Player Matchup

Cerberus
Cerberus
Gold V
LonerMike
Cerberus
Gold V
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,657 MMR
Party 1
Medusa
Medusa
Silver I
Nickaveli
Medusa
Silver I
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 40L
1,550 MMR
Party 1
Agni
Agni
Bronze III
Scilzee
Agni
Bronze III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,500 SR
1,569 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,646 SR
1,522 MMR
Artemis
Artemis
Silver I
Rockrasom
Artemis
Silver I
Level 148
God Stats
7W - 7L
1,847 SR
Queue Stats
30W - 31L
1,559 MMR
Party 2
Geb
Geb
Silver I
Silentleopard99
Geb
Silver I
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,559 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
YourTexasGod
Zhong Kui
Bronze III
Level 140
God Stats
1W - 4L
1,589 SR
Queue Stats
25W - 28L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LonerMike
Cerberus
17
3 / 1 / 11
11,286
806
10,181
17,708
18,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Nickaveli
Medusa
17
10 / 4 / 4
11,714
837
19,157
12,914
6,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Scilzee
Agni
15
2 / 3 / 9
10,309
736
10,870
11,702
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
CabrakanThothAphroditeAchillesBake Kujira

VS

Bans
AthenaPoseidonNoxMorgan Le FayBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Rockrasom
Artemis
15
2 / 6 / 6
9,932
709
10,087
16,170
7,620
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 6
8,742
624
11,617
14,671
15,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
YourTexasGod
Zhong Kui
16
6 / 5 / 1
11,145
796
11,297
15,906
11,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
15
Kills
8
8
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
LonerMike
Cerberus
3
1
11
8.5
W
Medusa
Nickaveli
Medusa
10
4
4
3
L
Artemis
Rockrasom
Artemis
2
6
6
0.83
W
Agni
Scilzee
Agni
2
3
9
2.17
L
0
4
6
0.75
L
Zhong Kui
YourTexasGod
Zhong Kui
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
33,001
42,324
Taken
46,747
30,125
Mitigated
35,013
7,324
Healing
7,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
LonerMike
Cerberus
10,181
537
0
5,365
17,708
18,717
240
7,188
9,916
30,638
4,879
W
Medusa
Nickaveli
Medusa
19,157
7,113
0
1,202
12,914
6,304
1,660
7,151
5,445
0
58,268
L
Artemis
Rockrasom
Artemis
10,087
3,844
0
1,579
16,170
7,620
600
6,419
9,483
0
33,396
W
Agni
Scilzee
Agni
10,870
871
0
757
11,702
5,104
740
6,496
4,780
33,859
0
L
11,617
422
0
1,065
14,671
15,418
0
4,647
9,663
22,485
1,051
L
Zhong Kui
YourTexasGod
Zhong Kui
11,297
680
0
4,404
15,906
11,975
853
7,627
7,780
54,883
1,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,309
Gold Earned
29,819
204
Minions Killed
167
0
Camps Cleared
0
687,053
Distance Traveled
709,028
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,286
806
71
5
0
249,414
4
W
Medusa
11,714
837
72
5
0
213,107
0
L
Artemis
9,932
709
56
4
0
225,544
0
W
Agni
10,309
736
61
4
0
224,532
0
L
Geb
8,742
624
18
1
0
266,651
6
L
Zhong Kui
11,145
796
93
7
0
216,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role