Player Matchup

Zeus
Zeus
 
Zeus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
DrRageClutch
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,426 Elo+
Party 3
Nut
Nut
MagicalMamaMaids
Nut
Level 105
God Stats
6W - 7L
1,073 SR
Queue Stats
7W - 16L
1,204 Elo+
Party 2
Neith
Neith
MilosTeaGOAT
Neith
Level 26
God Stats
2W - 0L
1,727 SR
Queue Stats
29W - 19L
1,497 Elo+
Party 3
Cabrakan
Cabrakan
The_Wild_Me
Cabrakan
Level 92
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 14L
1,209 Elo+
Party 2
Team Averages
Level 86
1,460 SR
1,367 Elo+

VS

Team Averages
Level 101
1,645 SR
1,463 Elo+
Nut
Nut
Gaymer_Ashe
Nut
Level 109
God Stats
6W - 7L
1,663 SR
Queue Stats
22W - 25L
1,424 Elo+
Party 1
Set
Set
KianIsBad
Set
Level 108
God Stats
4W - 6L
1,522 SR
Queue Stats
376W - 346L
1,510 Elo+
Party 4
Cthulhu
Cthulhu
PixieLit
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,448 Elo+
Party 1
Bacchus
Bacchus
Thic Muslims
Bacchus
Level 124
God Stats
6W - 2L
2,041 SR
Queue Stats
138W - 141L
1,498 Elo+
Party 4
Eset
Eset
crackhutch
Eset
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 0 / 0
6,700
609
3,980
2,773
1,013
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 4
5,948
541
3,642
9,514
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 1 / 4
6,532
594
11,036
7,692
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
0 / 1 / 2
6,799
618
3,671
6,154
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
The_Wild_Me
Cabrakan
11
4 / 2 / 3
6,126
557
5,112
8,724
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,376
489
5,168
11,921
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 2
6,416
583
2,669
10,553
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
PixieLit
Cthulhu
12
1 / 0 / 1
7,022
638
5,970
8,670
7,109
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
Thic Muslims
Bacchus
10
3 / 1 / 1
6,623
602
5,592
9,978
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,422
493
1,868
6,174
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
6
6
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
0
3
W
1
2
4
1.5
L
0
6
2
0.17
L
2
1
2
3
W
4
1
4
6
W
0
1
2
1
L
Cthulhu
PixieLit
Cthulhu
1
0
1
1.5
W
Cabrakan
The_Wild_Me
Cabrakan
4
2
3
2.75
L
Bacchus
Thic Muslims
Bacchus
3
1
1
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,441
Damage
21,267
34,857
Taken
47,296
20,681
Mitigated
29,384
9,259
Healing
18,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,980
825
0
431
2,773
1,013
0
792
1,981
41,507
3,763
W
3,642
565
0
1,185
9,514
7,517
180
3,073
6,441
20,105
0
L
5,168
3,500
0
3,312
11,921
4,857
0
4,512
7,409
0
35,212
L
2,669
1,340
0
5,876
10,553
5,282
0
1,733
8,820
0
45,592
W
11,036
7,841
0
3,189
7,692
3,703
537
3,166
4,526
0
53,159
W
3,671
1,215
0
1,460
6,154
2,291
0
3,505
2,649
0
54,477
L
Cthulhu
PixieLit
Cthulhu
5,970
285
113
3,541
8,670
7,109
0
920
7,750
47,788
3,309
W
Cabrakan
The_Wild_Me
Cabrakan
5,112
862
0
2,994
8,724
6,157
0
2,578
6,146
30,729
0
L
Bacchus
Thic Muslims
Bacchus
5,592
484
231
4,463
9,978
9,866
0
1,571
8,407
27,013
1,413
L
1,868
42
141
1,141
6,174
2,270
0
3,983
2,191
27,871
469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
30,859
340
Minions Killed
331
0
Camps Cleared
0
1,096,616
Distance Traveled
1,064,348
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,700
609
85
8
0
219,646
1
W
Geb
5,948
541
18
2
0
232,639
2
L
Nut
5,376
489
61
6
0
161,940
0
L
Set
6,416
583
90
8
0
274,569
0
W
Nut
6,532
594
82
7
0
187,898
0
W
Neith
6,799
618
105
10
0
212,703
1
L
Cthulhu
7,022
638
92
8
0
208,101
0
W
Cabrakan
6,126
557
50
5
0
243,730
0
L
Bacchus
6,623
602
33
3
0
228,216
3
L
Eset
5,422
493
55
5
0
191,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role