Player Matchup

King Arthur
King Arthur
Akasaki95
King Arthur
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 33L
1,363 Elo+
Solo
Tiamat
Tiamat
Ariacron
Tiamat
Level 149
God Stats
0W - 2L
1,285 SR
Queue Stats
56W - 69L
1,438 Elo+
Party 1
Hel
Hel
Trylona
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,437 Elo+
Party 1
Persephone
Persephone
ninjaidaninja
Persephone
Level 150
God Stats
1W - 1L
1,733 SR
Queue Stats
165W - 148L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
Êmanate
Danzaburou
Level 149
God Stats
1W - 2L
1,526 SR
Queue Stats
111W - 91L
1,542 Elo+
Party 2
Team Averages
Level 114
1,509 SR
1,464 Elo+

VS

Team Averages
Level 116
1,536 SR
1,356 Elo+
Poseidon
Poseidon
Buckfastbill
Poseidon
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 94L
1,326 Elo+
Solo
Ah Puch
Ah Puch
CheshireG
Ah Puch
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,415 Elo+
Solo
Artemis
Artemis
MAIMURYmus
Artemis
Level 161
God Stats
4W - 3L
1,766 SR
Queue Stats
92W - 67L
1,492 Elo+
Solo
Yemoja
Yemoja
TheHoboTurtles
Yemoja
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,085 Elo+
Solo
Amaterasu
Amaterasu
xX GRO KON Xx
Amaterasu
Level 183
God Stats
7W - 10L
1,413 SR
Queue Stats
437W - 458L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akasaki95
King Arthur
16
1 / 7 / 9
9,084
649
11,360
21,867
19,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Ariacron
Tiamat
16
1 / 6 / 6
9,281
663
9,393
14,954
9,011
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hel
13
0 / 7 / 1
7,778
556
1,266
14,226
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
ninjaidaninja
Persephone
18
6 / 4 / 5
10,852
775
15,945
12,675
5,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Êmanate
Danzaburou
18
6 / 5 / 3
10,456
747
19,446
15,753
7,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Buckfastbill
Poseidon
15
4 / 5 / 11
10,837
774
10,233
12,805
5,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
CheshireG
Ah Puch
15
3 / 5 / 13
10,278
734
9,549
15,720
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
MAIMURYmus
Artemis
20
13 / 2 / 16
12,828
916
35,153
14,819
7,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 0 / 20
11,697
836
7,280
11,993
9,207
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
xX GRO KON Xx
Amaterasu
18
5 / 3 / 14
11,000
786
12,954
23,321
24,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
103
14
Kills
29
29
Deaths
15
24
Assists
74
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Akasaki95
King Arthur
1
7
9
0.79
L
Tiamat
Ariacron
Tiamat
1
6
6
0.67
W
Poseidon
Buckfastbill
Poseidon
4
5
11
1.9
W
Ah Puch
CheshireG
Ah Puch
3
5
13
1.9
W
Artemis
MAIMURYmus
Artemis
13
2
16
10.5
W
4
0
20
14
L
Hel
0
7
1
0.07
L
Persephone
ninjaidaninja
Persephone
6
4
5
2.13
W
Amaterasu
xX GRO KON Xx
Amaterasu
5
3
14
4
L
Danzaburou
Êmanate
Danzaburou
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,410
Damage
75,169
79,475
Taken
78,658
48,120
Mitigated
54,292
23,969
Healing
36,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Akasaki95
King Arthur
11,360
875
1,177
1,109
21,867
19,785
0
8,479
12,783
0
17,264
L
Tiamat
Ariacron
Tiamat
9,393
254
175
1,179
14,954
9,011
0
3,818
10,970
16,626
569
W
Poseidon
Buckfastbill
Poseidon
10,233
1,376
703
2,996
12,805
5,680
1,643
4,793
7,976
31,898
304
W
Ah Puch
CheshireG
Ah Puch
9,549
1,732
2,234
3,606
15,720
7,371
374
5,593
9,963
22,990
0
W
Artemis
MAIMURYmus
Artemis
35,153
7,239
2,450
3,406
14,819
7,773
3,048
5,099
9,652
0
53,840
W
7,280
232
5,751
3,885
11,993
9,207
681
3,820
8,148
18,406
2,061
L
Hel
1,266
298
6,910
4,098
14,226
6,321
0
4,365
9,756
2,295
148
L
Persephone
ninjaidaninja
Persephone
15,945
656
670
4,056
12,675
5,239
0
4,498
8,100
35,037
0
W
Amaterasu
xX GRO KON Xx
Amaterasu
12,954
3,293
1,752
9,262
23,321
24,261
2,467
6,442
16,769
0
23,030
L
Danzaburou
Êmanate
Danzaburou
19,446
6,549
869
3,726
15,753
7,764
0
5,759
9,818
0
48,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,451
Gold Earned
56,640
150
Minions Killed
178
0
Camps Cleared
0
1,127,442
Distance Traveled
1,324,187
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,084
649
13
1
0
256,606
0
L
Tiamat
9,281
663
14
1
0
226,147
0
W
Poseidon
10,837
774
50
4
0
212,976
0
W
Ah Puch
10,278
734
29
2
0
245,792
0
W
Artemis
12,828
916
40
3
0
284,740
0
W
Yemoja
11,697
836
17
1
0
306,162
0
L
Hel
7,778
556
9
1
0
186,616
0
L
Persephone
10,852
775
40
3
0
235,690
0
W
Amaterasu
11,000
786
42
3
0
274,517
2
L
Danzaburou
10,456
747
74
5
0
222,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role