Player Matchup

Janus
Janus
KINGKrispY69
Janus
Level 62
God Stats
27W - 25L
1,559 SR
Queue Stats
106W - 79L
1,477 Elo+
Party 3
Izanami
Izanami
Lalovii-
Izanami
Level 80
God Stats
8W - 5L
1,598 SR
Queue Stats
116W - 88L
1,507 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Likingcube7
Morgan Le Fay
Level 88
God Stats
12W - 2L
1,502 SR
Queue Stats
37W - 34L
1,362 Elo+
Party 1
Nike
Nike
SkinkDaddy
Nike
Level 67
God Stats
18W - 8L
1,533 SR
Queue Stats
67W - 58L
1,481 Elo+
Party 3
Awilix
Awilix
greatcozykhan
Awilix
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 65
1,538 SR
1,466 Elo+

VS

Team Averages
Level 43
1,579 SR
1,403 Elo+
Heimdallr
Heimdallr
AlphaChalice451
Heimdallr
Level 47
God Stats
3W - 1L
1,646 SR
Queue Stats
26W - 36L
1,395 Elo+
Party 2
Fenrir
Fenrir
Arjay63_
Fenrir
Level 59
God Stats
6W - 5L
1,667 SR
Queue Stats
21W - 31L
1,371 Elo+
Party 2
Nu Wa
Nu Wa
Wiccasol
Nu Wa
Level 40
God Stats
27W - 18L
1,637 SR
Queue Stats
209W - 205L
1,420 Elo+
Solo
Bacchus
Bacchus
echoF
Bacchus
Level 62
God Stats
1W - 1L
1,566 SR
Queue Stats
31W - 41L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
mossy05
Cthulhu
Level 8
God Stats
6W - 8L
1,378 SR
Queue Stats
8W - 11L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 2
5,843
584
5,211
4,381
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Lalovii-
Izanami
10
1 / 1 / 5
5,880
588
4,796
5,534
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Likingcube7
Morgan Le Fay
10
4 / 3 / 2
6,254
625
6,138
6,311
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 2
6,503
650
1,743
3,939
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
3 / 0 / 1
5,951
595
3,654
7,826
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlphaChalice451
Heimdallr
9
1 / 3 / 2
4,989
499
4,165
7,907
2,969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Arjay63_
Fenrir
9
4 / 4 / 1
5,452
545
3,118
9,230
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Wiccasol
Nu Wa
9
0 / 2 / 0
4,687
469
4,526
5,388
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
echoF
Bacchus
7
1 / 3 / 3
4,611
461
2,150
6,717
4,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
mossy05
Cthulhu
7
0 / 4 / 0
4,720
472
1,116
7,955
4,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
6
6
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlphaChalice451
Heimdallr
1
3
2
0.67
L
Fenrir
Arjay63_
Fenrir
4
4
1
1.13
W
6
2
2
3.5
W
Izanami
Lalovii-
Izanami
1
1
5
3.5
W
Morgan Le Fay
Likingcube7
Morgan Le Fay
4
3
2
1.67
W
1
0
2
2
L
Nu Wa
Wiccasol
Nu Wa
0
2
0
0
L
Bacchus
echoF
Bacchus
1
3
3
0.83
W
3
0
1
3.5
L
Cthulhu
mossy05
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,542
Damage
15,075
27,991
Taken
37,197
11,386
Mitigated
17,627
5,340
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlphaChalice451
Heimdallr
4,165
1,933
0
1,864
7,907
2,969
0
1,366
6,391
0
26,825
L
Fenrir
Arjay63_
Fenrir
3,118
718
0
839
9,230
3,798
0
2,924
6,142
0
25,908
W
5,211
588
0
405
4,381
1,389
433
1,443
2,775
15,670
0
W
Izanami
Lalovii-
Izanami
4,796
2,885
0
2,101
5,534
1,949
446
712
4,767
0
40,805
W
Morgan Le Fay
Likingcube7
Morgan Le Fay
6,138
376
0
1,080
6,311
2,178
0
2,788
3,265
36,150
0
W
1,743
0
0
1,038
3,939
2,862
0
594
3,224
0
40,878
L
Nu Wa
Wiccasol
Nu Wa
4,526
1,120
0
320
5,388
1,898
0
2,906
2,482
26,847
1,635
L
Bacchus
echoF
Bacchus
2,150
293
0
878
6,717
4,539
0
1,469
5,078
14,889
60
W
3,654
1,482
0
716
7,826
3,008
0
1,274
6,396
0
42,304
L
Cthulhu
mossy05
Cthulhu
1,116
0
896
649
7,955
4,423
0
2,311
5,474
12,642
1,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
24,459
272
Minions Killed
182
0
Camps Cleared
0
964,644
Distance Traveled
958,522
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,989
499
40
4
0
181,626
0
L
Fenrir
5,452
545
49
5
0
201,505
0
W
Janus
5,843
584
25
3
0
197,028
0
W
Izanami
5,880
588
59
6
0
200,128
0
W
Morgan Le Fay
6,254
625
58
6
0
183,291
0
W
Nike
6,503
650
73
7
0
154,402
0
L
Nu Wa
4,687
469
51
5
0
186,625
0
L
Bacchus
4,611
461
19
2
0
193,213
1
W
Awilix
5,951
595
57
6
0
229,795
2
L
Cthulhu
4,720
472
23
2
0
195,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role