Player Matchup

Janus
Janus
IMinotaurz
Janus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
NEONAXE127
Gilgamesh
Level 118
God Stats
1W - 0L
1,306 SR
Queue Stats
13W - 4L
1,827 Elo+
Party 1
Danzaburou
Danzaburou
PLUMBERSCR4CK27
Danzaburou
Level 66
God Stats
2W - 0L
1,730 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 95
1,512 SR
1,609 Elo+

VS

Team Averages
Level 58
1,672 SR
1,505 Elo+
Janus
Janus
TheGrandSlayer
Janus
Level 57
God Stats
1W - 1L
1,691 SR
Queue Stats
12W - 10L
1,520 Elo+
Party 2
Nut
Nut
nekne69420
Nut
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sobek
Sobek
som3a00002
Sobek
Level 50
God Stats
1W - 1L
1,823 SR
Queue Stats
12W - 12L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
6 / 1 / 11
9,650
965
13,859
5,931
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
NEONAXE127
Gilgamesh
12
4 / 2 / 11
8,812
881
7,027
13,147
12,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
PLUMBERSCR4CK27
Danzaburou
15
10 / 1 / 8
10,084
1,008
11,434
8,752
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
6,928
693
5,670
11,377
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 4
6,758
676
3,715
11,881
4,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
12
3 / 5 / 1
7,586
759
4,694
16,268
16,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
20
Kills
4
4
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
6
1
11
11.5
W
Gilgamesh
NEONAXE127
Gilgamesh
4
2
11
4.75
W
Danzaburou
PLUMBERSCR4CK27
Danzaburou
10
1
8
14
L
1
9
3
0.28
L
0
6
4
0.33
L
Sobek
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,320
Damage
14,079
27,830
Taken
39,526
18,901
Mitigated
24,754
6,257
Healing
1,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
13,859
685
0
953
5,931
2,492
609
1,594
4,337
41,758
0
W
Gilgamesh
NEONAXE127
Gilgamesh
7,027
1,236
0
1,624
13,147
12,369
254
4,024
9,123
0
28,086
W
Danzaburou
PLUMBERSCR4CK27
Danzaburou
11,434
6,313
0
3,680
8,752
4,040
1,569
4,294
4,458
0
35,200
L
5,670
142
0
250
11,377
3,949
0
5,033
6,154
19,427
0
L
3,715
1,199
0
800
11,881
4,471
0
3,493
8,204
0
20,150
L
Sobek
4,694
152
0
886
16,268
16,334
0
4,728
11,309
11,912
1,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,546
Gold Earned
21,272
145
Minions Killed
76
0
Camps Cleared
0
578,385
Distance Traveled
503,121
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,650
965
63
6
0
201,767
1
W
Gilgamesh
8,812
881
28
3
0
189,290
0
W
Danzaburou
10,084
1,008
54
5
0
187,328
0
L
Janus
6,928
693
27
3
0
161,971
0
L
Nut
6,758
676
36
4
0
147,476
0
L
Sobek
7,586
759
13
1
0
193,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role