Player Matchup

Maui
Maui
Dripwoody
Maui
Level 149
God Stats
1W - 7L
1,267 SR
Queue Stats
10W - 22L
1,312 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Elivate-_-
Cu Chulainn
Level 157
God Stats
2W - 1L
1,824 SR
Queue Stats
8W - 9L
1,850 Elo+
Party 3
Erlang Shen
Erlang Shen
Elivation
Erlang Shen
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,850 Elo+
Party 3
Thoth
Thoth
blackraptorrm
Thoth
Level 127
God Stats
1W - 1L
1,824 SR
Queue Stats
1W - 4L
1,850 Elo+
Party 3
Nut
Nut
xPremium Vortex
Nut
Level 152
God Stats
3W - 6L
1,365 SR
Queue Stats
18W - 30L
1,312 Elo+
Party 3
Team Averages
Level 135
1,556 SR
1,635 Elo+

VS

Team Averages
Level 105
1,437 SR
1,539 Elo+
Heimdallr
Heimdallr
FatChubsleftNut
Heimdallr
Level 86
God Stats
6W - 9L
1,500 SR
Queue Stats
486W - 404L
1,584 Elo+
Party 1
Susano
Susano
ITzDragonJrXz
Susano
Level 155
God Stats
1W - 1L
1,253 SR
Queue Stats
119W - 109L
1,535 Elo+
Party 2
King Arthur
King Arthur
ITzDragonXz
King Arthur
Level 94
God Stats
2W - 7L
1,507 SR
Queue Stats
105W - 97L
1,578 Elo+
Party 2
Bacchus
Bacchus
VwAstro
Bacchus
Level 103
God Stats
4W - 8L
1,408 SR
Queue Stats
572W - 491L
1,563 Elo+
Party 1
Scylla
Scylla
goldencobra00
Scylla
Level 89
God Stats
4W - 8L
1,515 SR
Queue Stats
21W - 34L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 2 / 3
7,008
501
3,528
8,779
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Elivate-_-
Cu Chulainn
13
1 / 3 / 0
7,585
542
7,920
15,909
11,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Elivation
Erlang Shen
13
2 / 1 / 3
7,082
506
7,850
12,294
8,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 2
7,238
517
4,760
5,046
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 0
7,170
512
4,782
9,693
3,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FatChubsleftNut
Heimdallr
15
1 / 0 / 3
8,570
612
7,326
7,531
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 4
7,285
520
6,156
8,276
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ITzDragonXz
King Arthur
14
3 / 1 / 1
8,112
579
12,521
13,744
13,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
VwAstro
Bacchus
10
2 / 1 / 0
6,740
481
4,231
9,695
10,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 1
6,944
496
3,535
7,507
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
6
Kills
9
9
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maui
1
2
3
1.25
L
Cu Chulainn
Elivate-_-
Cu Chulainn
1
3
0
0.33
L
Erlang Shen
Elivation
Erlang Shen
2
1
3
3.5
W
Heimdallr
FatChubsleftNut
Heimdallr
1
0
3
2.5
W
2
0
4
4
W
King Arthur
ITzDragonXz
King Arthur
3
1
1
3.5
W
Bacchus
VwAstro
Bacchus
2
1
0
2
L
2
1
2
3
W
1
4
1
0.38
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,840
Damage
33,769
51,721
Taken
46,753
32,281
Mitigated
35,034
19,397
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,528
812
138
1,617
8,779
6,954
0
2,170
6,609
22,325
3,143
L
Cu Chulainn
Elivate-_-
Cu Chulainn
7,920
1,517
0
7,048
15,909
11,251
0
11
15,898
0
63,232
L
Erlang Shen
Elivation
Erlang Shen
7,850
4,309
0
4,128
12,294
8,296
0
1,731
10,563
0
64,006
W
Heimdallr
FatChubsleftNut
Heimdallr
7,326
4,045
0
4,104
7,531
4,094
560
56
7,475
0
85,048
W
6,156
2,186
0
931
8,276
4,097
0
1,119
7,157
0
73,505
W
King Arthur
ITzDragonXz
King Arthur
12,521
2,614
0
2,164
13,744
13,634
0
311
13,433
0
63,199
W
Bacchus
VwAstro
Bacchus
4,231
764
0
2,604
9,695
10,518
0
2,758
6,937
18,333
1,151
L
4,760
147
0
1,230
5,046
2,154
255
2,959
2,087
58,422
0
W
3,535
415
0
375
7,507
2,691
0
3,555
3,952
41,261
0
L
4,782
3,242
0
5,236
9,693
3,626
0
831
8,862
0
71,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,083
Gold Earned
37,651
476
Minions Killed
432
0
Camps Cleared
0
1,387,125
Distance Traveled
1,452,826
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,008
501
38
3
0
259,976
0
L
Cu Chulainn
7,585
542
115
8
0
240,009
1
L
Erlang Shen
7,082
506
99
7
0
353,890
0
W
Heimdallr
8,570
612
140
10
0
267,802
1
W
Susano
7,285
520
95
7
0
342,031
0
W
King Arthur
8,112
579
96
7
0
282,681
5
W
Bacchus
6,740
481
26
2
0
309,033
6
L
Thoth
7,238
517
97
7
0
269,778
2
W
Scylla
6,944
496
75
5
0
251,279
1
L
Nut
7,170
512
127
9
0
263,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role