Player Matchup

Ravana
Ravana
AlphaChalice451
Ravana
Level 47
God Stats
8W - 12L
1,509 SR
Queue Stats
26W - 36L
1,370 Elo+
Party 1
Fenrir
Fenrir
Arjay63_
Fenrir
Level 59
God Stats
6W - 5L
1,622 SR
Queue Stats
21W - 31L
1,340 Elo+
Party 1
Nut
Nut
ExPro Elixer
Nut
Level 86
God Stats
23W - 21L
1,635 SR
Queue Stats
59W - 56L
1,512 Elo+
Solo
Anubis
Anubis
echoF
Anubis
Level 62
God Stats
5W - 7L
1,570 SR
Queue Stats
31W - 41L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
mossy05
Cthulhu
Level 8
God Stats
6W - 8L
1,315 SR
Queue Stats
8W - 11L
1,320 Elo+
Party 1
Team Averages
Level 52
1,530 SR
1,389 Elo+

VS

Team Averages
Level 48
1,489 SR
1,460 Elo+
Janus
Janus
AnimaeMessor
Janus
Level 54
God Stats
2W - 6L
1,162 SR
Queue Stats
130W - 135L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
Lt fer14567
Gilgamesh
Level 51
God Stats
19W - 21L
1,683 SR
Queue Stats
182W - 264L
1,448 Elo+
Party 2
Hachiman
Hachiman
Srgt Frank
Hachiman
Level 28
God Stats
4W - 4L
1,599 SR
Queue Stats
277W - 385L
1,406 Elo+
Party 2
Cerberus
Cerberus
Vladimirovna
Cerberus
Level 68
God Stats
6W - 4L
1,500 SR
Queue Stats
419W - 375L
1,540 Elo+
Solo
Nemesis
Nemesis
Wiccasol
Nemesis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 205L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,841
584
6,057
4,148
2,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Arjay63_
Fenrir
12
6 / 1 / 3
6,408
641
5,839
8,492
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
4 / 1 / 1
6,170
617
5,350
5,612
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
echoF
Anubis
11
5 / 1 / 5
6,928
693
5,600
6,438
2,748
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
mossy05
Cthulhu
7
0 / 2 / 3
5,098
510
1,098
5,458
2,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,173
517
2,427
5,085
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Lt fer14567
Gilgamesh
9
0 / 0 / 0
4,709
471
1,999
9,218
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Srgt Frank
Hachiman
8
0 / 6 / 2
4,332
433
3,668
8,399
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
Vladimirovna
Cerberus
9
3 / 1 / 0
5,262
526
4,455
8,939
5,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Wiccasol
Nemesis
10
1 / 4 / 1
5,172
517
2,272
8,513
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
5
5
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
1
4
1
0.38
W
Fenrir
Arjay63_
Fenrir
6
1
3
7.5
W
4
1
1
4.5
L
Gilgamesh
Lt fer14567
Gilgamesh
0
0
0
0
L
Hachiman
Srgt Frank
Hachiman
0
6
2
0.17
L
Cerberus
Vladimirovna
Cerberus
3
1
0
3
L
Nemesis
Wiccasol
Nemesis
1
4
1
0.38
W
Anubis
echoF
Anubis
5
1
5
7.5
W
Cthulhu
mossy05
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,944
Damage
14,821
30,148
Taken
40,154
13,324
Mitigated
18,338
11,271
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,057
1,899
0
2,224
4,148
2,156
0
0
3,922
0
38,722
L
2,427
71
0
250
5,085
1,191
0
1,701
3,384
28,897
268
W
Fenrir
Arjay63_
Fenrir
5,839
1,068
0
2,222
8,492
3,831
0
1,322
7,100
0
40,703
W
5,350
3,791
0
1,422
5,612
1,801
142
2,083
3,529
0
46,569
L
Gilgamesh
Lt fer14567
Gilgamesh
1,999
721
0
1,346
9,218
6,850
0
0
8,516
0
21,205
L
Hachiman
Srgt Frank
Hachiman
3,668
2,528
0
1,330
8,399
2,063
0
1,316
7,083
0
17,998
L
Cerberus
Vladimirovna
Cerberus
4,455
535
0
3,955
8,939
5,397
0
1,751
7,188
20,945
0
L
Nemesis
Wiccasol
Nemesis
2,272
800
0
464
8,513
2,837
0
1,930
6,545
0
38,230
W
Anubis
echoF
Anubis
5,600
470
0
3,318
6,438
2,748
104
1,663
4,666
45,570
0
W
Cthulhu
mossy05
Cthulhu
1,098
139
949
1,136
5,458
2,788
375
1,567
3,891
10,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,445
Gold Earned
24,648
292
Minions Killed
228
0
Camps Cleared
0
993,366
Distance Traveled
913,339
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,841
584
66
7
0
190,742
1
L
Janus
5,173
517
50
5
0
181,284
0
W
Fenrir
6,408
641
66
7
0
227,506
0
W
Nut
6,170
617
79
8
0
192,992
0
L
Gilgamesh
4,709
471
37
4
0
178,118
0
L
Hachiman
4,332
433
29
3
0
183,003
0
L
Cerberus
5,262
526
46
5
0
185,155
3
L
Nemesis
5,172
517
66
7
0
185,779
0
W
Anubis
6,928
693
73
7
0
168,946
5
W
Cthulhu
5,098
510
8
1
0
213,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role