Player Matchup

Ares
Ares
Bi11Gates
Ares
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 55L
1,648 Elo+
Party 2
Ao Kuang
Ao Kuang
CRy5TaL Ca5Tle5
Ao Kuang
Level 127
God Stats
3W - 4L
1,593 SR
Queue Stats
152W - 150L
1,580 Elo+
Solo
Nut
Nut
RichTickler15
Nut
Level 157
God Stats
3W - 6L
1,515 SR
Queue Stats
587W - 564L
1,446 Elo+
Solo
Chaac
Chaac
UntameableStew
Chaac
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 75L
1,500 Elo+
Party 2
Ra
Ra
WhipMyGrandma69
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 100
1,522 SR
1,535 Elo+

VS

Team Averages
Level 105
1,550 SR
1,508 Elo+
Cthulhu
Cthulhu
BlakeRequest
Cthulhu
Level 29
God Stats
7W - 1L
1,859 SR
Queue Stats
17W - 8L
1,690 Elo+
Party 1
Ravana
Ravana
Jacobfc21
Ravana
Level 108
God Stats
4W - 3L
1,206 SR
Queue Stats
98W - 108L
1,444 Elo+
Party 3
Heimdallr
Heimdallr
Pigdude154
Heimdallr
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 63L
1,402 Elo+
Party 1
Amaterasu
Amaterasu
TheJoker1624
Amaterasu
Level 206
God Stats
8W - 4L
1,686 SR
Queue Stats
35W - 40L
1,488 Elo+
Solo
Janus
Janus
ThirdWorldBandit
Janus
Level 139
God Stats
5W - 2L
1,500 SR
Queue Stats
43W - 55L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 4 / 1
4,782
435
2,542
7,543
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
12
2 / 0 / 0
6,050
550
2,967
8,615
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 4 / 1
4,723
429
5,191
8,838
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 0 / 1
6,340
576
8,683
8,933
7,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 0
5,585
508
1,006
4,165
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlakeRequest
Cthulhu
9
3 / 0 / 4
6,244
568
4,570
7,425
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
Jacobfc21
Ravana
11
1 / 0 / 4
6,030
548
2,903
5,319
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
Pigdude154
Heimdallr
9
4 / 2 / 3
5,969
543
5,674
5,419
1,852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TheJoker1624
Amaterasu
12
0 / 1 / 0
6,740
613
3,566
14,643
11,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 2
6,916
629
3,947
5,324
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
10
10
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
1
0.13
W
Cthulhu
BlakeRequest
Cthulhu
3
0
4
5
L
Ao Kuang
2
0
0
2
W
Ravana
Jacobfc21
Ravana
1
0
4
3
W
Heimdallr
Pigdude154
Heimdallr
4
2
3
2.75
L
1
4
1
0.38
W
Amaterasu
TheJoker1624
Amaterasu
0
1
0
0
W
2
0
2
3
L
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,389
Damage
20,660
38,094
Taken
38,130
20,314
Mitigated
22,811
11,794
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,542
319
0
814
7,543
5,746
0
2,114
5,386
9,377
0
W
Cthulhu
BlakeRequest
Cthulhu
4,570
1,033
0
1,953
7,425
4,618
0
1,466
5,885
21,456
1,435
L
Ao Kuang
2,967
758
0
5,777
8,615
3,170
0
537
8,025
41,357
5,173
W
Ravana
Jacobfc21
Ravana
2,903
583
0
974
5,319
2,457
0
1,213
4,106
0
38,818
W
Heimdallr
Pigdude154
Heimdallr
5,674
2,484
0
872
5,419
1,852
48
1,636
3,783
0
28,966
L
5,191
2,724
0
1,670
8,838
2,781
0
3,070
5,748
0
34,985
W
Amaterasu
TheJoker1624
Amaterasu
3,566
2,055
0
7,655
14,643
11,970
0
1,548
13,095
0
57,735
W
3,947
40
0
633
5,324
1,914
0
1,266
4,058
58,244
1,795
L
8,683
1,778
0
2,983
8,933
7,403
0
0
8,933
0
57,181
L
1,006
86
36
514
4,165
1,214
0
2,394
1,686
36,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
31,899
304
Minions Killed
330
0
Camps Cleared
0
1,136,614
Distance Traveled
1,128,995
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,782
435
15
1
0
289,337
0
W
Cthulhu
6,244
568
30
3
0
195,750
3
L
Ao Kuang
6,050
550
81
7
0
234,532
3
W
Ravana
6,030
548
67
6
0
263,769
0
W
Heimdallr
5,969
543
31
3
0
229,227
0
L
Nut
4,723
429
39
4
0
159,847
0
W
Amaterasu
6,740
613
95
9
0
205,292
0
W
Janus
6,916
629
107
10
0
234,957
1
L
Chaac
6,340
576
92
8
0
225,457
0
L
Ra
5,585
508
77
7
0
227,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role