Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Codatose
Danzaburou
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 25L
1,683 Elo+
Party 2
Vulcan
Vulcan
Wompnomp
Vulcan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 9L
1,775 Elo+
Party 2
Thor
Thor
buttcrakz
Thor
Level 145
God Stats
1W - 0L
1,773 SR
Queue Stats
7W - 3L
1,731 Elo+
Solo
Nemesis
Nemesis
mrajentman
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,666 Elo+
Party 2
Team Averages
Level 120
1,555 SR
1,671 Elo+

VS

Team Averages
Level 142
1,413 SR
1,544 Elo+
Rama
Rama
Sarge07
Rama
Level 121
God Stats
0W - 3L
1,161 SR
Queue Stats
51W - 51L
1,591 Elo+
Solo
Medusa
Medusa
TReidy18
Medusa
Level 152
God Stats
0W - 2L
1,236 SR
Queue Stats
128W - 91L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
cousyj23
Sun Wukong
Level 156
God Stats
2W - 3L
1,335 SR
Queue Stats
132W - 114L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
galvinx10
Zhong Kui
Level 123
God Stats
1W - 2L
1,830 SR
Queue Stats
82W - 59L
1,490 Elo+
Party 1
Fenrir
Fenrir
zerocriss
Fenrir
Level 158
God Stats
2W - 2L
1,505 SR
Queue Stats
234W - 225L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 4 / 15
9,570
736
9,556
18,249
30,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Codatose
Danzaburou
19
4 / 2 / 13
11,726
902
13,843
14,688
9,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Wompnomp
Vulcan
18
2 / 2 / 13
10,230
787
12,324
8,751
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
17
14 / 4 / 7
11,827
910
15,459
13,871
7,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nemesis
mrajentman
Nemesis
16
2 / 3 / 14
10,048
773
5,532
20,094
18,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Sarge07
Rama
17
5 / 3 / 6
9,823
756
11,489
10,125
4,686
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
TReidy18
Medusa
15
3 / 7 / 5
9,843
757
13,279
13,532
5,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
cousyj23
Sun Wukong
15
1 / 4 / 6
9,266
713
9,957
16,188
15,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
galvinx10
Zhong Kui
14
1 / 6 / 7
8,407
647
14,453
11,803
9,415
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
zerocriss
Fenrir
16
5 / 5 / 6
9,668
744
7,268
11,408
7,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
23
Kills
15
15
Deaths
25
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
15
2.13
W
Danzaburou
Codatose
Danzaburou
4
2
13
5.25
L
Rama
Sarge07
Rama
5
3
6
2.67
L
Medusa
TReidy18
Medusa
3
7
5
0.79
W
Vulcan
Wompnomp
Vulcan
2
2
13
4.25
W
Thor
14
4
7
4.38
L
Sun Wukong
cousyj23
Sun Wukong
1
4
6
1
L
Zhong Kui
galvinx10
Zhong Kui
1
6
7
0.75
W
Nemesis
mrajentman
Nemesis
2
3
14
3
L
Fenrir
zerocriss
Fenrir
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,714
Damage
56,446
75,653
Taken
63,056
70,706
Mitigated
43,400
24,151
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,556
443
1,005
2,756
18,249
30,009
32
3,326
14,754
16,888
412
W
Danzaburou
Codatose
Danzaburou
13,843
5,863
2,595
5,661
14,688
9,194
3,976
2,577
11,956
0
36,703
L
Rama
Sarge07
Rama
11,489
7,262
1,358
2,868
10,125
4,686
844
4,030
6,095
0
27,722
L
Medusa
TReidy18
Medusa
13,279
2,514
0
888
13,532
5,561
187
5,943
7,589
0
35,023
W
Vulcan
Wompnomp
Vulcan
12,324
3,391
848
901
8,751
4,969
2,004
1,664
7,039
34,205
456
W
Thor
15,459
2,334
867
962
13,871
7,889
842
3,189
10,495
0
23,913
L
Sun Wukong
cousyj23
Sun Wukong
9,957
831
557
3,252
16,188
15,792
149
3,587
12,601
0
22,649
L
Zhong Kui
galvinx10
Zhong Kui
14,453
782
0
1,958
11,803
9,415
432
3,701
8,102
20,449
0
W
Nemesis
mrajentman
Nemesis
5,532
1,435
2,190
6,366
20,094
18,645
578
3,697
16,228
0
12,429
L
Fenrir
zerocriss
Fenrir
7,268
1,801
668
1,282
11,408
7,946
0
3,953
7,455
0
8,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,401
Gold Earned
47,007
160
Minions Killed
145
0
Camps Cleared
0
1,202,113
Distance Traveled
1,126,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,570
736
11
1
0
228,769
0
W
Danzaburou
11,726
902
66
5
0
237,792
0
L
Rama
9,823
756
48
4
0
202,543
0
L
Medusa
9,843
757
59
5
0
244,794
0
W
Vulcan
10,230
787
52
4
0
262,951
0
W
Thor
11,827
910
23
2
0
216,970
0
L
Sun Wukong
9,266
713
17
1
0
251,831
0
L
Zhong Kui
8,407
647
17
1
0
200,355
0
W
Nemesis
10,048
773
8
1
0
255,631
0
L
Fenrir
9,668
744
4
0
0
227,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role