Player Matchup

Jing Wei
Jing Wei
Levispeasant
Jing Wei
Level 125
God Stats
1W - 4L
1,476 SR
Queue Stats
41W - 36L
1,589 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Okami Kins
Tsukuyomi
Level 88
God Stats
7W - 7L
1,629 SR
Queue Stats
16W - 12L
1,677 Elo+
Party 1
Sun Wukong
Sun Wukong
ProtecG
Sun Wukong
Level 96
God Stats
22W - 15L
1,547 SR
Queue Stats
364W - 332L
1,508 Elo+
Solo
Bake Kujira
Bake Kujira
RaZor Illusion
Bake Kujira
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,544 Elo+
Solo
Nu Wa
Nu Wa
Renellia
Nu Wa
Level 80
God Stats
2W - 6L
1,204 SR
Queue Stats
193W - 197L
1,458 Elo+
Solo
Team Averages
Level 94
1,471 SR
1,555 Elo+

VS

Team Averages
Level 111
1,612 SR
1,419 Elo+
Cu Chulainn
Cu Chulainn
Dathomiraa
Cu Chulainn
Level 128
God Stats
5W - 3L
1,816 SR
Queue Stats
178W - 163L
1,490 Elo+
Party 2
Nut
Nut
Kongoou
Nut
Level 136
God Stats
5W - 3L
1,853 SR
Queue Stats
183W - 173L
1,483 Elo+
Party 2
Mercury
Mercury
Player-1360
Mercury
Level 89
God Stats
9W - 3L
1,644 SR
Queue Stats
182W - 173L
1,465 Elo+
Solo
Ymir
Ymir
The Sad Marine
Ymir
Level 83
God Stats
4W - 8L
1,250 SR
Queue Stats
27W - 30L
1,301 Elo+
Solo
Hades
Hades
VladTDraculaX
Hades
Level 118
God Stats
104W - 86L
1,498 SR
Queue Stats
105W - 88L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Levispeasant
Jing Wei
11
0 / 2 / 0
5,922
456
1,747
7,720
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Okami Kins
Tsukuyomi
11
1 / 3 / 0
6,041
465
4,093
9,182
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
ProtecG
Sun Wukong
12
1 / 3 / 0
6,816
524
5,130
13,225
8,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
RaZor Illusion
Bake Kujira
8
0 / 6 / 0
5,261
405
5,226
12,321
10,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Renellia
Nu Wa
9
0 / 5 / 1
5,714
440
4,736
9,343
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dathomiraa
Cu Chulainn
14
1 / 1 / 2
8,326
640
8,023
10,147
10,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nut
12
3 / 0 / 4
7,539
580
9,826
4,045
1,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mercury
Player-1360
Mercury
14
7 / 0 / 2
7,583
583
5,732
12,510
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
6 / 0 / 4
7,620
586
4,063
8,264
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 4
7,002
539
7,967
9,424
4,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
19
19
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dathomiraa
Cu Chulainn
1
1
2
2
W
Nut
3
0
4
5
L
Jing Wei
Levispeasant
Jing Wei
0
2
0
0
L
Tsukuyomi
Okami Kins
Tsukuyomi
1
3
0
0.33
W
Mercury
Player-1360
Mercury
7
0
2
8
L
Sun Wukong
ProtecG
Sun Wukong
1
3
0
0.33
L
Bake Kujira
RaZor Illusion
Bake Kujira
0
6
0
0
L
Nu Wa
Renellia
Nu Wa
0
5
1
0.1
W
6
0
4
8
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,932
Damage
35,611
51,791
Taken
44,390
28,584
Mitigated
28,512
10,369
Healing
16,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dathomiraa
Cu Chulainn
8,023
1,076
0
3,963
10,147
10,268
0
302
9,845
2,394
73,035
W
Nut
9,826
5,615
0
1,146
4,045
1,676
574
1,208
2,837
0
66,021
L
Jing Wei
Levispeasant
Jing Wei
1,747
1,253
0
1,313
7,720
2,476
0
205
7,515
0
40,154
L
Tsukuyomi
Okami Kins
Tsukuyomi
4,093
851
0
3,872
9,182
3,567
0
3,508
5,674
0
42,069
W
Mercury
Player-1360
Mercury
5,732
2,726
0
4,068
12,510
5,161
0
1,974
10,536
0
57,077
L
Sun Wukong
ProtecG
Sun Wukong
5,130
940
0
3,726
13,225
8,424
0
562
11,661
0
53,878
L
Bake Kujira
RaZor Illusion
Bake Kujira
5,226
3,011
0
464
12,321
10,883
0
3,455
8,866
21,441
0
L
Nu Wa
Renellia
Nu Wa
4,736
1,271
0
994
9,343
3,234
0
4,601
4,742
30,124
0
W
4,063
1,056
0
2,376
8,264
7,057
26
3,482
4,782
17,406
0
W
7,967
191
155
5,254
9,424
4,350
404
2,996
6,428
46,358
2,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,754
Gold Earned
38,070
309
Minions Killed
405
0
Camps Cleared
0
1,165,730
Distance Traveled
1,285,064
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,326
640
122
9
0
244,257
0
W
Nut
7,539
580
106
8
0
236,710
1
L
Jing Wei
5,922
456
82
6
0
230,553
4
L
Tsukuyomi
6,041
465
70
5
0
244,465
1
W
Mercury
7,583
583
79
6
0
309,205
4
L
Sun Wukong
6,816
524
97
7
0
247,102
0
L
Bake Kujira
5,261
405
21
2
0
252,167
0
L
Nu Wa
5,714
440
39
3
0
191,443
5
W
Ymir
7,620
586
17
1
0
260,811
3
W
Hades
7,002
539
81
6
0
234,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role