Player Matchup

Janus
Janus
BigFergie82
Janus
Level 81
God Stats
4W - 6L
1,481 SR
Queue Stats
24W - 25L
1,405 Elo+
Party 2
Ymir
Ymir
ChillJanus
Ymir
Level 15
God Stats
8W - 2L
1,500 SR
Queue Stats
43W - 28L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
WeIIock
Hou Yi
Level 107
God Stats
7W - 6L
1,750 SR
Queue Stats
162W - 149L
1,467 Elo+
Party 2
Bellona
Bellona
codygus34
Bellona
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
85W - 64L
1,705 Elo+
Party 3
Bacchus
Bacchus
will19035
Bacchus
Level 183
God Stats
15W - 16L
1,772 SR
Queue Stats
847W - 841L
1,430 Elo+
Solo
Team Averages
Level 102
1,601 SR
1,502 Elo+

VS

Team Averages
Level 88
1,467 SR
1,413 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Captain ChapIin
Serqet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 93L
1,472 Elo+
Party 1
Persephone
Persephone
SoLaRStare
Persephone
Level 89
God Stats
7W - 8L
1,602 SR
Queue Stats
56W - 66L
1,487 Elo+
Party 1
Nut
Nut
VAveryTV
Nut
Level 18
God Stats
2W - 3L
1,396 SR
Queue Stats
8W - 13L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
trickcauck
Cthulhu
Level 16
God Stats
0W - 1L
1,337 SR
Queue Stats
1W - 6L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
8,275
552
2,933
8,470
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 9
8,632
575
4,899
12,558
13,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
WeIIock
Hou Yi
17
8 / 0 / 4
10,014
668
15,225
8,832
4,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
codygus34
Bellona
15
3 / 2 / 3
9,341
623
14,667
19,574
21,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
will19035
Bacchus
14
4 / 1 / 7
8,282
552
5,610
11,452
8,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 5 / 2
8,016
534
13,808
21,337
28,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 2
7,484
499
9,640
15,224
7,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
SoLaRStare
Persephone
13
2 / 1 / 0
7,798
520
4,593
7,715
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 0
6,426
428
4,363
12,106
4,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
trickcauck
Cthulhu
10
0 / 4 / 0
5,607
374
1,926
10,049
7,725
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
8
8
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
5
2
0.8
W
1
4
5
0.88
L
3
2
2
2
W
2
1
9
6.5
L
Persephone
SoLaRStare
Persephone
2
1
0
2
L
0
5
0
0
W
Hou Yi
WeIIock
Hou Yi
8
0
4
10
W
Bellona
codygus34
Bellona
3
2
3
2.25
L
Cthulhu
trickcauck
Cthulhu
0
4
0
0
W
Bacchus
will19035
Bacchus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,334
Damage
34,330
60,886
Taken
66,431
49,708
Mitigated
51,243
23,849
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,808
3,933
0
3,791
21,337
28,650
0
3,622
17,694
420
56,916
W
2,933
168
0
2,140
8,470
3,079
0
2,858
5,468
50,982
1,617
L
9,640
2,187
0
1,062
15,224
7,570
10
4,703
10,461
0
67,272
W
4,899
1,574
458
2,291
12,558
13,030
62
1,153
11,043
21,516
2,389
L
Persephone
SoLaRStare
Persephone
4,593
253
0
1,106
7,715
2,707
0
2,433
5,154
56,278
3,631
L
4,363
2,792
0
2,167
12,106
4,591
0
1,706
10,400
0
52,552
W
Hou Yi
WeIIock
Hou Yi
15,225
7,955
0
4,259
8,832
4,085
66
1,986
6,846
0
98,449
W
Bellona
codygus34
Bellona
14,667
7,341
0
9,829
19,574
21,398
108
246
17,815
0
73,421
L
Cthulhu
trickcauck
Cthulhu
1,926
0
0
0
10,049
7,725
0
1,359
8,690
18,077
698
W
Bacchus
will19035
Bacchus
5,610
512
0
4,872
11,452
8,116
128
671
10,562
49,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,544
Gold Earned
35,331
470
Minions Killed
389
0
Camps Cleared
0
1,481,399
Distance Traveled
1,450,166
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,016
534
82
5
0
274,951
1
W
Janus
8,275
552
114
8
0
296,741
3
L
Serqet
7,484
499
99
7
0
354,638
0
W
Ymir
8,632
575
20
1
0
288,932
0
L
Persephone
7,798
520
96
6
0
272,832
0
L
Nut
6,426
428
80
5
0
270,139
0
W
Hou Yi
10,014
668
147
10
0
290,037
1
W
Bellona
9,341
623
115
8
0
270,878
0
L
Cthulhu
5,607
374
32
2
0
277,606
0
W
Bacchus
8,282
552
74
5
0
334,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role