Player Matchup

Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Silver IV
Lance Atk
Ra
Silver IV
Level 128
God Stats
7W - 14L
1,336 SR
Queue Stats
156W - 157L
1,011 MMR
Party 2
Charybdis
Charybdis
Gold V
SimpleG00CH
Charybdis
Gold V
Level 157
God Stats
16W - 20L
1,460 SR
Queue Stats
156W - 179L
1,340 MMR
Party 1
Kuzenbo
Kuzenbo
Silver IV
TheKennyizDaddy
Kuzenbo
Silver IV
Level 124
God Stats
36W - 41L
1,298 SR
Queue Stats
386W - 401L
872 MMR
Party 2
Chaac
Chaac
Silver II
VG Chewy
Chaac
Silver II
Level 158
God Stats
5W - 2L
1,444 SR
Queue Stats
53W - 65L
983 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,408 SR
1,141 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,520 SR
1,046 MMR
Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze I
BotBae
Horus
Bronze I
Level 63
God Stats
0W - 1L
1,267 SR
Queue Stats
31W - 59L
949 MMR
Solo
Neith
Neith
Silver IV
MidoriElf
Neith
Silver IV
Level 230
God Stats
8W - 11L
1,236 SR
Queue Stats
359W - 380L
929 MMR
Solo
Baba Yaga
Baba Yaga
Silver IV
deadnpretty
Baba Yaga
Silver IV
Level 65
God Stats
4W - 9L
1,780 SR
Queue Stats
330W - 364L
851 MMR
Solo
Vulcan
Vulcan
Silver III
pullzy
Vulcan
Silver III
Level 87
God Stats
4W - 3L
1,816 SR
Queue Stats
35W - 42L
999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
2 / 2 / 3
9,476
526
5,465
17,033
6,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 1
10,986
610
8,003
10,781
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
SimpleG00CH
Charybdis
16
0 / 1 / 2
10,017
557
5,115
8,967
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 2
9,566
531
6,469
18,156
23,470
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
VG Chewy
Chaac
18
2 / 0 / 1
11,678
649
15,303
15,973
10,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
JanusThanatosAwilix

VS

Bans
Bake KujiraAo KuangKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
2 / 3 / 1
8,362
465
4,810
15,268
8,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Horus
BotBae
Horus
13
0 / 2 / 1
7,733
430
3,285
17,398
11,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
MidoriElf
Neith
16
0 / 1 / 1
8,683
482
8,919
11,063
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
deadnpretty
Baba Yaga
12
1 / 0 / 0
6,811
378
4,322
9,183
7,804
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
pullzy
Vulcan
15
0 / 1 / 2
8,548
475
10,961
10,038
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
3
4
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
3
1.75
L
Erlang Shen
 
Erlang Shen
2
3
1
0.83
L
Horus
BotBae
Horus
0
2
1
0.25
W
3
1
1
3.5
L
Neith
MidoriElf
Neith
0
1
1
0.5
W
Charybdis
SimpleG00CH
Charybdis
0
1
2
1
W
0
0
2
1
W
Chaac
VG Chewy
Chaac
2
0
1
2.5
L
Baba Yaga
deadnpretty
Baba Yaga
1
0
0
1
L
Vulcan
pullzy
Vulcan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,355
Damage
32,297
70,910
Taken
62,950
49,605
Mitigated
36,884
33,203
Healing
16,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,465
3,906
0
7,412
17,033
6,758
501
2,685
14,300
0
78,939
L
Erlang Shen
 
Erlang Shen
4,810
2,030
0
3,948
15,268
8,472
0
4,280
10,988
0
66,929
L
Horus
BotBae
Horus
3,285
1,569
40
5,501
17,398
11,554
0
0
17,398
0
47,108
W
8,003
306
4,046
5,494
10,781
5,345
261
3,644
7,137
118,372
0
L
Neith
MidoriElf
Neith
8,919
2,848
0
4,070
11,063
4,846
0
1,153
9,910
0
91,693
W
Charybdis
SimpleG00CH
Charybdis
5,115
2,406
0
4,629
8,967
3,567
265
457
8,510
0
96,650
W
6,469
2,375
0
3,929
18,156
23,470
159
7,510
10,638
30,774
3,559
W
Chaac
VG Chewy
Chaac
15,303
3,633
0
7,693
15,973
10,465
1,351
1,916
13,496
0
99,848
L
Baba Yaga
deadnpretty
Baba Yaga
4,322
938
0
1,729
9,183
7,804
0
2,142
7,041
28,587
0
L
Vulcan
pullzy
Vulcan
10,961
2,166
0
1,660
10,038
4,208
0
6,387
3,568
83,338
1,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,723
Gold Earned
40,137
685
Minions Killed
542
0
Camps Cleared
0
1,897,198
Distance Traveled
1,792,015
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,476
526
111
6
0
429,821
0
L
Erlang Shen
8,362
465
115
6
0
396,507
2
L
Horus
7,733
430
70
4
0
344,969
10
W
Ra
10,986
610
200
11
0
385,804
2
L
Neith
8,683
482
170
9
0
317,088
5
W
Charybdis
10,017
557
156
9
0
318,637
3
W
Kuzenbo
9,566
531
53
3
0
392,291
6
W
Chaac
11,678
649
165
9
0
370,645
0
L
Baba Yaga
6,811
378
32
2
0
357,038
0
L
Vulcan
8,548
475
155
9
0
376,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role