Player Matchup

Ao Kuang
Ao Kuang
CatJuicer
Ao Kuang
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,500 Elo+
Party 2
Nut
Nut
Geedollaz
Nut
Level 66
God Stats
1W - 4L
1,312 SR
Queue Stats
67W - 85L
1,463 Elo+
Party 2
Vamana
Vamana
Iceman11656
Vamana
Level 78
God Stats
6W - 13L
1,321 SR
Queue Stats
131W - 113L
1,497 Elo+
Solo
Merlin
Merlin
IsabelleRNG
Merlin
Level 68
God Stats
0W - 2L
1,317 SR
Queue Stats
3W - 6L
1,164 Elo+
Solo
Kukulkan
Kukulkan
Jango420710
Kukulkan
Level 69
God Stats
20W - 17L
1,673 SR
Queue Stats
177W - 168L
1,490 Elo+
Party 2
Team Averages
Level 79
1,425 SR
1,423 Elo+

VS

Team Averages
Level 89
1,630 SR
1,507 Elo+
Ravana
Ravana
BigCountry6925
Ravana
Level 121
God Stats
3W - 2L
1,738 SR
Queue Stats
112W - 107L
1,578 Elo+
Solo
Charon
Charon
Colubrid
Charon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,486 Elo+
Party 1
Ishtar
Ishtar
EternalUnity
Ishtar
Level 40
God Stats
1W - 1L
1,909 SR
Queue Stats
3W - 2L
1,486 Elo+
Party 1
Achilles
Achilles
Rezzbian1030
Achilles
Level 108
God Stats
13W - 16L
1,449 SR
Queue Stats
145W - 163L
1,453 Elo+
Solo
Nut
Nut
mulutman
Nut
Level 70
God Stats
13W - 11L
1,552 SR
Queue Stats
65W - 55L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CatJuicer
Ao Kuang
15
3 / 4 / 3
8,508
500
4,878
16,449
7,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 3 / 2
7,825
460
8,078
13,225
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
3 / 4 / 2
8,924
525
10,262
21,157
23,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
13
0 / 3 / 1
7,531
443
3,985
9,598
3,151
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
Jango420710
Kukulkan
14
1 / 5 / 0
8,114
477
6,390
11,963
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 4
9,789
576
9,634
8,368
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Colubrid
Charon
13
3 / 3 / 3
8,479
499
7,605
14,228
14,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
15
3 / 1 / 4
8,582
505
8,365
9,059
4,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Rezzbian1030
Achilles
15
0 / 1 / 5
9,608
565
4,337
12,772
11,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 2 / 5
10,153
597
13,553
11,159
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
18
19
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Ao Kuang
CatJuicer
Ao Kuang
3
4
3
1.13
W
Charon
Colubrid
Charon
3
3
3
1.5
W
Ishtar
3
1
4
5
L
1
3
2
0.67
L
Vamana
3
4
2
1
L
Merlin
0
3
1
0.17
L
Kukulkan
Jango420710
Kukulkan
1
5
0
0.2
W
Achilles
Rezzbian1030
Achilles
0
1
5
2.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,593
Damage
43,494
72,392
Taken
55,586
44,578
Mitigated
40,205
18,234
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,634
2,801
0
4,263
8,368
4,649
0
2,217
6,151
0
84,891
L
Ao Kuang
CatJuicer
Ao Kuang
4,878
1,412
0
6,917
16,449
7,429
12
1,163
15,286
50,288
3,185
W
Charon
Colubrid
Charon
7,605
2,072
0
1,933
14,228
14,767
337
1,518
12,710
31,293
0
W
Ishtar
8,365
5,115
0
3,575
9,059
4,348
784
482
8,577
0
46,433
L
8,078
4,561
0
4,154
13,225
5,831
1,853
3,442
9,783
0
59,331
L
Vamana
10,262
5,560
0
4,108
21,157
23,370
273
3,167
17,990
0
67,533
L
Merlin
3,985
308
0
2,449
9,598
3,151
0
0
9,598
41,037
0
L
Kukulkan
Jango420710
Kukulkan
6,390
665
0
606
11,963
4,797
0
0
11,963
57,039
1,787
W
Achilles
Rezzbian1030
Achilles
4,337
424
0
2,678
12,772
11,461
690
5,028
7,744
167
58,147
W
13,553
6,554
0
1,156
11,159
4,980
216
5,585
5,574
0
74,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
46,611
445
Minions Killed
476
0
Camps Cleared
0
1,581,848
Distance Traveled
1,496,192
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,789
576
122
7
0
383,552
2
L
Ao Kuang
8,508
500
94
6
0
362,550
1
W
Charon
8,479
499
30
2
0
294,708
1
W
Ishtar
8,582
505
79
5
0
286,328
1
L
Nut
7,825
460
99
6
0
297,065
0
L
Vamana
8,924
525
79
5
0
334,301
0
L
Merlin
7,531
443
65
4
0
284,022
0
L
Kukulkan
8,114
477
108
6
0
303,910
2
W
Achilles
9,608
565
113
7
0
254,052
0
W
Nut
10,153
597
132
8
0
277,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role