Player Matchup

Lancelot
Lancelot
Silver II
 
Lancelot
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Silver II
Ammit97
Sobek
Silver II
Level 105
God Stats
54W - 60L
1,466 SR
Queue Stats
74W - 86L
1,134 MMR
Solo
Ullr
Ullr
Silver I
LegendAUO
Ullr
Silver I
Level 67
God Stats
4W - 8L
1,553 SR
Queue Stats
276W - 270L
1,141 MMR
Party 1
Ganesha
Ganesha
Gold V
Saber_XXL
Ganesha
Gold V
Level 106
God Stats
4W - 6L
1,262 SR
Queue Stats
176W - 184L
1,175 MMR
Solo
Sol
Sol
Silver II
unread_rule65
Sol
Silver II
Level 171
God Stats
2W - 1L
1,823 SR
Queue Stats
250W - 277L
1,058 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,521 SR
1,202 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,521 SR
1,231 MMR
Izanami
Izanami
Silver I
ADuckOnQuack780
Izanami
Silver I
Level 154
God Stats
17W - 10L
1,629 SR
Queue Stats
78W - 86L
1,266 MMR
Solo
Bellona
Bellona
Gold V
K0smikbr0wny
Bellona
Gold V
Level 147
God Stats
22W - 21L
1,440 SR
Queue Stats
251W - 261L
1,248 MMR
Solo
Aphrodite
Aphrodite
Silver II
Loviele
Aphrodite
Silver II
Level 159
God Stats
61W - 25L
1,488 SR
Queue Stats
87W - 78L
1,230 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
MetalicaLOVG
Tsukuyomi
Silver I
Level 165
God Stats
2W - 4L
1,546 SR
Queue Stats
208W - 216L
1,181 MMR
Solo
Cthulhu
Cthulhu
Silver I
The47thSoul
Cthulhu
Silver I
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 100L
1,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
3 / 4 / 1
9,769
444
7,982
18,038
9,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Ammit97
Sobek
17
1 / 5 / 2
10,939
497
9,761
26,017
32,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
17
1 / 3 / 1
10,130
460
6,098
15,687
6,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Saber_XXL
Ganesha
14
0 / 4 / 2
9,464
430
6,567
19,900
21,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 5 / 2
10,188
463
9,690
18,530
7,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bans
IshtarKukulkanAthena

VS

Bans
AresBake KujiraAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 12
11,465
521
14,033
12,171
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Bellona
K0smikbr0wny
Bellona
18
1 / 2 / 7
12,262
557
15,882
24,328
24,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Loviele
Aphrodite
19
4 / 0 / 8
12,346
561
11,522
9,334
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Tsukuyomi
MetalicaLOVG
Tsukuyomi
20
13 / 1 / 7
13,860
630
15,740
18,001
10,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
The47thSoul
Cthulhu
16
2 / 2 / 8
11,347
516
13,043
23,859
25,511
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
21
21
Deaths
5
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
4
1
0.88
W
1
0
12
7
L
Sobek
Ammit97
Sobek
1
5
2
0.4
W
Bellona
K0smikbr0wny
Bellona
1
2
7
2.25
L
Ullr
1
3
1
0.5
W
Aphrodite
Loviele
Aphrodite
4
0
8
8
W
Tsukuyomi
MetalicaLOVG
Tsukuyomi
13
1
7
16.5
L
Ganesha
Saber_XXL
Ganesha
0
4
2
0.25
W
Cthulhu
The47thSoul
Cthulhu
2
2
8
3
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,098
Damage
70,220
98,172
Taken
87,693
77,375
Mitigated
70,254
21,575
Healing
40,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,982
1,760
0
2,147
18,038
9,619
28
4,391
13,647
0
64,862
W
14,033
10,789
0
6,362
12,171
5,706
6,922
7,804
4,325
0
131,423
L
Sobek
Ammit97
Sobek
9,761
248
0
7,378
26,017
32,423
128
3,205
22,812
69,546
528
W
Bellona
K0smikbr0wny
Bellona
15,882
4,072
0
8,455
24,328
24,206
830
8,232
14,837
755
95,628
L
Ullr
6,098
2,953
0
2,303
15,687
6,792
0
6,323
9,364
0
86,819
W
Aphrodite
Loviele
Aphrodite
11,522
928
5,664
7,121
9,334
4,650
715
2,340
6,893
95,223
1,602
W
Tsukuyomi
MetalicaLOVG
Tsukuyomi
15,740
3,767
0
2,404
18,001
10,181
2,864
2,856
14,996
0
145,812
L
Ganesha
Saber_XXL
Ganesha
6,567
650
0
2,848
19,900
21,261
0
6,901
12,999
29,987
0
W
Cthulhu
The47thSoul
Cthulhu
13,043
957
3,751
6,783
23,859
25,511
0
8,467
15,308
34,233
1,077
L
9,690
5,649
0
6,899
18,530
7,280
2,945
3,048
15,482
87,665
9,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,490
Gold Earned
61,280
538
Minions Killed
658
0
Camps Cleared
0
2,066,322
Distance Traveled
2,134,203
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,769
444
74
3
0
478,550
0
W
Izanami
11,465
521
169
8
0
408,943
2
L
Sobek
10,939
497
112
5
0
412,101
0
W
Bellona
12,262
557
132
6
0
419,389
1
L
Ullr
10,130
460
181
8
0
398,938
1
W
Aphrodite
12,346
561
150
7
0
365,415
0
W
Tsukuyomi
13,860
630
173
8
0
511,030
0
L
Ganesha
9,464
430
7
0
0
423,677
10
W
Cthulhu
11,347
516
34
2
0
429,426
5
L
Sol
10,188
463
164
7
0
353,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role