Player Matchup

Hera
Hera
Silver II
Nellek007
Hera
Silver II
Level 124
God Stats
0W - 1L
1,780 SR
Queue Stats
14W - 17L
1,481 MMR
Party 1
Surtr
Surtr
Silver II
That1Dadd
Surtr
Silver II
Level 128
God Stats
0W - 1L
1,402 SR
Queue Stats
14W - 17L
1,481 MMR
Party 1
Set
Set
Silver II
kekeboss25
Set
Silver II
Level 129
God Stats
0W - 3L
1,277 SR
Queue Stats
14W - 17L
1,481 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,487 SR
1,481 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,570 SR
1,713 MMR
Bacchus
Bacchus
Platinum I
AGAnubis
Bacchus
Platinum I
Level 152
God Stats
55W - 38L
1,784 SR
Queue Stats
316W - 290L
1,961 MMR
Party 2
Horus
Horus
Silver I
Hydrogn
Horus
Silver I
Level 127
God Stats
1W - 1L
1,310 SR
Queue Stats
121W - 97L
1,358 MMR
Party 2
Yu Huang
Yu Huang
Platinum IV
Jveam
Yu Huang
Platinum IV
Level 106
God Stats
19W - 19L
1,615 SR
Queue Stats
45W - 44L
1,820 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
1 / 6 / 0
9,539
636
10,646
11,120
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
That1Dadd
Surtr
14
0 / 4 / 1
8,822
588
10,235
19,753
18,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 7 / 0
8,848
590
8,101
14,569
6,594
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ChaacVamanaNe ZhaAchillesAtlas

VS

Bans
KuzenboMartichorasAnhurHou YiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AGAnubis
Bacchus
17
9 / 1 / 8
11,499
767
9,624
13,750
19,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Horus
Hydrogn
Horus
17
3 / 0 / 14
11,182
745
14,743
17,353
18,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Yu Huang
Jveam
Yu Huang
18
5 / 0 / 12
11,939
796
17,370
11,535
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
17
17
Deaths
1
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AGAnubis
Bacchus
9
1
8
13
W
Horus
Hydrogn
Horus
3
0
14
10
W
Yu Huang
Jveam
Yu Huang
5
0
12
11
L
Hera
1
6
0
0.17
L
Surtr
That1Dadd
Surtr
0
4
1
0.13
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,982
Damage
41,737
45,442
Taken
42,638
28,159
Mitigated
43,232
8,124
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AGAnubis
Bacchus
9,624
754
0
3,840
13,750
19,205
708
3,796
9,346
31,412
2,300
W
Horus
Hydrogn
Horus
14,743
4,377
2,916
7,967
17,353
18,318
1,178
4,365
12,314
544
38,858
W
Yu Huang
Jveam
Yu Huang
17,370
918
0
2,653
11,535
5,709
899
2,841
8,411
83,323
3,246
L
Hera
10,646
1,360
0
1,230
11,120
3,513
0
4,935
5,743
42,422
0
L
Surtr
That1Dadd
Surtr
10,235
3,477
287
4,529
19,753
18,052
0
13,816
5,489
1,126
25,995
L
8,101
2,232
0
2,078
14,569
6,594
0
6,900
7,197
0
39,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,209
Gold Earned
34,620
168
Minions Killed
245
0
Camps Cleared
0
741,590
Distance Traveled
858,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,499
767
41
3
0
279,746
0
W
Horus
11,182
745
56
4
0
293,432
0
W
Yu Huang
11,939
796
148
10
0
285,514
0
L
Hera
9,539
636
81
5
0
235,184
0
L
Surtr
8,822
588
32
2
0
265,079
0
L
Set
8,848
590
55
4
0
241,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role