Player Matchup

Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FLExEdZz
Izanami
Level 14
God Stats
2W - 2L
1,535 SR
Queue Stats
8W - 15L
1,270 Elo+
Party 2
Bacchus
Bacchus
FORZ3ND3R
Bacchus
Level 62
God Stats
2W - 2L
1,320 SR
Queue Stats
25W - 34L
1,403 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rumpleforskn
Morgan Le Fay
Level 66
God Stats
5W - 2L
1,617 SR
Queue Stats
10W - 5L
1,492 Elo+
Solo
Loki
Loki
lilbigflex
Loki
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 54L
1,450 Elo+
Party 1
Team Averages
Level 69
1,495 SR
1,423 Elo+

VS

Team Averages
Level 86
1,471 SR
1,452 Elo+
Anubis
Anubis
Exoticbutters252
Anubis
Level 25
God Stats
45W - 32L
1,253 SR
Queue Stats
130W - 118L
1,485 Elo+
Party 3
Neith
Neith
demonteizer
Neith
Level 125
God Stats
7W - 9L
1,685 SR
Queue Stats
225W - 241L
1,422 Elo+
Solo
Hades
Hades
jetIntegral9712
Hades
Level 67
God Stats
8W - 7L
1,642 SR
Queue Stats
166W - 147L
1,484 Elo+
Party 3
Horus
Horus
tisunnatural
Horus
Level 57
God Stats
22W - 13L
1,439 SR
Queue Stats
150W - 147L
1,482 Elo+
Party 3
Hachiman
Hachiman
vDayshinkan-
Hachiman
Level 156
God Stats
5W - 8L
1,334 SR
Queue Stats
86W - 93L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 1 / 1
7,151
650
4,414
8,141
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
FLExEdZz
Izanami
10
0 / 3 / 1
5,247
477
7,479
6,912
2,204
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
FORZ3ND3R
Bacchus
10
1 / 0 / 2
5,899
536
6,996
7,529
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Rumpleforskn
Morgan Le Fay
11
3 / 3 / 1
5,932
539
7,361
5,600
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 3
5,837
531
3,856
7,008
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,853
532
1,736
7,871
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 1 / 0
4,263
388
929
2,296
1,541
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
4 / 1 / 0
6,732
612
4,127
9,455
3,962
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 1 / 2
6,183
562
3,743
12,897
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hachiman
vDayshinkan-
Hachiman
11
3 / 2 / 1
6,113
556
7,277
10,098
4,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
9
9
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
1
3.5
L
1
4
2
0.5
W
Izanami
FLExEdZz
Izanami
0
3
1
0.17
W
Bacchus
FORZ3ND3R
Bacchus
1
0
2
2
W
Morgan Le Fay
Rumpleforskn
Morgan Le Fay
3
3
1
1.17
L
0
1
0
0
L
4
1
0
4
W
2
2
3
1.75
L
1
1
2
2
L
Hachiman
vDayshinkan-
Hachiman
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,106
Damage
17,812
35,190
Taken
42,617
21,454
Mitigated
23,268
7,020
Healing
20,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,414
636
0
2,886
8,141
7,744
0
2,176
5,965
0
39,407
L
1,736
30
0
1,674
7,871
3,158
135
2,769
4,736
28,033
0
W
Izanami
FLExEdZz
Izanami
7,479
5,041
0
720
6,912
2,204
408
0
6,912
0
38,387
W
Bacchus
FORZ3ND3R
Bacchus
6,996
1,182
0
3,032
7,529
6,814
156
0
7,529
19,633
3,003
W
Morgan Le Fay
Rumpleforskn
Morgan Le Fay
7,361
959
0
382
5,600
1,956
0
2,695
2,905
33,977
1,012
L
929
162
0
774
2,296
1,541
0
0
2,065
0
9,883
L
4,127
249
220
5,914
9,455
3,962
123
3,502
5,578
39,387
2,446
W
3,856
1,728
0
0
7,008
2,736
0
663
6,345
0
37,457
L
3,743
2,244
1,918
6,559
12,897
10,528
0
3,848
9,029
0
17,183
L
Hachiman
vDayshinkan-
Hachiman
7,277
3,750
0
3,774
10,098
4,079
288
2,700
7,378
0
46,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,066
Gold Earned
29,144
249
Minions Killed
229
0
Camps Cleared
0
1,157,508
Distance Traveled
925,736
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,151
650
60
5
0
215,542
0
L
Anubis
5,853
532
49
4
0
223,966
0
W
Izanami
5,247
477
53
5
0
205,839
0
W
Bacchus
5,899
536
25
2
0
235,339
0
W
Morgan Le Fay
5,932
539
46
4
0
223,560
0
L
Neith
4,263
388
7
1
0
86,974
0
L
Hades
6,732
612
71
6
0
220,664
0
W
Loki
5,837
531
65
6
0
277,228
0
L
Horus
6,183
562
22
2
0
216,402
0
L
Hachiman
6,113
556
80
7
0
177,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role