Player Matchup

Tyr
Tyr
DizzyDVS
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 26L
1,659 Elo+
Solo
Chang'e
Chang'e
MasterSilverr
Chang'e
Level 144
God Stats
51W - 32L
1,477 SR
Queue Stats
312W - 340L
1,437 Elo+
Party 1
Medusa
Medusa
MazingerX69
Medusa
Level 129
God Stats
21W - 20L
1,563 SR
Queue Stats
399W - 405L
1,455 Elo+
Party 1
Bacchus
Bacchus
Senshi-iteza
Bacchus
Level 122
God Stats
19W - 12L
1,290 SR
Queue Stats
388W - 400L
1,460 Elo+
Party 1
Camazotz
Camazotz
liucifer666
Camazotz
Level 110
God Stats
3W - 2L
1,553 SR
Queue Stats
189W - 189L
1,498 Elo+
Solo
Team Averages
Level 114
1,477 SR
1,502 Elo+

VS

Team Averages
Level 109
1,495 SR
1,397 Elo+
Chaac
Chaac
DKnigth00
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,423 Elo+
Solo
Xbalanque
Xbalanque
EmptyYoClip
Xbalanque
Level 62
God Stats
1W - 0L
1,687 SR
Queue Stats
14W - 20L
1,210 Elo+
Solo
Thor
Thor
KastoffCloud
Thor
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 41L
1,414 Elo+
Solo
Hel
Hel
KyvotheCrow
Hel
Level 155
God Stats
1W - 0L
1,290 SR
Queue Stats
181W - 164L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ROMULAN KNIGHT
Morgan Le Fay
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,727
459
6,521
17,365
21,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
15
4 / 2 / 1
8,538
449
14,062
17,512
6,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
1 / 2 / 3
8,411
443
11,519
14,770
6,404
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Senshi-iteza
Bacchus
14
4 / 2 / 2
8,114
427
9,605
16,419
17,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Camazotz
liucifer666
Camazotz
3
0 / 0 / 0
5,244
276
0
716
191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DKnigth00
Chaac
15
1 / 0 / 3
9,727
512
12,382
13,047
14,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
EmptyYoClip
Xbalanque
18
2 / 2 / 2
10,669
562
9,066
12,904
5,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 4
8,451
445
4,028
19,101
7,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 2
8,346
439
8,409
14,914
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
ROMULAN KNIGHT
Morgan Le Fay
15
1 / 1 / 3
9,614
506
12,397
10,784
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
9
Kills
7
7
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
DKnigth00
Chaac
1
0
3
2.5
L
0
1
0
0
W
Xbalanque
EmptyYoClip
Xbalanque
2
2
2
1.5
W
1
4
4
0.75
W
2
3
2
1
L
Chang'e
4
2
1
2.25
L
Medusa
1
2
3
1.25
W
Morgan Le Fay
ROMULAN KNIGHT
Morgan Le Fay
1
1
3
2.5
L
Bacchus
Senshi-iteza
Bacchus
4
2
2
2.5
L
Camazotz
liucifer666
Camazotz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,707
Damage
46,282
66,782
Taken
70,750
52,110
Mitigated
39,026
23,433
Healing
25,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DKnigth00
Chaac
12,382
2,720
0
7,221
13,047
14,074
164
1,512
10,415
1,649
66,297
L
6,521
1,277
0
6,849
17,365
21,055
0
2,328
13,691
0
68,439
W
Xbalanque
EmptyYoClip
Xbalanque
9,066
4,492
0
2,364
12,904
5,532
2,503
2,116
10,608
0
96,079
W
4,028
933
0
1,394
19,101
7,952
0
6,887
12,037
0
64,145
W
8,409
537
5,364
7,861
14,914
6,937
187
7,537
6,781
35,081
998
L
Chang'e
14,062
1,268
1,332
6,335
17,512
6,496
64
7,822
9,638
67,212
1,140
L
Medusa
11,519
4,989
0
3,422
14,770
6,404
1,930
3,346
11,375
0
69,922
W
Morgan Le Fay
ROMULAN KNIGHT
Morgan Le Fay
12,397
161
236
1,493
10,784
4,531
362
5,086
5,419
73,178
2,870
L
Bacchus
Senshi-iteza
Bacchus
9,605
961
0
5,384
16,419
17,964
0
7,508
8,774
27,444
1,469
L
Camazotz
liucifer666
Camazotz
0
0
0
111
716
191
0
0
716
0
2,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,034
Gold Earned
46,807
364
Minions Killed
503
0
Camps Cleared
0
1,348,305
Distance Traveled
1,754,506
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,727
512
110
6
0
314,441
2
L
Tyr
8,727
459
105
6
0
331,243
2
W
Xbalanque
10,669
562
136
7
0
346,124
0
W
Thor
8,451
445
84
4
0
386,815
3
W
Hel
8,346
439
46
2
0
369,279
4
L
Chang'e
8,538
449
109
6
0
372,541
4
L
Medusa
8,411
443
100
5
0
316,112
1
W
Morgan Le Fay
9,614
506
127
7
0
337,847
1
L
Bacchus
8,114
427
42
2
0
311,583
0
L
Camazotz
5,244
276
8
0
0
16,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role