Player Matchup

Vulcan
Vulcan
DaunteFontaye
Vulcan
Level 49
God Stats
5W - 1L
2,063 SR
Queue Stats
25W - 21L
1,528 Elo+
Party 3
Thanatos
Thanatos
Fopplet
Thanatos
Level 100
God Stats
34W - 26L
1,617 SR
Queue Stats
65W - 64L
1,523 Elo+
Party 2
Bakasura
Bakasura
MildMammal84930
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,594 Elo+
Party 2
Jing Wei
Jing Wei
gettinbigtips
Jing Wei
Level 107
God Stats
3W - 4L
1,135 SR
Queue Stats
49W - 42L
1,550 Elo+
Party 3
Cthulhu
Cthulhu
zapju
Cthulhu
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,651 Elo+
Solo
Team Averages
Level 78
1,563 SR
1,569 Elo+

VS

Team Averages
Level 72
1,595 SR
1,592 Elo+
Agni
Agni
Emagin
Agni
Level 68
God Stats
7W - 7L
1,661 SR
Queue Stats
72W - 62L
1,538 Elo+
Party 1
Izanami
Izanami
KiwiKyeRye56
Izanami
Level 63
God Stats
12W - 9L
1,796 SR
Queue Stats
115W - 108L
1,564 Elo+
Solo
Artio
Artio
LKW_1LV1PPL
Artio
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 197L
1,547 Elo+
Solo
Bellona
Bellona
SINNchron
Bellona
Level 68
God Stats
4W - 1L
1,517 SR
Queue Stats
8W - 5L
1,654 Elo+
Party 1
Mercury
Mercury
kiritosinazuna
Mercury
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 91L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,108
547
4,127
4,098
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Fopplet
Thanatos
15
5 / 1 / 1
7,855
604
4,192
8,315
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
13
0 / 1 / 1
7,998
615
8,519
14,662
10,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
gettinbigtips
Jing Wei
13
6 / 1 / 3
7,995
615
6,232
9,331
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
zapju
Cthulhu
12
3 / 3 / 5
7,025
540
8,485
13,921
11,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Emagin
Agni
12
2 / 1 / 2
6,704
516
5,765
6,741
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
KiwiKyeRye56
Izanami
13
1 / 4 / 0
7,476
575
3,725
10,273
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 2
6,131
472
3,754
11,541
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
SINNchron
Bellona
12
1 / 3 / 0
7,239
557
7,300
13,848
13,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 4 / 1
6,649
511
5,748
10,558
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
7
7
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Agni
Emagin
Agni
2
1
2
3
W
Thanatos
Fopplet
Thanatos
5
1
1
5.5
L
Izanami
KiwiKyeRye56
Izanami
1
4
0
0.25
L
0
2
2
0.5
W
Bakasura
0
1
1
0.5
L
Bellona
SINNchron
Bellona
1
3
0
0.33
W
Jing Wei
gettinbigtips
Jing Wei
6
1
3
7.5
L
3
4
1
0.88
W
Cthulhu
zapju
Cthulhu
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,555
Damage
26,292
50,327
Taken
52,961
31,239
Mitigated
31,558
21,986
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,127
1,779
0
500
4,098
1,640
0
1,972
2,126
60,374
0
L
Agni
Emagin
Agni
5,765
656
0
1,555
6,741
2,416
0
1,815
4,846
60,582
0
W
Thanatos
Fopplet
Thanatos
4,192
632
0
8,824
8,315
3,859
666
776
7,539
0
74,198
L
Izanami
KiwiKyeRye56
Izanami
3,725
2,419
0
1,285
10,273
3,454
13
2,651
7,444
0
60,841
L
3,754
123
125
3,660
11,541
8,371
0
4,332
6,606
23,212
0
W
Bakasura
8,519
4,202
0
7,794
14,662
10,960
0
460
14,202
0
53,769
L
Bellona
SINNchron
Bellona
7,300
2,347
0
4,709
13,848
13,238
0
922
10,439
0
66,975
W
Jing Wei
gettinbigtips
Jing Wei
6,232
3,925
0
1,962
9,331
3,452
1,314
2,249
7,082
0
41,918
L
5,748
2,997
0
683
10,558
4,079
0
1,526
8,644
0
45,060
W
Cthulhu
zapju
Cthulhu
8,485
739
0
2,906
13,921
11,328
0
4,062
9,859
27,250
2,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
34,199
481
Minions Killed
433
0
Camps Cleared
0
1,396,170
Distance Traveled
1,316,437
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,108
547
95
7
0
267,091
3
L
Agni
6,704
516
114
9
0
267,561
1
W
Thanatos
7,855
604
116
9
0
317,861
0
L
Izanami
7,476
575
116
9
0
245,093
0
L
Artio
6,131
472
20
2
0
264,409
1
W
Bakasura
7,998
615
132
10
0
295,500
0
L
Bellona
7,239
557
120
9
0
238,927
0
W
Jing Wei
7,995
615
95
7
0
245,556
1
L
Mercury
6,649
511
63
5
0
300,447
0
W
Cthulhu
7,025
540
43
3
0
270,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role