Player Matchup

Hun Batz
Hun Batz
CHIEFKEEF14
Hun Batz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 35L
1,668 Elo+
Party 1
King Arthur
King Arthur
Gamarue
King Arthur
Level 158
God Stats
0W - 1L
1,327 SR
Queue Stats
35W - 22L
1,701 Elo+
Party 4
Poseidon
Poseidon
excellthru
Poseidon
Level 152
God Stats
3W - 3L
1,577 SR
Queue Stats
99W - 89L
1,562 Elo+
Party 1
Kuzenbo
Kuzenbo
muf24
Kuzenbo
Level 121
God Stats
8W - 3L
1,644 SR
Queue Stats
156W - 145L
1,499 Elo+
Solo
Hachiman
Hachiman
obiejuanjacobie
Hachiman
Level 29
God Stats
1W - 2L
1,390 SR
Queue Stats
23W - 22L
1,650 Elo+
Party 4
Team Averages
Level 100
1,488 SR
1,616 Elo+

VS

Team Averages
Level 109
1,533 SR
1,552 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
 
Nut
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
Energy1357
Bake Kujira
Level 67
God Stats
9W - 5L
1,668 SR
Queue Stats
173W - 132L
1,535 Elo+
Party 3
King Arthur
King Arthur
Paeg
King Arthur
Level 147
God Stats
1W - 2L
1,498 SR
Queue Stats
55W - 43L
1,636 Elo+
Party 2
Athena
Athena
ScarlettShower
Athena
Level 122
God Stats
7W - 6L
1,500 SR
Queue Stats
162W - 149L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CHIEFKEEF14
Hun Batz
10
2 / 5 / 1
6,185
442
6,545
12,684
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Gamarue
King Arthur
12
3 / 4 / 0
7,298
521
12,476
18,262
17,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
excellthru
Poseidon
12
1 / 4 / 3
6,855
490
9,410
11,938
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
muf24
Kuzenbo
10
1 / 4 / 2
6,606
472
5,245
14,576
15,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
13
0 / 5 / 0
6,783
485
1,715
10,925
3,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
9 / 0 / 5
9,930
709
11,795
6,087
2,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nut
 
Nut
13
2 / 4 / 3
7,784
556
7,800
10,527
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
Energy1357
Bake Kujira
12
2 / 2 / 7
7,281
520
6,681
12,618
11,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Paeg
King Arthur
15
4 / 1 / 5
9,775
698
12,858
16,468
18,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 0 / 7
8,350
596
11,156
16,851
8,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
22
22
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
0
5
11.5
W
Nut
 
Nut
2
4
3
0.88
L
Hun Batz
CHIEFKEEF14
Hun Batz
2
5
1
0.5
W
Bake Kujira
Energy1357
Bake Kujira
2
2
7
2.75
L
King Arthur
Gamarue
King Arthur
3
4
0
0.75
W
King Arthur
Paeg
King Arthur
4
1
5
6.5
W
5
0
7
8.5
L
Poseidon
excellthru
Poseidon
1
4
3
0.63
L
Kuzenbo
muf24
Kuzenbo
1
4
2
0.5
L
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,391
Damage
50,290
68,385
Taken
62,551
45,993
Mitigated
45,743
16,965
Healing
18,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,795
9,419
0
2,556
6,087
2,860
3,855
1,344
4,743
0
93,169
W
Nut
 
Nut
7,800
3,749
0
1,965
10,527
4,397
1,506
3,854
6,673
0
53,209
L
Hun Batz
CHIEFKEEF14
Hun Batz
6,545
1,753
0
868
12,684
5,173
0
4,321
8,330
0
37,231
W
Bake Kujira
Energy1357
Bake Kujira
6,681
3,280
534
2,003
12,618
11,016
322
4,867
7,751
27,087
0
L
King Arthur
Gamarue
King Arthur
12,476
1,556
0
4,045
18,262
17,037
0
4,311
13,866
3,106
55,627
W
King Arthur
Paeg
King Arthur
12,858
1,807
0
3,610
16,468
18,693
264
776
15,692
11,475
60,983
W
11,156
3,523
0
7,485
16,851
8,777
1,037
4,026
12,825
66,502
5,117
L
Poseidon
excellthru
Poseidon
9,410
2,484
0
5,415
11,938
4,317
0
3,482
8,370
49,644
8,073
L
Kuzenbo
muf24
Kuzenbo
5,245
1,908
0
2,878
14,576
15,795
0
5,826
8,477
18,170
1,736
L
Hachiman
1,715
1,052
0
3,759
10,925
3,671
0
1,412
9,406
0
57,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,727
Gold Earned
43,120
348
Minions Killed
517
0
Camps Cleared
0
1,283,570
Distance Traveled
1,548,416
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,930
709
161
12
0
312,551
0
W
Nut
7,784
556
80
6
0
265,452
2
L
Hun Batz
6,185
442
64
5
0
249,233
0
W
Bake Kujira
7,281
520
46
3
0
309,420
0
L
King Arthur
7,298
521
80
6
0
258,280
0
W
King Arthur
9,775
698
117
8
0
286,098
4
W
Athena
8,350
596
113
8
0
374,895
0
L
Poseidon
6,855
490
92
7
0
249,742
2
L
Kuzenbo
6,606
472
22
2
0
276,109
0
L
Hachiman
6,783
485
90
6
0
250,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role