Player Matchup

Nike
Nike
Bronze I
Clipzz_Jxh
Nike
Bronze I
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 53L
758 MMR
Solo
Danzaburou
Danzaburou
Silver III
DwightSlewt
Danzaburou
Silver III
Level 79
God Stats
5W - 11L
1,583 SR
Queue Stats
47W - 70L
797 MMR
Solo
Kukulkan
Kukulkan
Silver IV
EV1445
Kukulkan
Silver IV
Level 61
God Stats
5W - 7L
1,525 SR
Queue Stats
18W - 31L
1,114 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,536 SR
890 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,449 SR
913 MMR
Ravana
Ravana
Bronze I
Faminn
Ravana
Bronze I
Level 132
God Stats
7W - 9L
1,463 SR
Queue Stats
19W - 34L
825 MMR
Solo
Nu Wa
Nu Wa
Silver II
MandaChuvaa
Nu Wa
Silver II
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 99L
934 MMR
Solo
Medusa
Medusa
Silver III
Trigger Impact
Medusa
Silver III
Level 108
God Stats
41W - 42L
1,383 SR
Queue Stats
73W - 93L
979 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,699
621
8,192
15,162
13,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
DwightSlewt
Danzaburou
13
2 / 5 / 1
8,947
639
7,791
13,962
5,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
EV1445
Kukulkan
14
2 / 6 / 1
8,703
622
5,351
11,191
4,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
Ah Muzen CabAchillesSurtrBake KujiraPersephone

VS

Bans
Ne ZhaKuzenboXing TianSobekAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Faminn
Ravana
16
4 / 3 / 10
10,771
769
13,815
12,163
9,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 11
10,649
761
8,252
5,581
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
9 / 1 / 6
11,970
855
13,872
11,243
5,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
15
15
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Danzaburou
DwightSlewt
Danzaburou
2
5
1
0.5
L
Kukulkan
EV1445
Kukulkan
2
6
1
0.42
W
Ravana
Faminn
Ravana
4
3
10
3
W
2
1
11
7.5
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,334
Damage
35,939
40,315
Taken
28,987
23,942
Mitigated
17,185
3,311
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,192
767
0
2,042
15,162
13,183
0
3,742
10,795
1,382
25,055
L
Danzaburou
DwightSlewt
Danzaburou
7,791
1,623
0
1,269
13,962
5,911
0
3,472
10,212
0
41,673
L
Kukulkan
EV1445
Kukulkan
5,351
224
0
0
11,191
4,848
0
1,118
9,746
35,996
970
W
Ravana
Faminn
Ravana
13,815
2,186
0
3,968
12,163
9,840
1,148
1,806
9,855
0
33,337
W
8,252
2,502
0
1,054
5,581
2,082
993
1,286
4,090
41,053
0
W
13,872
6,420
127
3,703
11,243
5,263
680
2,521
8,275
0
59,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,349
Gold Earned
33,390
161
Minions Killed
192
0
Camps Cleared
0
715,847
Distance Traveled
808,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,699
621
36
3
0
250,989
0
L
Danzaburou
8,947
639
62
4
0
241,221
0
L
Kukulkan
8,703
622
63
5
0
223,637
0
W
Ravana
10,771
769
39
3
0
283,549
0
W
Nu Wa
10,649
761
67
5
0
257,103
0
W
Medusa
11,970
855
86
6
0
267,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role