Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
MadSounds-PTZ
Scylla
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Anhur
Anhur
aberham134
Anhur
Level 92
God Stats
5W - 4L
1,214 SR
Queue Stats
28W - 25L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
num1knucklehead
Gilgamesh
Level 69
God Stats
8W - 4L
1,715 SR
Queue Stats
84W - 76L
1,564 Elo+
Party 2
Odin
Odin
the_cyberSAMURAI
Odin
Level 64
God Stats
7W - 7L
1,704 SR
Queue Stats
21W - 25L
1,424 Elo+
Party 2
Team Averages
Level 84
1,527 SR
1,505 Elo+

VS

Team Averages
Level 101
1,478 SR
1,405 Elo+
Arachne
Arachne
FruityLoopholes
Arachne
Level 147
God Stats
6W - 3L
1,558 SR
Queue Stats
29W - 34L
1,410 Elo+
Party 1
Anhur
Anhur
Kenzzra
Anhur
Level 119
God Stats
1W - 1L
1,248 SR
Queue Stats
10W - 16L
1,368 Elo+
Party 1
Poseidon
Poseidon
MAX BMST2
Poseidon
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,261 Elo+
Party 1
Susano
Susano
MUNCHER2345
Susano
Level 85
God Stats
4W - 5L
1,500 SR
Queue Stats
447W - 428L
1,522 Elo+
Solo
Maui
Maui
Yuki2655725
Maui
Level 48
God Stats
5W - 4L
1,586 SR
Queue Stats
8W - 9L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 0
5,720
572
6,037
7,878
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
4,986
499
495
1,579
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
8
1 / 0 / 0
4,723
472
4,364
4,840
1,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
num1knucklehead
Gilgamesh
11
1 / 1 / 0
5,919
592
2,923
8,251
6,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 2
4,867
487
3,295
8,334
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,734
573
4,832
6,748
2,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Kenzzra
Anhur
8
1 / 0 / 2
4,901
490
4,355
6,452
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
MAX BMST2
Poseidon
8
2 / 2 / 1
5,291
529
3,908
5,042
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
9
2 / 0 / 1
5,264
526
2,763
6,994
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 3
5,054
505
2,494
7,277
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
6
6
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
0
2
W
1
1
1
1.5
W
Anhur
Kenzzra
Anhur
1
0
2
2
W
Poseidon
MAX BMST2
Poseidon
2
2
1
1.25
W
Susano
2
0
1
2.5
L
0
1
0
0
W
0
1
3
1.5
L
Anhur
1
0
0
1
L
Gilgamesh
num1knucklehead
Gilgamesh
1
1
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,114
Damage
18,352
30,882
Taken
32,513
15,069
Mitigated
12,770
10,520
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,037
406
408
4,777
7,878
3,132
0
2,055
5,558
49,377
869
W
4,832
3,429
0
3,179
6,748
2,971
0
566
5,775
0
39,000
W
Anhur
Kenzzra
Anhur
4,355
2,384
0
3,372
6,452
1,888
0
517
5,874
0
36,248
W
Poseidon
MAX BMST2
Poseidon
3,908
480
0
1,446
5,042
1,679
0
2,881
2,042
30,245
801
W
Susano
2,763
895
0
752
6,994
2,741
0
1,663
5,331
0
35,668
L
495
68
0
128
1,579
468
228
844
636
19,851
0
W
2,494
440
0
2,752
7,277
3,491
0
252
7,025
10,386
0
L
Anhur
4,364
2,960
0
2,549
4,840
1,369
0
924
3,916
0
24,651
L
Gilgamesh
num1knucklehead
Gilgamesh
2,923
925
0
1,832
8,251
6,704
0
0
7,878
0
41,497
L
3,295
283
0
826
8,334
3,396
0
2,197
6,090
0
15,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
26,244
275
Minions Killed
241
0
Camps Cleared
0
864,335
Distance Traveled
1,014,003
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,720
572
83
8
0
226,074
1
W
Arachne
5,734
573
62
6
0
193,655
0
W
Anhur
4,901
490
54
5
0
167,447
0
W
Poseidon
5,291
529
47
5
0
205,960
1
W
Susano
5,264
526
60
6
0
234,564
0
L
Scylla
4,986
499
45
5
0
108,820
0
W
Maui
5,054
505
18
2
0
212,377
0
L
Anhur
4,723
472
37
4
0
182,423
1
L
Gilgamesh
5,919
592
92
9
0
133,695
0
L
Odin
4,867
487
18
2
0
213,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role