Player Matchup

Yemoja
Yemoja
AmberBasilisk50
Yemoja
Level 99
God Stats
4W - 7L
1,708 SR
Queue Stats
403W - 373L
1,471 Elo+
Solo
Skadi
Skadi
Blesus_BLM
Skadi
Level 117
God Stats
3W - 1L
1,760 SR
Queue Stats
10W - 10L
1,871 Elo+
Solo
Nut
Nut
Phoeniixii
Nut
Level 152
God Stats
15W - 8L
1,817 SR
Queue Stats
559W - 469L
1,642 Elo+
Solo
Nu Wa
Nu Wa
ЗиллиБоба
Nu Wa
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 71L
1,125 Elo+
Party 1
Loki
Loki
Кузьмичь
Loki
Level 67
God Stats
7W - 5L
1,158 SR
Queue Stats
318W - 339L
1,415 Elo+
Party 1
Team Averages
Level 94
1,589 SR
1,505 Elo+

VS

Team Averages
Level 121
1,557 SR
1,503 Elo+
He Bo
He Bo
 
He Bo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DarkkArtist
Anhur
Level 214
God Stats
6W - 11L
1,335 SR
Queue Stats
343W - 380L
1,431 Elo+
Solo
Kukulkan
Kukulkan
ExcT_LuCiFeR
Kukulkan
Level 101
God Stats
7W - 11L
1,495 SR
Queue Stats
77W - 91L
1,537 Elo+
Solo
Nike
Nike
Ojczul
Nike
Level 127
God Stats
0W - 1L
1,721 SR
Queue Stats
142W - 140L
1,544 Elo+
Solo
Yemoja
Yemoja
WillyTybur
Yemoja
Level 97
God Stats
2W - 1L
1,735 SR
Queue Stats
439W - 428L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,194
599
1,865
2,931
1,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
7
1 / 0 / 1
4,307
615
2,653
5,301
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 0
5,083
726
4,139
6,472
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
3,946
564
2,575
4,463
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 0 / 1
4,126
589
1,466
4,357
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
2 / 0 / 0
4,756
679
2,627
4,788
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

3
0 / 1 / 0
3,033
433
1,678
2,423
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
ExcT_LuCiFeR
Kukulkan
8
1 / 0 / 2
4,577
654
1,887
1,456
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nike
Ojczul
Nike
8
0 / 0 / 0
4,219
603
3,161
7,388
4,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
WillyTybur
Yemoja
7
0 / 1 / 0
3,819
546
3,319
5,979
3,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
2
Kills
3
3
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
0
0
2
W
0
0
2
1
W
Skadi
1
0
1
1.5
L
0
1
0
0
L
Kukulkan
ExcT_LuCiFeR
Kukulkan
1
0
2
2
L
Nike
Ojczul
Nike
0
0
0
0
W
0
0
0
0
L
Yemoja
WillyTybur
Yemoja
0
1
0
0
W
0
3
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,698
Damage
12,672
23,524
Taken
22,034
7,603
Mitigated
10,477
9,901
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,627
178
0
2,675
4,788
1,394
0
1,153
3,635
32,733
0
W
1,865
1,266
1,416
1,494
2,931
1,160
348
1,129
1,802
14,734
2,553
W
Skadi
2,653
1,430
0
875
5,301
1,495
424
2,056
3,245
0
29,400
L
1,678
954
0
805
2,423
686
0
777
1,646
0
7,306
L
Kukulkan
ExcT_LuCiFeR
Kukulkan
1,887
347
0
179
1,456
494
0
919
537
27,218
579
L
Nike
Ojczul
Nike
3,161
94
0
1,490
7,388
4,373
0
173
7,215
0
29,143
W
4,139
2,534
0
3,578
6,472
2,138
0
807
5,665
0
39,384
L
Yemoja
WillyTybur
Yemoja
3,319
620
454
1,390
5,979
3,530
0
1,387
4,592
15,432
0
W
2,575
699
0
0
4,463
1,560
0
3,356
1,107
14,723
0
W
1,466
331
0
2,538
4,357
1,250
0
462
3,895
0
21,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,656
Gold Earned
20,404
209
Minions Killed
189
0
Camps Cleared
0
692,881
Distance Traveled
614,988
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,756
679
65
9
0
164,936
1
W
Yemoja
4,194
599
22
3
0
111,815
0
W
Skadi
4,307
615
53
8
0
137,307
0
L
Anhur
3,033
433
9
1
0
39,633
0
L
Kukulkan
4,577
654
47
7
0
144,651
0
L
Nike
4,219
603
48
7
0
133,662
0
W
Nut
5,083
726
73
10
0
122,138
0
L
Yemoja
3,819
546
20
3
0
132,106
0
W
Nu Wa
3,946
564
23
3
0
150,116
0
W
Loki
4,126
589
38
5
0
171,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role