Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
GhettoGaggers
Merlin
Level 9
God Stats
2W - 0L
1,212 SR
Queue Stats
4W - 3L
1,647 Elo+
Party 1
Tyr
Tyr
iviolateponies
Tyr
Level 159
God Stats
4W - 2L
1,545 SR
Queue Stats
10W - 9L
1,804 Elo+
Party 1
Aphrodite
Aphrodite
lokieatsmycheeks
Aphrodite
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,814 Elo+
Party 1
Hachiman
Hachiman
slappinnana
Hachiman
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,847 Elo+
Party 1
Team Averages
Level 70
1,452 SR
1,722 Elo+

VS

Team Averages
Level 30
1,438 SR
1,474 Elo+
Freya
Freya
 
Freya
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Angelsaurus
Ra
Level 23
God Stats
1W - 2L
1,513 SR
Queue Stats
38W - 46L
1,412 Elo+
Party 2
Maui
Maui
SimonCat002
Maui
Level 33
God Stats
1W - 3L
1,321 SR
Queue Stats
23W - 22L
1,581 Elo+
Party 3
Hou Yi
Hou Yi
hakerboy
Hou Yi
Level 18
God Stats
8W - 4L
1,625 SR
Queue Stats
10W - 4L
1,535 Elo+
Party 3
Thanatos
Thanatos
o0pinay0o
Thanatos
Level 45
God Stats
109W - 139L
1,232 SR
Queue Stats
225W - 251L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 1 / 9
6,450
1,290
5,846
3,322
2,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 9
6,826
1,365
6,110
620
271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 12
6,336
1,267
6,818
6,948
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
12
2 / 2 / 11
6,972
1,394
2,611
5,937
4,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
slappinnana
Hachiman
12
7 / 0 / 9
7,464
1,493
8,032
3,425
1,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

405

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 5 / 3
5,650
1,130
3,572
8,687
3,477
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 3
5,614
1,123
2,461
5,857
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
4,943
989
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
hakerboy
Hou Yi
10
1 / 1 / 2
5,851
1,170
7,770
7,928
3,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
o0pinay0o
Thanatos
10
2 / 7 / 1
5,874
1,175
3,034
9,153
3,691
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
16
Kills
3
3
Deaths
16
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
9
7.5
L
Freya
 
Freya
0
5
3
0.3
L
0
3
3
0.5
W
3
0
9
7.5
L
0
0
0
0
L
Hou Yi
hakerboy
Hou Yi
1
1
2
2
W
1
0
12
7
W
Aphrodite
2
2
11
3.75
L
Thanatos
o0pinay0o
Thanatos
2
7
1
0.36
W
Hachiman
slappinnana
Hachiman
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,417
Damage
16,837
20,252
Taken
31,625
13,153
Mitigated
12,680
7,021
Healing
2,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,846
1,153
0
256
3,322
2,725
0
627
2,669
0
9,591
L
Freya
 
Freya
3,572
1,056
0
574
8,687
3,477
0
2,151
6,375
13,550
0
L
2,461
100
192
58
5,857
2,385
0
1,094
4,674
16,147
0
W
6,110
485
0
0
620
271
0
250
367
22,445
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
hakerboy
Hou Yi
7,770
4,935
0
887
7,928
3,127
0
3,412
4,480
0
16,195
W
6,818
817
0
1,240
6,948
3,999
0
2,445
4,387
0
9,578
W
Aphrodite
2,611
398
1,401
2,434
5,937
4,897
0
1,297
4,543
6,325
0
L
Thanatos
o0pinay0o
Thanatos
3,034
661
0
930
9,153
3,691
0
2,064
6,925
0
3,623
W
Hachiman
slappinnana
Hachiman
8,032
5,191
0
1,690
3,425
1,261
0
1,152
2,253
0
17,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,048
Gold Earned
27,932
84
Minions Killed
80
6
Camps Cleared
2
569,329
Distance Traveled
374,708
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,450
1,290
9
2
1
114,369
0
L
Freya
5,650
1,130
21
4
0
86,353
3
L
Ra
5,614
1,123
35
7
0
106,770
0
W
Merlin
6,826
1,365
40
8
1
112,636
0
L
Maui
4,943
989
0
0
0
1,668
0
L
Hou Yi
5,851
1,170
23
5
1
83,806
0
W
Tyr
6,336
1,267
6
1
2
129,347
0
W
Aphrodite
6,972
1,394
4
1
2
106,565
0
L
Thanatos
5,874
1,175
1
0
1
96,111
0
W
Hachiman
7,464
1,493
25
5
0
106,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role