Player Matchup

Loki
Loki
Boos92
Loki
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 152L
1,578 Elo+
Party 1
Neith
Neith
FikaCaDario
Neith
Level 23
God Stats
2W - 6L
1,549 SR
Queue Stats
2W - 6L
1,246 Elo+
Party 3
Ne Zha
Ne Zha
Trixsture
Ne Zha
Level 27
God Stats
3W - 4L
1,707 SR
Queue Stats
196W - 169L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
backokralj94
Nu Wa
Level 99
God Stats
1W - 1L
1,840 SR
Queue Stats
2W - 6L
1,246 Elo+
Party 3
Aphrodite
Aphrodite
subakiey
Aphrodite
Level 85
God Stats
24W - 12L
1,703 SR
Queue Stats
90W - 84L
1,503 Elo+
Solo
Team Averages
Level 76
1,660 SR
1,429 Elo+

VS

Team Averages
Level 129
1,444 SR
1,575 Elo+
Artio
Artio
Creatures66
Artio
Level 143
God Stats
2W - 5L
1,500 SR
Queue Stats
151W - 140L
1,592 Elo+
Party 2
Nut
Nut
Nayruuu
Nut
Level 155
God Stats
15W - 11L
1,297 SR
Queue Stats
309W - 279L
1,565 Elo+
Party 2
Nu Wa
Nu Wa
Stayy__Goldd
Nu Wa
Level 108
God Stats
53W - 35L
1,606 SR
Queue Stats
98W - 95L
1,641 Elo+
Party 2
Thor
Thor
canon5
Thor
Level 172
God Stats
7W - 3L
1,275 SR
Queue Stats
202W - 203L
1,443 Elo+
Party 4
Artemis
Artemis
nthrootz
Artemis
Level 68
God Stats
1W - 2L
1,544 SR
Queue Stats
8W - 9L
1,633 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Boos92
Loki
14
4 / 2 / 2
7,819
559
5,023
11,829
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 2
7,288
521
8,311
10,337
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Trixsture
Ne Zha
13
2 / 6 / 7
8,202
586
14,956
15,385
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 6
7,828
559
7,741
5,587
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
subakiey
Aphrodite
12
1 / 3 / 3
7,556
540
5,254
12,003
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,115
437
4,795
13,540
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nut
12
3 / 3 / 4
6,896
493
12,320
11,923
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
1 / 1 / 1
7,155
511
4,818
4,186
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thor
canon5
Thor
13
7 / 4 / 2
8,212
587
8,593
14,717
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
nthrootz
Artemis
12
2 / 5 / 5
7,254
518
6,162
15,596
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
13
Kills
14
14
Deaths
13
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
Boos92
Loki
4
2
2
2.5
L
1
0
4
3
W
3
3
2
1.33
L
Nut
3
3
4
1.67
L
1
1
1
1.5
W
Ne Zha
Trixsture
Ne Zha
2
6
7
0.92
W
3
0
6
6
L
Thor
canon5
Thor
7
4
2
2
L
Artemis
nthrootz
Artemis
2
5
5
0.9
W
Aphrodite
subakiey
Aphrodite
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,285
Damage
36,688
55,141
Taken
59,962
30,931
Mitigated
27,847
22,156
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Boos92
Loki
5,023
1,270
0
6,172
11,829
4,311
372
1,291
10,305
0
58,829
L
4,795
140
719
5,732
13,540
11,107
0
3,924
9,563
25,210
1,631
W
8,311
3,663
485
1,998
10,337
4,268
442
1,523
8,427
0
46,730
L
Nut
12,320
7,325
0
3,338
11,923
4,648
943
4,162
7,661
0
58,252
L
4,818
997
0
489
4,186
1,425
0
2,074
2,112
50,664
499
W
Ne Zha
Trixsture
Ne Zha
14,956
4,507
0
2,984
15,385
10,916
1,071
320
14,983
382
58,209
W
7,741
1,459
0
174
5,587
2,384
218
2,265
3,079
51,601
0
L
Thor
canon5
Thor
8,593
3,549
0
1,591
14,717
6,002
0
1,375
13,064
0
50,942
L
Artemis
nthrootz
Artemis
6,162
3,015
0
3,720
15,596
4,665
0
1,741
13,231
0
34,972
W
Aphrodite
subakiey
Aphrodite
5,254
1,113
3,854
6,489
12,003
9,052
364
2,411
9,252
32,015
196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
35,632
366
Minions Killed
325
0
Camps Cleared
0
1,370,631
Distance Traveled
1,292,976
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,819
559
83
6
0
324,608
0
L
Artio
6,115
437
26
2
0
312,203
4
W
Neith
7,288
521
94
7
0
254,558
0
L
Nut
6,896
493
85
6
0
251,856
2
L
Nu Wa
7,155
511
85
6
0
250,136
4
W
Ne Zha
8,202
586
63
5
0
262,125
0
W
Nu Wa
7,828
559
81
6
0
270,693
0
L
Thor
8,212
587
71
5
0
286,363
0
L
Artemis
7,254
518
58
4
0
192,418
0
W
Aphrodite
7,556
540
45
3
0
258,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role