Player Matchup

Chaac
Chaac
Admiral-I-Kizaru
Chaac
Level 44
God Stats
6W - 4L
1,620 SR
Queue Stats
35W - 35L
1,465 Elo+
Party 2
Thanatos
Thanatos
SunsetXTM0N3Yx
Thanatos
Level 148
God Stats
5W - 3L
1,703 SR
Queue Stats
225W - 230L
1,533 Elo+
Solo
Danzaburou
Danzaburou
cheekbeaterson
Danzaburou
Level 159
God Stats
3W - 2L
1,251 SR
Queue Stats
140W - 103L
1,537 Elo+
Party 2
Nox
Nox
shakyfuzzbear
Nox
Level 146
God Stats
4W - 2L
1,325 SR
Queue Stats
77W - 59L
1,537 Elo+
Party 2
Janus
Janus
xM-O-R-Gx
Janus
Level 148
God Stats
15W - 8L
1,654 SR
Queue Stats
85W - 59L
1,632 Elo+
Solo
Team Averages
Level 129
1,511 SR
1,541 Elo+

VS

Team Averages
Level 129
1,496 SR
1,344 Elo+
Nut
Nut
 
Nut
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
A ROYAL GOBLIN
Skadi
Level 94
God Stats
0W - 2L
1,454 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Khepri
Khepri
Goblinmaster
Khepri
Level 119
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Awilix
Awilix
HotdawgHandler
Awilix
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,548 Elo+
Party 1
Anubis
Anubis
TheGoblinLord
Anubis
Level 148
God Stats
1W - 2L
1,555 SR
Queue Stats
1W - 6L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,698
670
4,970
9,163
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thanatos
10
7 / 3 / 6
6,834
683
7,419
10,984
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
cheekbeaterson
Danzaburou
11
5 / 0 / 4
6,769
677
8,760
5,477
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 1 / 7
5,895
590
4,300
4,727
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Janus
xM-O-R-Gx
Janus
11
7 / 2 / 3
7,704
770
4,567
6,227
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 3 / 1
5,753
575
6,857
9,513
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 0
5,150
515
4,195
7,779
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Khepri
7
0 / 4 / 0
4,841
484
1,491
7,848
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 5 / 0
6,035
604
5,672
11,916
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 7 / 0
5,550
555
6,431
9,596
3,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
22
Kills
7
7
Deaths
23
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
1
0.17
L
1
4
0
0.25
W
2
1
1
2.5
L
Khepri
0
4
0
0
L
3
5
0
0.6
W
Thanatos
7
3
6
3.33
L
3
7
0
0.43
W
Danzaburou
cheekbeaterson
Danzaburou
5
0
4
7
W
1
1
7
4.5
W
Janus
xM-O-R-Gx
Janus
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,016
Damage
24,646
36,578
Taken
46,652
15,155
Mitigated
20,897
16,258
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,857
4,670
0
3,665
9,513
3,138
0
28
9,485
0
42,329
L
4,195
1,453
65
1,089
7,779
2,879
0
2,374
5,405
0
29,590
W
4,970
893
0
3,900
9,163
5,228
0
0
9,163
0
41,812
L
Khepri
1,491
61
0
1,172
7,848
6,782
19
1,794
6,054
13,246
875
L
5,672
2,442
0
4,275
11,916
4,617
0
2,013
9,779
0
47,847
W
Thanatos
7,419
3,200
325
6,921
10,984
3,917
0
3,246
7,738
0
29,257
L
6,431
129
0
2,328
9,596
3,481
37
2,132
7,347
28,696
0
W
Danzaburou
cheekbeaterson
Danzaburou
8,760
4,073
0
3,398
5,477
2,425
900
703
4,774
0
44,621
W
4,300
524
0
624
4,727
1,931
612
745
3,982
26,998
0
W
Janus
xM-O-R-Gx
Janus
4,567
742
0
1,090
6,227
1,654
336
3,226
3,001
47,224
1,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,900
Gold Earned
27,329
294
Minions Killed
265
0
Camps Cleared
0
996,643
Distance Traveled
983,321
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,753
575
80
8
0
182,290
2
L
Skadi
5,150
515
48
5
0
184,557
2
W
Chaac
6,698
670
81
8
0
206,844
2
L
Khepri
4,841
484
17
2
0
191,760
0
L
Awilix
6,035
604
82
8
0
248,115
0
W
Thanatos
6,834
683
42
4
0
214,050
0
L
Anubis
5,550
555
38
4
0
176,599
0
W
Danzaburou
6,769
677
46
5
0
173,245
0
W
Nox
5,895
590
47
5
0
199,132
0
W
Janus
7,704
770
78
8
0
203,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role