224
26,686
0
L
Thanatos
JeromesBBC
Thanatos
5,061
1,594
0
7,976
14,577
5,811
0
2,590
11,987
0
46,310
W
Nut
6,392
2,693
0
785
9,589
4,213
1,130
2,821
6,768
0
68,018
L
Apollo
TTAAKKEERR
Apollo
715
631
260
571
6,801
2,565
1,578
817
5,984
0
41,471
W
8,602
1,747
0
1,505
11,496
8,069
0
2,370
9,126
0
39,535
W
Cu Chulainn
loboangel78
Cu Chulainn
10,006
1,553
0
1,971
9,871
10,229
110
2,101
7,770
108
60,917
L
7,629
1,074
0
1,356
12,751
11,554
335
1,372
11,379
21,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,441
Gold Earned
32,377
417
Minions Killed
236
0
Camps Cleared
0
1,358,946
Distance Traveled
1,201,108
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,359
454
49
4
0
226,735
0
W
Merlin
8,394
600
90
6
0
270,204
0
W
Set
7,221
516
78
6
0
323,833
1
L
Merlin
6,109
436
44
3
0
188,413
0
L
Thanatos
6,527
466
65
5
0
302,171
0
W
Nut
8,400
600
106
8
0
240,563
0
L
Apollo
6,560
469
60
4
0
237,927
0
W
Mulan
8,154
582
50
4
0
264,616
4
W
Cu Chulainn
9,272
662
93
7
0
259,730
0
L
Ares
6,822
487
18
1
0
245,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role