Player Matchup

Thoth
Thoth
 
Thoth
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AmberBasilisk50
Yemoja
Level 99
God Stats
4W - 7L
1,716 SR
Queue Stats
403W - 373L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DraculaTheMighty
Ah Muzen Cab
Level 142
God Stats
7W - 5L
1,677 SR
Queue Stats
230W - 225L
1,466 Elo+
Solo
Lancelot
Lancelot
PsyLeNT1
Lancelot
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
lorddeadpool44
Ao Kuang
Level 150
God Stats
5W - 6L
1,282 SR
Queue Stats
73W - 85L
1,343 Elo+
Solo
Team Averages
Level 113
1,535 SR
1,460 Elo+

VS

Team Averages
Level 108
1,474 SR
1,515 Elo+
Zeus
Zeus
Black6CAT
Zeus
Level 148
God Stats
8W - 7L
1,389 SR
Queue Stats
176W - 166L
1,481 Elo+
Solo
Sol
Sol
SolMain69
Sol
Level 101
God Stats
48W - 45L
1,569 SR
Queue Stats
50W - 53L
1,515 Elo+
Solo
Arachne
Arachne
Volodyashas
Arachne
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,530 Elo+
Solo
Nut
Nut
dark0_0111
Nut
Level 157
God Stats
21W - 12L
1,414 SR
Queue Stats
228W - 230L
1,496 Elo+
Solo
Yemoja
Yemoja
紫se心云
Yemoja
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 1 / 1
6,248
625
6,278
5,517
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 3
4,785
479
2,603
6,225
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
DraculaTheMighty
Ah Muzen Cab
9
1 / 3 / 1
4,862
486
4,541
9,523
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
PsyLeNT1
Lancelot
10
2 / 2 / 1
5,429
543
3,285
8,997
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
5
1 / 4 / 0
4,535
454
1,834
5,143
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 2 / 1
6,053
605
3,394
5,704
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 2 / 1
7,499
750
5,425
8,708
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
Volodyashas
Arachne
11
2 / 0 / 3
6,301
630
2,365
6,852
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
4 / 1 / 0
6,196
620
7,652
8,890
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
11
0 / 1 / 4
6,316
632
2,986
7,926
4,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
11
11
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
1
1
2.5
L
0
1
3
1.5
W
Zeus
1
2
1
0.75
L
Ah Muzen Cab
DraculaTheMighty
Ah Muzen Cab
1
3
1
0.5
L
Lancelot
PsyLeNT1
Lancelot
2
2
1
1.25
W
4
2
1
2.25
W
Arachne
Volodyashas
Arachne
2
0
3
3.5
W
4
1
0
4
L
Ao Kuang
1
4
0
0.25
W
Yemoja
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,541
Damage
21,822
35,405
Taken
38,080
14,560
Mitigated
15,283
7,651
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,278
188
0
1,000
5,517
2,124
0
2,837
2,680
46,165
773
L
2,603
766
875
1,953
6,225
3,568
0
1,267
4,958
14,722
2,848
W
Zeus
3,394
555
0
1,140
5,704
1,887
0
3,180
2,524
33,417
0
L
Ah Muzen Cab
DraculaTheMighty
Ah Muzen Cab
4,541
1,944
77
1,783
9,523
3,328
0
1,807
7,716
0
29,388
L
Lancelot
PsyLeNT1
Lancelot
3,285
625
0
878
8,997
3,856
0
2,957
6,040
0
29,561
W
5,425
2,691
0
4,764
8,708
2,836
3,747
2,827
5,861
44,495
1,215
W
Arachne
Volodyashas
Arachne
2,365
1,579
0
1,818
6,852
2,993
0
1,926
4,926
0
41,087
W
7,652
5,316
144
4,444
8,890
3,092
1,887
765
7,965
0
48,871
L
Ao Kuang
1,834
738
0
1,085
5,143
1,684
0
2,907
2,236
9,241
3,906
W
Yemoja
2,986
537
1,449
2,336
7,926
4,475
390
1,159
6,490
24,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,859
Gold Earned
32,365
242
Minions Killed
340
0
Camps Cleared
0
920,500
Distance Traveled
1,002,865
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,248
625
92
9
0
219,953
3
L
Yemoja
4,785
479
21
2
0
175,656
0
W
Zeus
6,053
605
62
6
0
174,724
0
L
Ah Muzen Cab
4,862
486
54
5
0
179,453
0
L
Lancelot
5,429
543
53
5
0
230,190
0
W
Sol
7,499
750
89
9
0
184,199
0
W
Arachne
6,301
630
69
7
0
256,981
2
W
Nut
6,196
620
86
9
0
176,798
0
L
Ao Kuang
4,535
454
22
2
0
115,248
2
W
Yemoja
6,316
632
34
3
0
210,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role