Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MapleFox7562
Cerberus
Level 83
God Stats
2W - 1L
1,302 SR
Queue Stats
36W - 32L
1,632 Elo+
Party 1
Charybdis
Charybdis
Michael GLHF
Charybdis
Level 154
God Stats
9W - 10L
1,594 SR
Queue Stats
540W - 561L
1,481 Elo+
Party 1
Chaac
Chaac
Sasln
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
SuPerSnAtCh89
Gilgamesh
Level 170
God Stats
3W - 2L
1,768 SR
Queue Stats
267W - 273L
1,507 Elo+
Party 1
Team Averages
Level 93
1,533 SR
1,536 Elo+

VS

Team Averages
Level 74
1,393 SR
1,536 Elo+
Sol
Sol
CARLOSAURO
Sol
Level 129
God Stats
1W - 1L
1,489 SR
Queue Stats
112W - 103L
1,590 Elo+
Party 2
Nut
Nut
HATED1
Nut
Level 47
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vulcan
Vulcan
IlIlIlIlIlI9111
Vulcan
Level 87
God Stats
1W - 3L
1,195 SR
Queue Stats
133W - 130L
1,402 Elo+
Party 2
Bastet
Bastet
Valitachi
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,657 Elo+
Party 2
Hun Batz
Hun Batz
stroof
Hun Batz
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 42L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 2 / 7
9,314
931
7,541
9,183
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
MapleFox7562
Cerberus
15
5 / 4 / 11
9,595
960
5,491
15,306
21,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Michael GLHF
Charybdis
15
3 / 1 / 8
8,862
886
5,498
6,981
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Sasln
Chaac
15
2 / 2 / 10
8,297
830
6,832
9,927
9,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
SuPerSnAtCh89
Gilgamesh
14
3 / 2 / 9
8,334
833
6,430
11,517
10,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 6
8,060
806
9,923
11,713
4,130
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Nut
HATED1
Nut
14
4 / 6 / 5
8,183
818
9,689
9,984
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
2 / 3 / 4
8,809
881
11,301
5,717
2,406
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Valitachi
Bastet
1
0 / 0 / 0
2,596
260
0
0
0
Hun Batz
stroof
Hun Batz
14
1 / 6 / 5
7,066
707
6,706
10,740
5,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
19
Kills
11
11
Deaths
20
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
7
4.75
L
4
5
6
1.4
L
Nut
HATED1
Nut
4
6
5
1.08
L
2
3
4
1.33
W
Cerberus
MapleFox7562
Cerberus
5
4
11
2.63
W
Charybdis
Michael GLHF
Charybdis
3
1
8
7
W
Chaac
Sasln
Chaac
2
2
10
3.5
W
Gilgamesh
SuPerSnAtCh89
Gilgamesh
3
2
9
3.75
L
Bastet
Valitachi
Bastet
0
0
0
0
L
Hun Batz
stroof
Hun Batz
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,792
Damage
37,619
52,914
Taken
38,154
49,714
Mitigated
15,773
22,842
Healing
4,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,541
1,106
621
5,158
9,183
4,617
881
3,518
5,665
0
17,377
L
9,923
2,295
187
3,115
11,713
4,130
1,024
1,362
9,902
18,502
889
L
Nut
HATED1
Nut
9,689
4,520
0
447
9,984
3,730
214
2,132
7,488
0
12,483
L
11,301
4,664
237
170
5,717
2,406
144
546
4,840
30,662
0
W
Cerberus
MapleFox7562
Cerberus
5,491
617
1,457
3,226
15,306
21,515
320
6,145
9,161
13,805
1,441
W
Charybdis
Michael GLHF
Charybdis
5,498
1,646
514
1,655
6,981
3,114
2,486
3,326
3,655
0
19,888
W
Chaac
Sasln
Chaac
6,832
482
141
3,377
9,927
9,862
215
3,946
5,981
0
18,457
W
Gilgamesh
SuPerSnAtCh89
Gilgamesh
6,430
466
2,948
3,745
11,517
10,606
215
4,069
7,448
0
11,144
L
Bastet
Valitachi
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
stroof
Hun Batz
6,706
431
154
504
10,740
5,507
412
1,201
9,105
0
9,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,402
Gold Earned
34,714
132
Minions Killed
86
0
Camps Cleared
0
1,028,910
Distance Traveled
702,101
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,314
931
27
3
0
209,479
0
L
Sol
8,060
806
28
3
0
160,636
0
L
Nut
8,183
818
10
1
0
153,362
0
L
Vulcan
8,809
881
37
4
0
213,744
0
W
Cerberus
9,595
960
29
3
0
195,997
1
W
Charybdis
8,862
886
37
4
0
169,973
0
W
Chaac
8,297
830
18
2
0
205,120
0
W
Gilgamesh
8,334
833
21
2
0
248,341
0
L
Bastet
2,596
260
0
0
0
0
0
L
Hun Batz
7,066
707
11
1
0
174,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role