Player Matchup

Neith
Neith
Dookieman5
Neith
Level 68
God Stats
6W - 1L
1,893 SR
Queue Stats
64W - 47L
1,498 Elo+
Solo
Hel
Hel
MommaGoneMonke
Hel
Level 78
God Stats
18W - 17L
1,700 SR
Queue Stats
178W - 206L
1,386 Elo+
Solo
Loki
Loki
PapaKaan10
Loki
Level 29
God Stats
11W - 4L
1,500 SR
Queue Stats
206W - 204L
1,431 Elo+
Party 2
Ao Kuang
Ao Kuang
mrbeatos5
Ao Kuang
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,592 Elo+
Solo
Nox
Nox
truthoffire
Nox
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
317W - 287L
1,502 Elo+
Party 2
Team Averages
Level 66
1,619 SR
1,482 Elo+

VS

Team Averages
Level 90
1,499 SR
1,485 Elo+
Awilix
Awilix
AlejandroDaGreat
Awilix
Level 67
God Stats
13W - 11L
1,471 SR
Queue Stats
229W - 233L
1,494 Elo+
Party 1
Hercules
Hercules
Awesomeshot8
Hercules
Level 47
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DALARKS
Jing Wei
Level 146
God Stats
15W - 13L
1,536 SR
Queue Stats
485W - 469L
1,504 Elo+
Party 1
Kumbhakarna
Kumbhakarna
k0p3ke
Kumbhakarna
Level 144
God Stats
9W - 9L
1,731 SR
Queue Stats
233W - 232L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
zombiekkiller47
Cthulhu
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 45L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
6 / 2 / 5
8,436
603
13,555
10,649
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
2 / 2 / 2
8,055
575
6,175
9,172
3,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 0 / 1
6,938
496
2,145
4,892
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Ao Kuang
mrbeatos5
Ao Kuang
13
1 / 0 / 0
7,843
560
2,059
6,712
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 0 / 9
7,791
557
6,026
8,371
7,555
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
7,257
518
6,348
9,688
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Awesomeshot8
Hercules
8
0 / 2 / 0
5,461
390
1,060
7,135
3,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
DALARKS
Jing Wei
10
0 / 5 / 2
5,755
411
2,397
9,224
3,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
k0p3ke
Kumbhakarna
12
1 / 1 / 2
6,490
464
5,026
10,330
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 1
5,950
425
3,598
11,631
7,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
4
4
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Hercules
Awesomeshot8
Hercules
0
2
0
0
L
Jing Wei
DALARKS
Jing Wei
0
5
2
0.2
W
Neith
6
2
5
4.25
W
2
2
2
1.5
W
2
0
1
2.5
L
Kumbhakarna
k0p3ke
Kumbhakarna
1
1
2
2
W
Ao Kuang
mrbeatos5
Ao Kuang
1
0
0
1
W
2
0
9
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,960
Damage
18,429
39,796
Taken
48,008
22,134
Mitigated
23,505
18,770
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,348
2,637
0
220
9,688
4,722
0
2,646
7,042
0
62,416
L
Hercules
Awesomeshot8
Hercules
1,060
268
0
2,279
7,135
3,603
0
1,756
5,379
0
21,959
L
Jing Wei
DALARKS
Jing Wei
2,397
1,757
0
1,054
9,224
3,229
0
1,786
7,438
0
35,191
W
Neith
13,555
7,602
0
4,395
10,649
4,311
2,306
3,938
6,630
0
57,194
W
6,175
451
1,447
4,493
9,172
3,434
504
2,082
6,919
75,273
1,731
W
2,145
427
22
3,454
4,892
1,784
0
160
4,732
0
44,632
L
Kumbhakarna
k0p3ke
Kumbhakarna
5,026
109
0
1,000
10,330
4,312
0
5,529
4,801
41,430
297
W
Ao Kuang
mrbeatos5
Ao Kuang
2,059
549
0
2,634
6,712
5,050
1,788
938
5,729
33,488
7,891
W
6,026
1,566
162
2,163
8,371
7,555
728
1,099
7,264
18,121
1,577
L
3,598
64
1,204
2,337
11,631
7,639
0
2,323
9,308
17,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,063
Gold Earned
30,913
360
Minions Killed
279
0
Camps Cleared
0
1,385,142
Distance Traveled
1,325,303
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,257
518
95
7
0
303,371
0
L
Hercules
5,461
390
45
3
0
239,153
0
L
Jing Wei
5,755
411
45
3
0
264,162
0
W
Neith
8,436
603
76
5
0
241,165
0
W
Hel
8,055
575
105
8
0
279,114
0
W
Loki
6,938
496
79
6
0
343,869
0
L
Kumbhakarna
6,490
464
68
5
0
263,781
0
W
Ao Kuang
7,843
560
74
5
0
268,851
4
W
Nox
7,791
557
26
2
0
252,143
2
L
Cthulhu
5,950
425
26
2
0
254,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role