Player Matchup

Mercury
Mercury
Gibxz
Mercury
Level 74
God Stats
1W - 1L
1,274 SR
Queue Stats
9W - 7L
1,412 Elo+
Party 1
Sobek
Sobek
Saturn10
Sobek
Level 26
God Stats
7W - 3L
1,793 SR
Queue Stats
24W - 18L
1,490 Elo+
Party 1
King Arthur
King Arthur
dudeawsome30
King Arthur
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Janus
Janus
peetzabas
Janus
Level 147
God Stats
3W - 1L
1,296 SR
Queue Stats
30W - 20L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
silveripper
Cernunnos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,774 Elo+
Party 1
Team Averages
Level 70
1,473 SR
1,528 Elo+

VS

Team Averages
Level 122
1,468 SR
1,501 Elo+
Da Ji
Da Ji
Bloodfang7
Da Ji
Level 127
God Stats
3W - 2L
1,238 SR
Queue Stats
136W - 145L
1,488 Elo+
Solo
Hel
Hel
Boos92
Hel
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 152L
1,580 Elo+
Party 2
Shiva
Shiva
Melmac909
Shiva
Level 159
God Stats
77W - 47L
1,618 SR
Queue Stats
876W - 884L
1,428 Elo+
Solo
Ares
Ares
Trixsture
Ares
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 169L
1,575 Elo+
Party 2
Nut
Nut
VelvetMonkey
Nut
Level 149
God Stats
4W - 4L
1,483 SR
Queue Stats
57W - 56L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gibxz
Mercury
12
8 / 2 / 2
6,895
627
5,368
8,310
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Saturn10
Sobek
12
2 / 1 / 5
6,781
616
3,990
8,243
5,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
dudeawsome30
King Arthur
11
0 / 0 / 1
5,906
537
4,285
11,673
8,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
peetzabas
Janus
12
1 / 1 / 6
6,665
606
4,736
6,656
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
silveripper
Cernunnos
12
4 / 1 / 1
6,202
564
4,977
6,856
2,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
3 / 5 / 1
5,910
537
4,222
9,837
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
Boos92
Hel
11
0 / 4 / 3
6,563
597
2,771
7,104
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Melmac909
Shiva
13
0 / 0 / 0
7,339
667
7,186
7,755
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ares
9
1 / 4 / 0
5,527
502
5,906
12,214
11,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 1
5,847
532
5,209
4,858
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
5
5
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
5
1
0.7
L
Hel
Boos92
Hel
0
4
3
0.38
W
Mercury
Gibxz
Mercury
8
2
2
4.5
L
Shiva
Melmac909
Shiva
0
0
0
0
W
Sobek
Saturn10
Sobek
2
1
5
4.5
L
Ares
1
4
0
0.25
L
1
2
1
0.75
W
King Arthur
dudeawsome30
King Arthur
0
0
1
0.5
W
Janus
peetzabas
Janus
1
1
6
4
W
Cernunnos
silveripper
Cernunnos
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,356
Damage
25,294
41,738
Taken
41,768
23,292
Mitigated
26,168
9,730
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,222
1,531
0
330
9,837
4,453
0
1,140
8,697
0
39,570
L
Hel
Boos92
Hel
2,771
182
353
2,165
7,104
2,639
0
3,144
3,960
45,240
2,045
W
Mercury
Gibxz
Mercury
5,368
3,142
0
370
8,310
3,415
0
1,897
6,413
0
35,992
L
Shiva
Melmac909
Shiva
7,186
1,198
0
2,238
7,755
5,825
0
0
7,755
0
66,384
W
Sobek
Saturn10
Sobek
3,990
907
192
4,248
8,243
5,823
148
1,236
7,007
27,850
1,014
L
Ares
5,906
370
0
1,948
12,214
11,338
0
2,386
9,828
29,825
0
L
5,209
2,709
0
445
4,858
1,913
0
1,506
3,352
0
40,719
W
King Arthur
dudeawsome30
King Arthur
4,285
503
0
1,520
11,673
8,983
0
506
10,344
0
43,027
W
Janus
peetzabas
Janus
4,736
362
0
750
6,656
2,363
0
2,385
4,271
50,962
2,539
W
Cernunnos
silveripper
Cernunnos
4,977
3,116
0
2,650
6,856
2,708
513
2,584
4,272
0
46,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
31,186
358
Minions Killed
349
0
Camps Cleared
0
1,148,058
Distance Traveled
1,071,907
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,910
537
60
5
0
240,766
0
L
Hel
6,563
597
86
8
0
219,785
4
W
Mercury
6,895
627
63
6
0
242,132
0
L
Shiva
7,339
667
108
10
0
210,437
4
W
Sobek
6,781
616
50
5
0
238,475
5
L
Ares
5,527
502
23
2
0
206,924
0
L
Nut
5,847
532
72
7
0
193,995
3
W
King Arthur
5,906
537
87
8
0
227,024
0
W
Janus
6,665
606
85
8
0
238,143
3
W
Cernunnos
6,202
564
73
7
0
202,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role