Player Matchup

Thoth
Thoth
GeneralHoges01
Thoth
Level 98
God Stats
3W - 2L
1,296 SR
Queue Stats
75W - 69L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
JustKiLLin2011
Danzaburou
Level 104
God Stats
1W - 5L
1,320 SR
Queue Stats
210W - 215L
1,472 Elo+
Solo
Amaterasu
Amaterasu
TheBug25
Amaterasu
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 107L
1,465 Elo+
Party 1
Yu Huang
Yu Huang
WinberryQueen
Yu Huang
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
212W - 218L
1,500 Elo+
Solo
Cthulhu
Cthulhu
shadowslain286
Cthulhu
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 88L
1,536 Elo+
Party 1
Team Averages
Level 94
1,423 SR
1,502 Elo+

VS

Team Averages
Level 54
1,565 SR
1,436 Elo+
Thanatos
Thanatos
Barrentank
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,180 Elo+
Solo
Kuzenbo
Kuzenbo
CrimsonGuardian3
Kuzenbo
Level 102
God Stats
0W - 2L
1,823 SR
Queue Stats
56W - 57L
1,580 Elo+
Solo
Medusa
Medusa
GeorgeGamer7u7
Medusa
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
270W - 258L
1,386 Elo+
Solo
Da Ji
Da Ji
TheMightyCactus
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,478 Elo+
Solo
Vulcan
Vulcan
ojo d alcon1009
Vulcan
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 105L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
7,635
764
7,986
7,447
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JustKiLLin2011
Danzaburou
16
6 / 2 / 7
9,247
925
16,941
8,546
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amaterasu
TheBug25
Amaterasu
15
8 / 3 / 7
9,285
929
10,766
14,078
14,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Yu Huang
WinberryQueen
Yu Huang
12
2 / 3 / 10
7,327
733
6,911
5,625
2,042
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 11
8,359
836
6,705
10,732
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Barrentank
Thanatos
13
4 / 6 / 7
7,665
767
5,675
10,880
5,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 7
7,463
746
4,899
12,973
16,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 4 / 8
8,050
805
9,183
11,109
5,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
3 / 5 / 5
7,412
741
4,580
10,085
6,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 1 / 9
8,263
826
13,910
9,906
5,245
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
19
Kills
12
14
Deaths
19
40
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Barrentank
Thanatos
4
6
7
1.25
L
1
3
7
1.5
W
1
3
5
1.17
L
2
4
8
1.5
W
Danzaburou
JustKiLLin2011
Danzaburou
6
2
7
4.75
W
Amaterasu
TheBug25
Amaterasu
8
3
7
3.83
L
3
5
5
1.1
W
Yu Huang
WinberryQueen
Yu Huang
2
3
10
2.33
L
2
1
9
6.5
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,309
Damage
38,247
46,428
Taken
54,953
35,474
Mitigated
38,028
13,790
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Barrentank
Thanatos
5,675
574
611
3,216
10,880
5,248
36
3,094
7,609
0
9,504
L
4,899
2,152
2,484
3,695
12,973
16,068
15
4,889
7,782
8,050
995
W
7,986
63
1,058
1,359
7,447
2,677
297
4,782
2,665
18,601
653
L
9,183
3,578
651
1,854
11,109
5,251
0
4,785
6,271
0
18,747
W
Danzaburou
JustKiLLin2011
Danzaburou
16,941
6,662
260
3,005
8,546
4,220
138
3,612
4,934
0
34,799
W
Amaterasu
TheBug25
Amaterasu
10,766
3,216
1,096
4,782
14,078
14,932
132
3,677
10,401
0
17,123
L
4,580
1,072
467
400
10,085
6,216
0
3,348
6,548
0
8,781
W
Yu Huang
WinberryQueen
Yu Huang
6,911
613
658
393
5,625
2,042
220
3,371
2,254
15,400
0
L
13,910
2,718
398
1,439
9,906
5,245
0
4,520
5,250
32,913
0
W
6,705
518
24
1,155
10,732
11,603
0
3,021
7,711
15,678
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,853
Gold Earned
38,853
150
Minions Killed
102
0
Camps Cleared
0
1,031,435
Distance Traveled
963,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,665
767
10
1
0
200,271
0
L
Kuzenbo
7,463
746
6
1
0
186,568
0
W
Thoth
7,635
764
23
2
0
217,265
0
L
Medusa
8,050
805
33
3
0
174,705
0
W
Danzaburou
9,247
925
61
6
0
175,291
0
W
Amaterasu
9,285
929
17
2
0
230,338
0
L
Da Ji
7,412
741
11
1
0
196,847
0
W
Yu Huang
7,327
733
20
2
0
198,068
0
L
Vulcan
8,263
826
42
4
0
205,307
0
W
Cthulhu
8,359
836
29
3
0
210,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role