Player Matchup

Anhur
Anhur
A Boss Bear
Anhur
Level 129
God Stats
3W - 1L
1,797 SR
Queue Stats
81W - 79L
1,449 Elo+
Party 1
Ratatoskr
Ratatoskr
ABossOstrich
Ratatoskr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 67L
1,429 Elo+
Party 1
Sol
Sol
Dylanjh97
Sol
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 74L
1,453 Elo+
Party 1
Neith
Neith
Fooshking
Neith
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 41L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
SuccubusHarem
Nu Wa
Level 157
God Stats
3W - 1L
1,314 SR
Queue Stats
121W - 139L
1,490 Elo+
Solo
Team Averages
Level 132
1,522 SR
1,454 Elo+

VS

Team Averages
Level 94
1,541 SR
1,429 Elo+
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BIgCoatBubba
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,353 Elo+
Solo
Susano
Susano
Darkvoidslan
Susano
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 223L
1,526 Elo+
Solo
Baba Yaga
Baba Yaga
Darlingpinup85
Baba Yaga
Level 126
God Stats
3W - 1L
1,705 SR
Queue Stats
204W - 240L
1,466 Elo+
Solo
Sobek
Sobek
Reaper FPP
Sobek
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
486W - 483L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 8
7,755
1,551
7,342
5,497
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
ABossOstrich
Ratatoskr
12
3 / 3 / 11
6,613
1,323
7,675
5,878
3,941
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 11
6,762
1,352
3,036
4,177
1,442
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Fooshking
Neith
12
4 / 2 / 14
6,910
1,382
7,065
4,547
1,980
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 17
7,404
1,481
6,115
3,850
1,328
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 5 / 2
6,538
1,308
5,844
7,522
2,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 4 / 4
6,379
1,276
3,210
7,155
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Susano
10
1 / 5 / 4
5,768
1,154
4,802
7,728
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Darlingpinup85
Baba Yaga
6
0 / 2 / 1
4,681
936
1,445
2,826
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
10
1 / 5 / 5
5,944
1,189
3,204
10,320
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
21
Kills
9
9
Deaths
21
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
5
2
1
W
8
1
8
12
W
Ratatoskr
ABossOstrich
Ratatoskr
3
3
11
2.83
L
3
4
4
1.25
L
Susano
1
5
4
0.6
L
Baba Yaga
Darlingpinup85
Baba Yaga
0
2
1
0.25
W
3
2
11
4.25
W
Neith
Fooshking
Neith
4
2
14
5.5
L
Sobek
1
5
5
0.7
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,233
Damage
18,505
23,949
Taken
35,551
10,814
Mitigated
17,842
6,752
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,844
215
82
91
7,522
2,485
0
1,899
5,500
0
12,067
W
7,342
4,491
273
1,632
5,497
2,123
1,460
1,432
4,065
0
10,845
W
Ratatoskr
ABossOstrich
Ratatoskr
7,675
2,413
489
855
5,878
3,941
683
870
5,008
0
10,098
L
3,210
1,808
165
312
7,155
2,819
35
1,540
5,482
0
11,746
L
Susano
4,802
823
977
802
7,728
2,730
0
2,364
5,243
0
11,251
L
Baba Yaga
Darlingpinup85
Baba Yaga
1,445
0
0
370
2,826
854
0
675
2,151
5,315
0
W
3,036
727
432
964
4,177
1,442
560
813
3,364
8,383
0
W
Neith
Fooshking
Neith
7,065
3,363
490
719
4,547
1,980
1,404
793
3,754
0
11,760
L
Sobek
3,204
272
100
720
10,320
8,954
0
2,521
7,627
6,454
0
W
6,115
2,910
289
609
3,850
1,328
1,379
741
3,109
16,528
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,444
Gold Earned
29,310
67
Minions Killed
48
0
Camps Cleared
0
481,240
Distance Traveled
423,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,538
1,308
8
2
0
86,892
0
W
Anhur
7,755
1,551
18
4
0
91,091
0
W
Ratatoskr
6,613
1,323
9
2
0
115,962
0
L
Ullr
6,379
1,276
25
5
0
76,478
0
L
Susano
5,768
1,154
4
1
0
90,302
0
L
Baba Yaga
4,681
936
4
1
0
64,209
0
W
Sol
6,762
1,352
10
2
0
99,054
0
W
Neith
6,910
1,382
10
2
0
92,331
0
L
Sobek
5,944
1,189
7
1
0
105,931
0
W
Nu Wa
7,404
1,481
20
4
0
82,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role