Player Matchup

Baron Samedi
Baron Samedi
J_Gray14
Baron Samedi
Level 108
God Stats
1W - 0L
1,133 SR
Queue Stats
20W - 25L
1,439 Elo+
Party 3
Nut
Nut
PrimalSpeer
Nut
Level 117
God Stats
1W - 1L
1,316 SR
Queue Stats
26W - 28L
1,476 Elo+
Party 3
Janus
Janus
PrincepsLvdio
Janus
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 23L
1,597 Elo+
Party 2
Horus
Horus
TOWLIE_BONGHITS
Horus
Level 135
God Stats
27W - 11L
1,715 SR
Queue Stats
140W - 131L
1,550 Elo+
Solo
Serqet
Serqet
drkool
Serqet
Level 98
God Stats
12W - 7L
1,557 SR
Queue Stats
91W - 77L
1,573 Elo+
Party 2
Team Averages
Level 115
1,444 SR
1,527 Elo+

VS

Team Averages
Level 97
1,563 SR
1,523 Elo+
Surtr
Surtr
 
Surtr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
The_Lone_Hunter7
Eset
Level 101
God Stats
8W - 7L
1,593 SR
Queue Stats
90W - 86L
1,542 Elo+
Solo
Ares
Ares
ZealousRequiem
Ares
Level 67
God Stats
4W - 3L
1,499 SR
Queue Stats
170W - 138L
1,567 Elo+
Solo
Maman Brigitte
Maman Brigitte
gonzalo2044ivan
Maman Brigitte
Level 63
God Stats
20W - 16L
1,722 SR
Queue Stats
135W - 118L
1,505 Elo+
Solo
Nut
Nut
rymn13
Nut
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 68L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
J_Gray14
Baron Samedi
10
2 / 2 / 4
5,391
539
3,663
5,498
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 3
5,404
540
4,859
5,579
2,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
5 / 0 / 1
6,694
669
5,207
4,847
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 0
5,934
593
4,681
8,582
4,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
drkool
Serqet
10
2 / 0 / 3
5,440
544
2,484
6,998
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 1 / 0
6,573
657
5,354
8,638
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 0
6,333
633
2,377
5,511
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,517
552
3,753
10,478
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Maman Brigitte
gonzalo2044ivan
Maman Brigitte
10
1 / 3 / 0
5,125
513
1,980
9,369
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nut
rymn13
Nut
9
0 / 3 / 1
5,181
518
4,155
5,769
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
3
3
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
0
0
W
Baron Samedi
J_Gray14
Baron Samedi
2
2
4
2
W
3
1
3
4.5
W
5
0
1
5.5
W
1
0
0
1
L
1
3
0
0.33
L
1
3
0
0.33
W
Serqet
drkool
Serqet
2
0
3
3.5
L
Maman Brigitte
gonzalo2044ivan
Maman Brigitte
1
3
0
0.33
L
Nut
rymn13
Nut
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,894
Damage
17,619
31,504
Taken
39,765
13,925
Mitigated
20,711
13,613
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,354
1,669
0
3,925
8,638
4,756
0
0
7,920
1,348
48,812
W
Baron Samedi
J_Gray14
Baron Samedi
3,663
511
490
1,369
5,498
2,452
0
1,773
3,725
25,287
0
W
4,859
3,163
95
2,250
5,579
2,027
0
1,870
3,709
0
29,535
W
5,207
228
0
1,204
4,847
1,865
0
2,035
2,812
48,670
0
W
4,681
1,849
40
4,488
8,582
4,793
0
324
7,653
0
44,574
L
2,377
0
0
989
5,511
2,035
0
3,392
1,870
42,881
2,054
L
3,753
491
255
2,599
10,478
8,781
0
2,075
8,265
22,270
1,630
W
Serqet
drkool
Serqet
2,484
794
0
3,677
6,998
2,788
0
2,165
4,833
0
33,221
L
Maman Brigitte
gonzalo2044ivan
Maman Brigitte
1,980
97
0
3,825
9,369
3,106
0
1,026
8,242
32,173
0
L
Nut
rymn13
Nut
4,155
2,063
0
854
5,769
2,033
0
1,786
3,476
0
36,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,863
Gold Earned
28,729
316
Minions Killed
355
0
Camps Cleared
0
1,036,385
Distance Traveled
1,023,204
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,573
657
104
10
0
204,287
0
W
Baron Samedi
5,391
539
36
4
0
183,723
0
W
Nut
5,404
540
55
6
0
187,332
2
W
Janus
6,694
669
84
8
0
220,441
0
W
Horus
5,934
593
83
8
0
200,526
0
L
Eset
6,333
633
98
10
0
190,431
4
L
Ares
5,517
552
27
3
0
218,933
0
W
Serqet
5,440
544
58
6
0
244,363
5
L
Maman Brigitte
5,125
513
54
5
0
226,173
0
L
Nut
5,181
518
72
7
0
183,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role