Player Matchup

Neith
Neith
BEAST8112
Neith
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
75W - 70L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Moosehamed
Ratatoskr
Level 118
God Stats
1W - 2L
1,266 SR
Queue Stats
79W - 79L
1,453 Elo+
Solo
Hel
Hel
bigjrk1
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 66L
1,571 Elo+
Solo
Ullr
Ullr
smp_bigbird
Ullr
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
612W - 613L
1,466 Elo+
Solo
Ares
Ares
ws_Winero99
Ares
Level 128
God Stats
1W - 1L
1,768 SR
Queue Stats
5W - 14L
1,344 Elo+
Solo
Team Averages
Level 124
1,464 SR
1,467 Elo+

VS

Team Averages
Level 126
1,538 SR
1,432 Elo+
Surtr
Surtr
DirtyRotten6687
Surtr
Level 148
God Stats
7W - 3L
1,734 SR
Queue Stats
261W - 248L
1,508 Elo+
Solo
Cthulhu
Cthulhu
OgDropZero
Cthulhu
Level 90
God Stats
10W - 4L
1,863 SR
Queue Stats
373W - 383L
1,498 Elo+
Solo
Neith
Neith
SiddyP
Neith
Level 108
God Stats
1W - 3L
1,325 SR
Queue Stats
45W - 46L
1,584 Elo+
Party 1
Apollo
Apollo
TheAmazingMofro
Apollo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,051 Elo+
Party 1
Hel
Hel
TrulyJulieee
Hel
Level 130
God Stats
1W - 1L
1,267 SR
Queue Stats
84W - 78L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BEAST8112
Neith
16
2 / 0 / 6
8,480
848
16,061
12,168
6,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Moosehamed
Ratatoskr
13
2 / 2 / 6
7,404
740
8,438
11,336
8,560
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
14
2 / 1 / 6
7,600
760
8,083
10,120
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
3 / 1 / 3
7,950
795
9,645
10,384
5,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 4
6,796
680
5,042
7,899
7,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,252
725
7,555
12,425
9,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
OgDropZero
Cthulhu
14
1 / 1 / 2
8,425
843
18,565
16,405
17,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
SiddyP
Neith
15
2 / 1 / 2
8,097
810
9,002
7,973
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 1
7,374
737
9,721
11,022
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 2 / 1
6,744
674
2,213
9,149
5,208
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
9
Kills
4
4
Deaths
9
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
BEAST8112
Neith
2
0
6
5
W
0
2
3
0.75
L
Ratatoskr
Moosehamed
Ratatoskr
2
2
6
2.5
W
Cthulhu
OgDropZero
Cthulhu
1
1
2
2
W
Neith
SiddyP
Neith
2
1
2
3
W
1
3
1
0.5
W
0
2
1
0.25
L
Hel
2
1
6
5
L
3
1
3
4.5
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,269
Damage
47,056
51,907
Taken
56,974
33,789
Mitigated
41,002
27,117
Healing
27,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BEAST8112
Neith
16,061
4,344
923
3,683
12,168
6,606
0
4,645
7,523
0
39,722
W
7,555
1,341
1,602
1,383
12,425
9,931
229
3,195
9,230
618
15,714
L
Ratatoskr
Moosehamed
Ratatoskr
8,438
536
1,600
2,440
11,336
8,560
0
4,236
7,100
0
13,994
W
Cthulhu
OgDropZero
Cthulhu
18,565
102
2,662
3,452
16,405
17,226
0
3,650
12,755
23,490
2,350
W
Neith
SiddyP
Neith
9,002
1,843
831
1,374
7,973
3,468
0
1,878
6,095
0
24,613
W
9,721
5,242
105
2,446
11,022
5,169
1,012
2,472
8,550
0
23,513
W
2,213
73
9,234
4,631
9,149
5,208
0
1,930
7,219
5,950
235
L
Hel
8,083
240
7,663
5,995
10,120
5,611
0
3,270
6,850
22,069
0
L
9,645
2,424
1,202
1,560
10,384
5,270
0
3,583
6,801
0
17,733
L
5,042
223
340
1,711
7,899
7,742
0
2,870
5,029
6,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,230
Gold Earned
37,892
126
Minions Killed
125
0
Camps Cleared
0
878,349
Distance Traveled
1,018,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,480
848
59
6
0
184,905
0
W
Surtr
7,252
725
27
3
0
198,269
0
L
Ratatoskr
7,404
740
13
1
0
189,606
0
W
Cthulhu
8,425
843
12
1
0
223,218
0
W
Neith
8,097
810
39
4
0
203,998
0
W
Apollo
7,374
737
38
4
0
182,459
0
W
Hel
6,744
674
9
1
0
210,903
0
L
Hel
7,600
760
33
3
0
194,323
0
L
Ullr
7,950
795
19
2
0
193,226
0
L
Ares
6,796
680
2
0
0
116,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role