Player Matchup

Merlin
Merlin
Blackhawk U6
Merlin
Level 89
God Stats
17W - 19L
1,368 SR
Queue Stats
60W - 73L
1,320 Elo+
Party 1
Achilles
Achilles
Greyhawk U6
Achilles
Level 98
God Stats
2W - 7L
1,019 SR
Queue Stats
61W - 72L
1,320 Elo+
Party 1
Skadi
Skadi
Juty-crack
Skadi
Level 107
God Stats
3W - 4L
1,529 SR
Queue Stats
66W - 73L
1,325 Elo+
Solo
Team Averages
Level 98
1,305 SR
1,322 Elo+

VS

Team Averages
Level 79
1,489 SR
1,433 Elo+
Nut
Nut
 
Nut
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dyldoe410
Ymir
Level 6
God Stats
1W - 1L
1,466 SR
Queue Stats
1W - 5L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
Johnny_Blotter
Kukulkan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 1 / 6
7,068
707
5,303
3,713
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Greyhawk U6
Achilles
12
5 / 1 / 1
8,018
802
6,391
7,645
5,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
13
1 / 0 / 5
7,692
769
4,993
6,573
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
2 / 1 / 0
6,630
663
3,105
5,814
2,309
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 3 / 2
6,208
621
2,567
8,732
6,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
11
0 / 2 / 1
6,180
618
2,148
4,641
1,816
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
2
2
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
1
0
2
W
Merlin
0
1
6
3
L
Ymir
0
3
2
0.33
W
Achilles
Greyhawk U6
Achilles
5
1
1
5.5
L
Kukulkan
0
2
1
0.25
W
Skadi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,687
Damage
7,820
17,931
Taken
19,187
9,143
Mitigated
10,929
5,361
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,105
1,190
0
420
5,814
2,309
0
1,003
4,474
0
21,208
W
Merlin
5,303
146
0
500
3,713
1,461
945
1,949
1,751
25,519
545
L
Ymir
2,567
60
0
250
8,732
6,804
0
2,909
5,486
7,247
0
W
Achilles
Greyhawk U6
Achilles
6,391
468
0
2,306
7,645
5,287
32
933
6,686
0
15,457
L
Kukulkan
2,148
175
0
992
4,641
1,816
0
1,235
3,169
20,979
0
W
Skadi
4,993
1,159
438
2,117
6,573
2,395
1,447
1,904
4,656
0
30,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,778
Gold Earned
19,018
135
Minions Killed
93
0
Camps Cleared
0
586,324
Distance Traveled
474,159
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,630
663
35
4
0
168,486
0
W
Merlin
7,068
707
46
5
0
176,970
0
L
Ymir
6,208
621
11
1
0
151,587
0
W
Achilles
8,018
802
19
2
0
215,149
3
L
Kukulkan
6,180
618
47
5
0
154,086
0
W
Skadi
7,692
769
70
7
0
194,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role