Player Matchup

Ares
Ares
Auburnfire20
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,929 Elo+
Party 1
Hercules
Hercules
IsseiHyudo
Hercules
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,929 Elo+
Party 1
Vamana
Vamana
KARUR0
Vamana
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 83L
1,503 Elo+
Party 2
Ix Chel
Ix Chel
Leiduey49
Ix Chel
Level 153
God Stats
2W - 1L
1,490 SR
Queue Stats
297W - 319L
1,501 Elo+
Party 2
Rama
Rama
Zephliz
Rama
Level 123
God Stats
4W - 2L
1,481 SR
Queue Stats
221W - 242L
1,517 Elo+
Solo
Team Averages
Level 141
1,494 SR
1,676 Elo+

VS

Team Averages
Level 120
1,562 SR
1,625 Elo+
King Arthur
King Arthur
BigBlackBrownies
King Arthur
Level 162
God Stats
1W - 1L
1,809 SR
Queue Stats
175W - 163L
1,543 Elo+
Party 3
Charybdis
Charybdis
Blackblood1000
Charybdis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 51L
1,628 Elo+
Party 3
Hou Yi
Hou Yi
Dognamep
Hou Yi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 53L
1,700 Elo+
Party 3
Zeus
Zeus
ToothpasteBB
Zeus
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
115W - 105L
1,684 Elo+
Party 3
Guan Yu
Guan Yu
jacksarcade
Guan Yu
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 93L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 22
10,313
859
9,376
19,678
26,275
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
IsseiHyudo
Hercules
15
2 / 3 / 25
9,538
795
14,291
27,449
33,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
KARUR0
Vamana
18
6 / 3 / 15
10,636
886
15,880
21,907
28,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Leiduey49
Ix Chel
17
2 / 2 / 24
10,838
903
7,810
16,469
15,593
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Rama
Zephliz
Rama
18
16 / 2 / 13
11,749
979
23,939
11,496
7,592
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBlackBrownies
King Arthur
17
3 / 8 / 6
10,024
835
12,056
19,608
32,530
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Blackblood1000
Charybdis
13
0 / 6 / 5
7,801
650
9,183
12,537
6,370
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Dognamep
Hou Yi
15
4 / 5 / 1
8,430
703
13,702
12,101
6,633
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 5 / 9
9,130
761
23,717
12,394
6,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
jacksarcade
Guan Yu
13
3 / 7 / 5
8,931
744
6,650
18,596
19,455
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
40
30
Kills
14
14
Deaths
31
99
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
4
22
3.75
L
King Arthur
BigBlackBrownies
King Arthur
3
8
6
0.75
L
Charybdis
Blackblood1000
Charybdis
0
6
5
0.42
L
Hou Yi
Dognamep
Hou Yi
4
5
1
0.9
W
Hercules
IsseiHyudo
Hercules
2
3
25
4.83
W
Vamana
KARUR0
Vamana
6
3
15
4.5
W
Ix Chel
Leiduey49
Ix Chel
2
2
24
7
L
4
5
9
1.7
W
Rama
Zephliz
Rama
16
2
13
11.25
L
Guan Yu
jacksarcade
Guan Yu
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,296
Damage
65,308
96,999
Taken
75,236
111,021
Mitigated
71,491
41,511
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,376
662
818
2,073
19,678
26,275
1,248
3,505
16,173
14,639
0
L
King Arthur
BigBlackBrownies
King Arthur
12,056
879
749
694
19,608
32,530
0
5,474
13,924
2,034
23,265
L
Charybdis
Blackblood1000
Charybdis
9,183
4,504
0
880
12,537
6,370
0
819
11,520
0
16,671
L
Hou Yi
Dognamep
Hou Yi
13,702
7,838
0
474
12,101
6,633
0
1,730
10,008
0
30,847
W
Hercules
IsseiHyudo
Hercules
14,291
3,383
616
10,936
27,449
33,010
957
7,212
20,237
0
21,779
W
Vamana
KARUR0
Vamana
15,880
6,556
2,058
3,899
21,907
28,551
1,707
4,989
16,771
0
29,493
W
Ix Chel
Leiduey49
Ix Chel
7,810
925
11,981
5,595
16,469
15,593
781
4,100
12,369
17,723
1,382
L
23,717
2,238
261
1,566
12,394
6,503
0
3,490
8,713
30,622
454
W
Rama
Zephliz
Rama
23,939
15,241
2,068
1,467
11,496
7,592
3,531
4,860
6,636
0
48,282
L
Guan Yu
jacksarcade
Guan Yu
6,650
441
7,469
4,230
18,596
19,455
0
5,127
13,030
0
7,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,074
Gold Earned
44,316
131
Minions Killed
104
0
Camps Cleared
0
1,205,051
Distance Traveled
1,000,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,313
859
7
1
0
219,604
0
L
King Arthur
10,024
835
34
3
0
185,103
0
L
Charybdis
7,801
650
22
2
0
181,784
0
L
Hou Yi
8,430
703
24
2
0
191,245
0
W
Hercules
9,538
795
9
1
0
239,606
0
W
Vamana
10,636
886
35
3
0
273,618
0
W
Ix Chel
10,838
903
26
2
0
251,783
0
L
Zeus
9,130
761
22
2
0
202,451
0
W
Rama
11,749
979
54
5
0
220,440
0
L
Guan Yu
8,931
744
2
0
0
239,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role