Player Matchup

Surtr
Surtr
 
Surtr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Faenyx17
Aphrodite
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Iced Exponet
Baron Samedi
Level 118
God Stats
6W - 2L
1,500 SR
Queue Stats
21W - 15L
1,501 Elo+
Party 2
Nut
Nut
Kitsoji
Nut
Level 146
God Stats
4W - 3L
1,441 SR
Queue Stats
6W - 10L
1,747 Elo+
Party 2
Arachne
Arachne
LucidMxoon
Arachne
Level 106
God Stats
6W - 0L
1,956 SR
Queue Stats
63W - 55L
1,470 Elo+
Party 2
Team Averages
Level 128
1,579 SR
1,544 Elo+

VS

Team Averages
Level 121
1,632 SR
1,482 Elo+
Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Dragonfire962
Mulan
Level 99
God Stats
6W - 7L
1,551 SR
Queue Stats
26W - 25L
1,474 Elo+
Party 1
Olorun
Olorun
Natblida8616
Olorun
Level 128
God Stats
5W - 4L
1,532 SR
Queue Stats
28W - 21L
1,528 Elo+
Party 1
Nut
Nut
Starzhai
Nut
Level 142
God Stats
4W - 11L
1,802 SR
Queue Stats
98W - 97L
1,447 Elo+
Solo
Cerberus
Cerberus
Uniform34567
Cerberus
Level 128
God Stats
4W - 1L
1,772 SR
Queue Stats
29W - 25L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 2 / 2
7,390
616
8,624
10,583
8,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Faenyx17
Aphrodite
10
1 / 1 / 4
5,882
490
3,718
6,672
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Iced Exponet
Baron Samedi
12
0 / 1 / 1
6,993
583
3,140
4,806
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
10
0 / 3 / 3
6,321
527
4,155
9,214
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
LucidMxoon
Arachne
12
4 / 1 / 2
6,809
567
3,835
9,846
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
4 / 1 / 2
7,164
597
5,471
11,385
5,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
4,907
409
3,432
8,854
6,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
12
3 / 1 / 1
6,981
582
4,547
5,026
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 1
6,761
563
1,940
4,530
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Uniform34567
Cerberus
10
1 / 3 / 1
5,970
498
5,443
9,700
8,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
8
Kills
8
8
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
2
2
2
L
Lancelot
 
Lancelot
4
1
2
5
L
0
3
2
0.33
W
Aphrodite
Faenyx17
Aphrodite
1
1
4
3
W
Baron Samedi
Iced Exponet
Baron Samedi
0
1
1
0.5
W
Nut
0
3
3
0.5
W
Arachne
LucidMxoon
Arachne
4
1
2
5
L
Olorun
3
1
1
3.5
L
0
0
1
0.5
L
Cerberus
Uniform34567
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,472
Damage
20,833
41,121
Taken
39,495
20,765
Mitigated
23,950
18,504
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,624
3,370
0
4,454
10,583
8,927
212
3,840
6,743
1,672
38,099
L
Lancelot
 
Lancelot
5,471
855
0
4,568
11,385
5,470
0
1,177
9,971
0
56,990
L
3,432
312
227
907
8,854
6,215
287
1,682
7,038
0
15,069
W
Aphrodite
Faenyx17
Aphrodite
3,718
497
3,895
4,128
6,672
2,679
451
2,332
4,340
25,594
1,991
W
Baron Samedi
Iced Exponet
Baron Samedi
3,140
224
0
1,083
4,806
2,203
0
0
4,806
45,382
1,073
W
Nut
4,155
2,331
0
649
9,214
3,508
550
2,610
6,604
0
43,622
W
Arachne
LucidMxoon
Arachne
3,835
2,912
0
4,295
9,846
3,448
513
1,036
8,810
0
40,584
L
Olorun
4,547
2,411
210
886
5,026
1,848
950
1,152
3,874
48,765
8,221
L
1,940
1,268
0
1,625
4,530
1,743
0
2,368
2,029
0
45,572
L
Cerberus
Uniform34567
Cerberus
5,443
393
0
4,712
9,700
8,674
0
848
8,198
38,574
2,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,395
Gold Earned
31,783
345
Minions Killed
424
0
Camps Cleared
0
1,184,103
Distance Traveled
1,183,354
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,390
616
65
5
0
226,342
0
L
Lancelot
7,164
597
112
9
0
274,119
3
L
Mulan
4,907
409
17
1
0
255,661
6
W
Aphrodite
5,882
490
45
4
0
239,255
4
W
Baron Samedi
6,993
583
97
8
0
227,258
6
W
Nut
6,321
527
78
7
0
211,317
0
W
Arachne
6,809
567
60
5
0
279,931
1
L
Olorun
6,981
582
103
9
0
218,947
0
L
Nut
6,761
563
96
8
0
218,870
2
L
Cerberus
5,970
498
96
8
0
215,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role