Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MARIO PAEZ16
Bellona
Level 98
God Stats
1W - 1L
1,319 SR
Queue Stats
75W - 74L
1,490 Elo+
Party 1
Poseidon
Poseidon
adamdlc
Poseidon
Level 157
God Stats
4W - 0L
1,724 SR
Queue Stats
71W - 70L
1,464 Elo+
Party 1
Thor
Thor
bmoc49
Thor
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 101L
1,451 Elo+
Solo
Khepri
Khepri
ỜỜỜỜỜỜ
Khepri
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,805 Elo+
Solo
Team Averages
Level 149
1,509 SR
1,542 Elo+

VS

Team Averages
Level 139
1,556 SR
1,483 Elo+
Thor
Thor
A Boss Bear
Thor
Level 129
God Stats
3W - 2L
1,716 SR
Queue Stats
81W - 79L
1,471 Elo+
Party 2
Ishtar
Ishtar
ABossOstrich
Ishtar
Level 138
God Stats
0W - 3L
1,268 SR
Queue Stats
56W - 67L
1,452 Elo+
Party 2
Hercules
Hercules
Dylanjh97
Hercules
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 74L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
Fooshking
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,473 Elo+
Party 2
Poseidon
Poseidon
dennis_xeneise
Poseidon
Level 189
God Stats
8W - 11L
1,795 SR
Queue Stats
567W - 584L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 1 / 19
10,416
801
8,601
11,821
17,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
MARIO PAEZ16
Bellona
19
9 / 0 / 19
12,069
928
11,093
16,419
19,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
adamdlc
Poseidon
18
14 / 2 / 14
11,800
908
20,169
11,431
5,839
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
bmoc49
Thor
18
7 / 2 / 15
10,907
839
14,054
9,881
5,613
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 4 / 20
10,420
802
9,475
13,650
8,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 3
9,944
765
9,836
16,369
8,584
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
15
3 / 10 / 0
8,421
648
6,546
17,348
7,937
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Dylanjh97
Hercules
15
0 / 7 / 2
8,622
663
5,075
18,007
19,070
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Fooshking
Ne Zha
8
0 / 7 / 2
6,886
530
3,853
13,183
11,213
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
13
0 / 3 / 3
7,887
607
10,166
6,050
2,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
17
33
Kills
7
9
Deaths
35
87
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
19
10.5
L
4
8
3
0.69
L
Ishtar
3
10
0
0.3
L
Hercules
Dylanjh97
Hercules
0
7
2
0.14
L
Ne Zha
Fooshking
Ne Zha
0
7
2
0.14
W
Bellona
MARIO PAEZ16
Bellona
9
0
19
18.5
W
Poseidon
adamdlc
Poseidon
14
2
14
10.5
W
Thor
bmoc49
Thor
7
2
15
7.25
L
Poseidon
0
3
3
0.5
W
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,392
Damage
35,476
63,202
Taken
70,957
56,032
Mitigated
49,430
23,544
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,601
278
896
2,393
11,821
17,051
818
1,497
10,324
13,961
0
L
9,836
1,040
263
290
16,369
8,584
0
5,506
10,725
0
21,977
L
Ishtar
6,546
4,392
92
1,371
17,348
7,937
0
10,066
7,192
0
12,547
L
Hercules
Dylanjh97
Hercules
5,075
1,420
112
1,480
18,007
19,070
0
10,178
7,361
1,233
11,338
L
Ne Zha
Fooshking
Ne Zha
3,853
682
213
392
13,183
11,213
0
7,285
5,589
0
6,345
W
Bellona
MARIO PAEZ16
Bellona
11,093
1,788
4,168
6,427
16,419
19,170
745
2,803
12,585
0
23,673
W
Poseidon
adamdlc
Poseidon
20,169
3,013
2,382
3,761
11,431
5,839
3,366
1,263
10,168
42,865
1,314
W
Thor
bmoc49
Thor
14,054
2,825
766
1,041
9,881
5,613
2,547
1,864
8,017
0
24,627
L
Poseidon
10,166
1,923
445
1,084
6,050
2,626
0
4,546
1,351
27,500
456
W
9,475
540
717
993
13,650
8,359
962
2,656
10,994
28,342
589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,612
Gold Earned
41,760
164
Minions Killed
108
0
Camps Cleared
0
1,297,613
Distance Traveled
844,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,416
801
6
0
0
286,557
0
L
Thor
9,944
765
33
3
0
194,483
0
L
Ishtar
8,421
648
10
1
0
215,636
0
L
Hercules
8,622
663
29
2
0
184,712
0
L
Ne Zha
6,886
530
2
0
0
145,253
0
W
Bellona
12,069
928
46
4
0
288,016
0
W
Poseidon
11,800
908
47
4
0
234,146
0
W
Thor
10,907
839
34
3
0
234,370
0
L
Poseidon
7,887
607
34
3
0
104,077
0
W
Khepri
10,420
802
31
2
0
254,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role