Player Matchup

Jormungandr
Jormungandr
MattTheLizard
Jormungandr
Level 126
God Stats
3W - 3L
1,300 SR
Queue Stats
25W - 26L
1,530 Elo+
Party 1
Bastet
Bastet
Mungalicious
Bastet
Level 119
God Stats
8W - 6L
1,578 SR
Queue Stats
39W - 42L
1,454 Elo+
Party 1
Sol
Sol
Radicallarry2425
Sol
Level 86
God Stats
14W - 16L
1,727 SR
Queue Stats
267W - 251L
1,549 Elo+
Party 1
Team Averages
Level 110
1,535 SR
1,511 Elo+

VS

Team Averages
Level 111
1,497 SR
1,356 Elo+
Bacchus
Bacchus
ChroniicMan
Bacchus
Level 66
God Stats
5W - 3L
1,388 SR
Queue Stats
33W - 24L
1,210 Elo+
Party 2
Chiron
Chiron
Jreed1395
Chiron
Level 143
God Stats
2W - 3L
1,505 SR
Queue Stats
48W - 46L
1,430 Elo+
Party 2
Fenrir
Fenrir
Tbearblitz
Fenrir
Level 124
God Stats
2W - 2L
1,598 SR
Queue Stats
93W - 100L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MattTheLizard
Jormungandr
17
1 / 1 / 6
11,111
741
10,106
19,601
21,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
17
3 / 1 / 4
11,304
754
8,117
12,245
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 2 / 2
10,819
721
11,073
10,356
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChroniicMan
Bacchus
16
1 / 2 / 3
9,710
647
9,325
16,314
24,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Jreed1395
Chiron
18
2 / 3 / 2
10,462
697
12,822
12,077
6,072
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Fenrir
Tbearblitz
Fenrir
9
1 / 2 / 0
8,007
534
2,098
7,694
5,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
4
4
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ChroniicMan
Bacchus
1
2
3
1.25
L
Chiron
Jreed1395
Chiron
2
3
2
1
W
Jormungandr
MattTheLizard
Jormungandr
1
1
6
4
W
Bastet
3
1
4
5
W
3
2
2
2
L
Fenrir
Tbearblitz
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,296
Damage
24,245
42,202
Taken
36,085
30,542
Mitigated
35,770
12,233
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ChroniicMan
Bacchus
9,325
870
0
1,186
16,314
24,132
0
9,098
7,087
19,476
196
L
Chiron
Jreed1395
Chiron
12,822
5,118
474
2,997
12,077
6,072
0
5,445
6,518
0
69,294
W
Jormungandr
MattTheLizard
Jormungandr
10,106
3,097
0
4,220
19,601
21,304
82
3,405
16,174
52,012
2,721
W
Bastet
8,117
2,161
0
3,250
12,245
5,153
264
2,647
9,598
20
45,741
W
11,073
4,320
0
4,763
10,356
4,085
2,896
3,155
7,201
55,515
1,947
L
Fenrir
Tbearblitz
Fenrir
2,098
668
0
462
7,694
5,566
0
5,029
2,638
0
14,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
28,179
210
Minions Killed
159
0
Camps Cleared
0
846,348
Distance Traveled
684,942
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,710
647
19
1
0
291,119
0
L
Chiron
10,462
697
115
8
0
261,801
0
W
Jormungandr
11,111
741
75
5
0
263,252
3
W
Bastet
11,304
754
61
4
0
322,739
2
W
Sol
10,819
721
74
5
0
260,357
0
L
Fenrir
8,007
534
25
2
0
132,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role