Player Matchup

Cthulhu
Cthulhu
Audacity1099
Cthulhu
Level 68
God Stats
93W - 94L
1,554 SR
Queue Stats
93W - 95L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
Ghost62522
Baron Samedi
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 148L
1,486 Elo+
Solo
Izanami
Izanami
HZakGotSwag
Izanami
Level 28
God Stats
13W - 8L
1,878 SR
Queue Stats
221W - 214L
1,514 Elo+
Party 1
Arachne
Arachne
airbob09
Arachne
Level 65
God Stats
93W - 86L
1,544 SR
Queue Stats
187W - 198L
1,520 Elo+
Party 1
Anubis
Anubis
ziL 3 T H 4 Liz
Anubis
Level 108
God Stats
244W - 181L
1,650 SR
Queue Stats
513W - 529L
1,546 Elo+
Party 1
Team Averages
Level 71
1,625 SR
1,510 Elo+

VS

Team Averages
Level 76
1,401 SR
1,433 Elo+
Aphrodite
Aphrodite
Kiwi Sk0rpi0n
Aphrodite
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 41L
1,423 Elo+
Solo
Bellona
Bellona
LordEkbar88
Bellona
Level 86
God Stats
0W - 1L
1,247 SR
Queue Stats
10W - 9L
1,540 Elo+
Solo
Cerberus
Cerberus
MrClux
Cerberus
Level 120
God Stats
1W - 3L
1,379 SR
Queue Stats
254W - 241L
1,410 Elo+
Solo
Vamana
Vamana
ZayThompson
Vamana
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
385W - 387L
1,441 Elo+
Solo
Nut
Nut
yesliketheliquor
Nut
Level 63
God Stats
3W - 6L
1,381 SR
Queue Stats
35W - 41L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Audacity1099
Cthulhu
11
0 / 2 / 4
6,661
512
6,497
10,749
7,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Ghost62522
Baron Samedi
14
5 / 1 / 4
8,176
629
11,118
6,906
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
HZakGotSwag
Izanami
11
2 / 2 / 2
6,771
521
10,281
9,046
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
airbob09
Arachne
11
4 / 1 / 3
7,200
554
5,094
10,253
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 0 / 3
8,514
655
9,792
6,874
3,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kiwi Sk0rpi0n
Aphrodite
10
0 / 6 / 1
5,661
435
3,057
10,969
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LordEkbar88
Bellona
12
0 / 5 / 1
6,455
497
4,465
14,773
9,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
MrClux
Cerberus
11
2 / 1 / 3
6,913
532
6,544
16,370
12,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
10
1 / 5 / 2
5,925
456
5,863
13,202
9,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 2 / 2
6,199
477
4,859
8,065
3,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
5
6
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Audacity1099
Cthulhu
0
2
4
1
W
Baron Samedi
Ghost62522
Baron Samedi
5
1
4
7
W
Izanami
HZakGotSwag
Izanami
2
2
2
1.5
L
Aphrodite
Kiwi Sk0rpi0n
Aphrodite
0
6
1
0.08
L
Bellona
LordEkbar88
Bellona
0
5
1
0.1
L
Cerberus
MrClux
Cerberus
2
1
3
3.5
L
Vamana
1
5
2
0.4
W
Arachne
airbob09
Arachne
4
1
3
5.5
L
2
2
2
1.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,782
Damage
24,788
43,828
Taken
63,379
21,585
Mitigated
39,369
16,033
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Audacity1099
Cthulhu
6,497
305
1,554
2,100
10,749
7,749
28
2,528
8,103
27,512
0
W
Baron Samedi
Ghost62522
Baron Samedi
11,118
596
887
2,615
6,906
3,357
458
1,401
5,401
50,121
4,243
W
Izanami
HZakGotSwag
Izanami
10,281
7,559
0
2,020
9,046
3,088
481
2,730
6,228
0
45,543
L
Aphrodite
Kiwi Sk0rpi0n
Aphrodite
3,057
601
1,228
2,694
10,969
4,291
0
8,323
2,264
24,762
2,313
L
Bellona
LordEkbar88
Bellona
4,465
1,556
0
2,367
14,773
9,869
0
5,143
9,490
0
57,418
L
Cerberus
MrClux
Cerberus
6,544
255
0
5,754
16,370
12,865
125
4,992
11,378
30,501
380
L
Vamana
5,863
1,876
0
2,794
13,202
9,299
350
5,892
7,265
0
28,050
W
Arachne
airbob09
Arachne
5,094
3,800
0
2,745
10,253
4,016
1,380
1,553
8,466
0
32,491
L
4,859
2,322
0
2,595
8,065
3,045
701
2,246
5,790
0
34,529
W
9,792
1,081
0
4,112
6,874
3,375
361
1,263
5,268
57,106
1,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,322
Gold Earned
31,153
322
Minions Killed
310
0
Camps Cleared
0
1,270,319
Distance Traveled
1,210,192
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,661
512
32
2
0
274,467
0
W
Baron Samedi
8,176
629
89
7
0
251,059
0
W
Izanami
6,771
521
77
6
0
234,910
0
L
Aphrodite
5,661
435
55
4
0
212,149
0
L
Bellona
6,455
497
94
7
0
266,699
0
L
Cerberus
6,913
532
60
5
0
223,075
5
L
Vamana
5,925
456
40
3
0
257,990
0
W
Arachne
7,200
554
54
4
0
274,066
0
L
Nut
6,199
477
61
5
0
250,279
0
W
Anubis
8,514
655
70
5
0
235,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role