Player Matchup

Thanatos
Thanatos
Amiri4285
Thanatos
Level 47
God Stats
18W - 22L
1,550 SR
Queue Stats
62W - 78L
1,434 Elo+
Party 2
Sylvanus
Sylvanus
Dûsk
Sylvanus
Level 108
God Stats
1W - 1L
1,686 SR
Queue Stats
17W - 19L
1,525 Elo+
Party 1
Sol
Sol
Kàden
Sol
Level 109
God Stats
1W - 1L
1,497 SR
Queue Stats
19W - 23L
1,477 Elo+
Party 1
Achilles
Achilles
LuhA1ds
Achilles
Level 24
God Stats
6W - 4L
1,563 SR
Queue Stats
23W - 22L
1,464 Elo+
Party 2
Hou Yi
Hou Yi
Ubertato
Hou Yi
Level 65
God Stats
3W - 3L
1,644 SR
Queue Stats
14W - 18L
1,461 Elo+
Party 1
Team Averages
Level 71
1,588 SR
1,472 Elo+

VS

Team Averages
Level 124
1,507 SR
1,489 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Gary The Goo
Baron Samedi
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,306 Elo+
Solo
Ganesha
Ganesha
Zephan1ah1842
Ganesha
Level 135
God Stats
1W - 0L
1,282 SR
Queue Stats
22W - 16L
1,649 Elo+
Solo
Arachne
Arachne
kolby9909
Arachne
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,399 Elo+
Party 3
Rama
Rama
mhhill
Rama
Level 128
God Stats
3W - 2L
1,755 SR
Queue Stats
31W - 23L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amiri4285
Thanatos
12
1 / 4 / 0
6,967
435
5,647
14,533
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Dûsk
Sylvanus
13
2 / 1 / 2
7,654
478
9,840
18,135
18,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Kàden
Sol
12
1 / 4 / 1
7,547
472
9,270
10,876
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
LuhA1ds
Achilles
12
1 / 7 / 0
6,762
423
7,024
14,708
13,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
Ubertato
Hou Yi
12
2 / 4 / 2
7,580
474
10,275
10,305
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
6 / 0 / 4
10,404
650
10,510
13,869
13,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
Gary The Goo
Baron Samedi
14
6 / 2 / 6
8,391
524
11,676
11,292
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
14
0 / 1 / 8
8,372
523
3,892
14,520
12,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
kolby9909
Arachne
15
4 / 2 / 7
9,004
563
10,247
16,137
7,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
mhhill
Rama
15
4 / 2 / 4
9,306
582
10,180
14,166
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
20
20
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
0
4
8
L
Thanatos
Amiri4285
Thanatos
1
4
0
0.25
L
Sylvanus
Dûsk
Sylvanus
2
1
2
3
W
Baron Samedi
Gary The Goo
Baron Samedi
6
2
6
4.5
L
Sol
Kàden
Sol
1
4
1
0.38
L
Achilles
LuhA1ds
Achilles
1
7
0
0.14
L
Hou Yi
Ubertato
Hou Yi
2
4
2
0.75
W
Ganesha
0
1
8
4
W
Arachne
kolby9909
Arachne
4
2
7
3.75
W
Rama
mhhill
Rama
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,056
Damage
46,505
68,557
Taken
69,984
47,313
Mitigated
45,181
21,868
Healing
21,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,510
1,371
0
1,458
13,869
13,301
2,109
1,552
12,317
13,356
75,819
L
Thanatos
Amiri4285
Thanatos
5,647
1,351
0
9,481
14,533
6,282
0
2,615
11,918
0
56,089
L
Sylvanus
Dûsk
Sylvanus
9,840
2,643
926
7,272
18,135
18,916
0
3,641
14,494
48,835
6,906
W
Baron Samedi
Gary The Goo
Baron Samedi
11,676
1,221
1,665
4,373
11,292
5,231
1,053
3,752
7,540
50,905
0
L
Sol
Kàden
Sol
9,270
3,463
0
1,940
10,876
4,162
2,609
6,244
4,632
47,284
7,392
L
Achilles
LuhA1ds
Achilles
7,024
1,374
0
1,749
14,708
13,545
0
3,636
11,072
0
35,236
L
Hou Yi
Ubertato
Hou Yi
10,275
6,347
0
500
10,305
4,408
0
1,424
8,881
0
47,327
W
Ganesha
3,892
336
0
2,723
14,520
12,679
248
3,587
10,933
25,287
1,011
W
Arachne
kolby9909
Arachne
10,247
7,221
0
4,455
16,137
7,832
175
6,340
9,797
0
61,080
W
Rama
mhhill
Rama
10,180
8,636
0
6,948
14,166
6,138
2,926
3,563
10,603
0
75,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,510
Gold Earned
45,477
409
Minions Killed
449
0
Camps Cleared
0
1,445,326
Distance Traveled
1,594,227
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,404
650
139
9
0
307,007
0
L
Thanatos
6,967
435
98
6
0
325,391
0
L
Sylvanus
7,654
478
83
5
0
290,644
0
W
Baron Samedi
8,391
524
69
4
0
292,637
0
L
Sol
7,547
472
97
6
0
237,064
0
L
Achilles
6,762
423
57
4
0
317,761
0
L
Hou Yi
7,580
474
74
5
0
274,466
0
W
Ganesha
8,372
523
8
1
0
343,228
7
W
Arachne
9,004
563
85
5
0
353,836
0
W
Rama
9,306
582
148
9
0
297,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role