Player Matchup

Erlang Shen
Erlang Shen
Cloaked_Smoke
Erlang Shen
Level 128
God Stats
7W - 7L
1,465 SR
Queue Stats
75W - 86L
1,542 Elo+
Party 1
Arachne
Arachne
Equinox_Echoo
Arachne
Level 126
God Stats
4W - 3L
1,750 SR
Queue Stats
162W - 175L
1,529 Elo+
Party 1
Ishtar
Ishtar
Key2k1990
Ishtar
Level 148
God Stats
1W - 1L
1,303 SR
Queue Stats
107W - 115L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
Thepitcher567
Baron Samedi
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 90L
1,540 Elo+
Party 1
Aphrodite
Aphrodite
encinajavier5180
Aphrodite
Level 129
God Stats
4W - 0L
1,562 SR
Queue Stats
12W - 6L
1,672 Elo+
Solo
Team Averages
Level 117
1,516 SR
1,560 Elo+

VS

Team Averages
Level 127
1,599 SR
1,491 Elo+
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Pre139Eren
Thanatos
Level 128
God Stats
1W - 1L
1,734 SR
Queue Stats
32W - 23L
1,533 Elo+
Solo
Ymir
Ymir
SupaFlyGuyXZ
Ymir
Level 134
God Stats
4W - 5L
1,578 SR
Queue Stats
507W - 475L
1,502 Elo+
Party 3
Danzaburou
Danzaburou
Thecarramrod
Danzaburou
Level 125
God Stats
10W - 7L
1,587 SR
Queue Stats
73W - 79L
1,391 Elo+
Party 3
Gilgamesh
Gilgamesh
itsxXJorlanXx
Gilgamesh
Level 125
God Stats
5W - 6L
1,597 SR
Queue Stats
204W - 163L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cloaked_Smoke
Erlang Shen
16
2 / 2 / 2
9,931
552
13,516
20,076
19,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
16
7 / 0 / 5
9,463
526
9,927
20,009
11,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Key2k1990
Ishtar
17
2 / 1 / 3
9,691
538
8,694
12,768
5,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Thepitcher567
Baron Samedi
15
3 / 0 / 5
9,275
515
15,841
12,233
7,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
14
2 / 0 / 9
9,361
520
9,111
16,099
16,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 4 / 0
8,400
467
9,754
11,487
5,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Pre139Eren
Thanatos
11
0 / 3 / 2
7,323
407
8,688
13,793
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
7,453
414
4,270
21,958
19,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Thecarramrod
Danzaburou
15
1 / 3 / 0
9,574
532
9,200
12,033
5,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
itsxXJorlanXx
Gilgamesh
16
2 / 2 / 0
10,112
562
14,475
22,543
24,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
16
Kills
3
3
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
0
0
W
Erlang Shen
Cloaked_Smoke
Erlang Shen
2
2
2
1.5
W
Arachne
7
0
5
9.5
W
Ishtar
Key2k1990
Ishtar
2
1
3
3.5
L
Thanatos
Pre139Eren
Thanatos
0
3
2
0.33
L
0
4
0
0
L
Danzaburou
Thecarramrod
Danzaburou
1
3
0
0.33
W
Baron Samedi
Thepitcher567
Baron Samedi
3
0
5
5.5
W
Aphrodite
2
0
9
6.5
L
Gilgamesh
itsxXJorlanXx
Gilgamesh
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,089
Damage
46,387
81,185
Taken
81,814
61,461
Mitigated
60,591
42,647
Healing
29,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,754
696
1,948
3,297
11,487
5,817
0
3,864
7,457
71,252
0
W
Erlang Shen
Cloaked_Smoke
Erlang Shen
13,516
8,707
0
10,253
20,076
19,489
698
1,196
18,857
0
92,375
W
Arachne
9,927
6,729
0
5,998
20,009
11,572
54
1,804
18,087
0
71,424
W
Ishtar
Key2k1990
Ishtar
8,694
4,857
0
3,151
12,768
5,909
818
1,437
11,319
0
85,760
L
Thanatos
Pre139Eren
Thanatos
8,688
1,259
0
11,780
13,793
5,400
0
3,142
10,519
0
44,405
L
4,270
659
0
4,849
21,958
19,302
0
11,458
10,221
27,235
0
L
Danzaburou
Thecarramrod
Danzaburou
9,200
2,370
0
4,588
12,033
5,222
457
3,120
8,868
0
87,779
W
Baron Samedi
Thepitcher567
Baron Samedi
15,841
1,942
1,397
2,975
12,233
7,862
0
4,532
7,373
74,199
2,020
W
Aphrodite
9,111
2,125
8,705
10,168
16,099
16,629
100
4,271
11,525
41,488
4,257
L
Gilgamesh
itsxXJorlanXx
Gilgamesh
14,475
5,152
0
2,666
22,543
24,850
0
2,966
19,532
0
87,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,721
Gold Earned
42,862
531
Minions Killed
522
0
Camps Cleared
0
1,747,890
Distance Traveled
1,765,323
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,400
467
128
7
0
350,723
0
W
Erlang Shen
9,931
552
125
7
0
336,015
0
W
Arachne
9,463
526
85
5
0
428,306
0
W
Ishtar
9,691
538
147
8
0
341,981
0
L
Thanatos
7,323
407
69
4
0
385,391
0
L
Ymir
7,453
414
37
2
0
340,212
3
L
Danzaburou
9,574
532
134
7
0
335,700
0
W
Baron Samedi
9,275
515
114
6
0
320,934
0
W
Aphrodite
9,361
520
60
3
0
320,654
4
L
Gilgamesh
10,112
562
154
9
0
353,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role