Player Matchup

He Bo
He Bo
DetsukaJ
He Bo
Level 144
God Stats
2W - 8L
1,851 SR
Queue Stats
521W - 520L
1,474 Elo+
Solo
Izanami
Izanami
DetthhBlade
Izanami
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 80L
1,519 Elo+
Solo
Camazotz
Camazotz
armstrong68 3
Camazotz
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 51L
1,385 Elo+
Party 1
Zhong Kui
Zhong Kui
j8a8m8e8s
Zhong Kui
Level 137
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 47L
1,385 Elo+
Party 1
Freya
Freya
rizzy42
Freya
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,493 Elo+
Party 1
Team Averages
Level 124
1,527 SR
1,451 Elo+

VS

Team Averages
Level 144
1,529 SR
1,466 Elo+
Sol
Sol
Dbug217
Sol
Level 155
God Stats
19W - 12L
1,646 SR
Queue Stats
410W - 430L
1,517 Elo+
Solo
Mulan
Mulan
DerangedGorrila
Mulan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 117L
1,429 Elo+
Solo
Janus
Janus
Texasboyplayer
Janus
Level 166
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 45L
1,476 Elo+
Party 2
Ymir
Ymir
ogMASTER B
Ymir
Level 182
God Stats
3W - 1L
1,500 SR
Queue Stats
588W - 618L
1,513 Elo+
Solo
Atlas
Atlas
xYuNgxBoN3x
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DetsukaJ
He Bo
12
2 / 5 / 5
7,133
648
6,572
11,245
5,289
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
DetthhBlade
Izanami
13
1 / 4 / 5
7,435
676
7,133
10,790
4,866
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
armstrong68 3
Camazotz
13
2 / 1 / 5
6,954
632
7,693
13,228
10,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
j8a8m8e8s
Zhong Kui
13
2 / 1 / 5
7,276
661
5,545
8,476
9,358
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
rizzy42
Freya
14
2 / 2 / 4
7,251
659
5,963
7,755
4,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
2 / 0 / 9
9,497
863
13,830
7,465
4,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 3
8,905
810
7,596
11,091
14,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
4 / 1 / 6
8,991
817
14,128
4,983
2,629
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 4 / 6
8,233
748
2,753
11,239
12,096
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 4
8,775
798
7,629
11,539
11,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
9
Kills
13
13
Deaths
9
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
2
0
9
6.5
W
4
3
3
1.83
L
He Bo
DetsukaJ
He Bo
2
5
5
0.9
L
Izanami
DetthhBlade
Izanami
1
4
5
0.88
W
4
1
6
7
L
Camazotz
armstrong68 3
Camazotz
2
1
5
4.5
L
Zhong Kui
j8a8m8e8s
Zhong Kui
2
1
5
4.5
W
1
4
6
1
L
Freya
rizzy42
Freya
2
2
4
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,906
Damage
45,936
51,494
Taken
46,317
34,244
Mitigated
45,639
22,056
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
13,830
1,228
1,413
4,230
7,465
4,876
1,560
3,270
4,195
34,376
1,082
W
7,596
1,609
662
1,254
11,091
14,202
0
4,408
6,683
0
14,961
L
He Bo
DetsukaJ
He Bo
6,572
307
2,611
2,928
11,245
5,289
0
8,528
2,717
9,824
0
L
Izanami
DetthhBlade
Izanami
7,133
4,614
1,058
2,002
10,790
4,866
0
9,134
1,656
0
23,791
W
14,128
542
1,279
706
4,983
2,629
1,563
1,979
3,004
24,963
0
L
Camazotz
armstrong68 3
Camazotz
7,693
1,831
2,546
5,622
13,228
10,628
0
7,354
5,874
0
12,559
L
Zhong Kui
j8a8m8e8s
Zhong Kui
5,545
116
418
1,871
8,476
9,358
0
7,535
941
11,659
0
W
2,753
237
899
1,207
11,239
12,096
189
3,980
7,259
6,012
0
L
Freya
rizzy42
Freya
5,963
1,784
872
2,128
7,755
4,103
0
5,376
2,379
13,774
0
W
7,629
2,723
1,346
3,147
11,539
11,836
544
4,443
7,096
13,030
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
44,401
84
Minions Killed
102
0
Camps Cleared
0
919,265
Distance Traveled
994,356
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,497
863
38
3
0
237,538
0
W
Mulan
8,905
810
13
1
0
190,898
0
L
He Bo
7,133
648
12
1
0
195,763
1
L
Izanami
7,435
676
39
4
0
154,049
0
W
Janus
8,991
817
32
3
0
206,360
0
L
Camazotz
6,954
632
3
0
0
192,314
0
L
Zhong Kui
7,276
661
17
2
0
211,993
0
W
Ymir
8,233
748
8
1
0
167,507
0
L
Freya
7,251
659
13
1
0
165,146
0
W
Atlas
8,775
798
11
1
0
192,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role