Player Matchup

Ymir
Ymir
El_Kompa_Buddha
Ymir
Level 86
God Stats
1W - 5L
1,234 SR
Queue Stats
254W - 313L
1,309 Elo+
Party 1
Thanatos
Thanatos
Wassup274-5Gs
Thanatos
Level 92
God Stats
2W - 16L
1,140 SR
Queue Stats
153W - 208L
1,316 Elo+
Party 1
Danzaburou
Danzaburou
josedeltoro23
Danzaburou
Level 29
God Stats
7W - 19L
1,263 SR
Queue Stats
32W - 58L
1,209 Elo+
Party 1
Team Averages
Level 69
1,212 SR
1,278 Elo+

VS

Team Averages
Level 73
1,558 SR
1,383 Elo+
Nut
Nut
BlackxHearted
Nut
Level 69
God Stats
6W - 6L
1,524 SR
Queue Stats
237W - 225L
1,365 Elo+
Solo
Bacchus
Bacchus
UnusualComa3
Bacchus
Level 87
God Stats
2W - 2L
1,676 SR
Queue Stats
5W - 3L
1,540 Elo+
Solo
Chang'e
Chang'e
lost_sachi999
Chang'e
Level 62
God Stats
26W - 24L
1,475 SR
Queue Stats
33W - 33L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 8
10,573
661
6,871
18,063
26,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Wassup274-5Gs
Thanatos
16
9 / 8 / 0
12,071
754
23,151
20,112
8,781
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
josedeltoro23
Danzaburou
15
0 / 7 / 6
9,796
612
6,558
17,651
7,483
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 12
12,686
793
21,136
17,623
6,742
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
UnusualComa3
Bacchus
17
6 / 4 / 9
11,582
724
10,360
24,101
24,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
18
7 / 4 / 10
12,874
805
9,553
13,975
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
10
Kills
19
19
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
1
4
8
1.25
W
Bacchus
UnusualComa3
Bacchus
6
4
9
2.63
L
Thanatos
Wassup274-5Gs
Thanatos
9
8
0
1.13
L
Danzaburou
josedeltoro23
Danzaburou
0
7
6
0.43
W
Chang'e
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,580
Damage
41,049
55,826
Taken
55,699
42,328
Mitigated
36,369
11,762
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,136
12,570
0
5,823
17,623
6,742
1,525
1,889
15,716
0
57,814
L
6,871
1,183
0
888
18,063
26,064
279
5,177
12,804
26,025
1,522
W
Bacchus
UnusualComa3
Bacchus
10,360
819
0
5,601
24,101
24,942
88
3,071
20,997
20,211
2,554
L
Thanatos
Wassup274-5Gs
Thanatos
23,151
7,259
428
9,696
20,112
8,781
497
7,116
12,918
0
40,976
L
Danzaburou
josedeltoro23
Danzaburou
6,558
2,336
0
750
17,651
7,483
134
6,485
11,088
0
25,021
W
Chang'e
9,553
612
2,898
4,501
13,975
4,685
195
1,083
12,892
38,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,440
Gold Earned
37,142
112
Minions Killed
156
0
Camps Cleared
0
758,229
Distance Traveled
831,834
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
12,686
793
84
5
0
263,087
0
L
Ymir
10,573
661
31
2
0
242,413
4
W
Bacchus
11,582
724
20
1
0
276,203
0
L
Thanatos
12,071
754
46
3
0
279,175
0
L
Danzaburou
9,796
612
35
2
0
236,641
0
W
Chang'e
12,874
805
52
3
0
292,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role