Player Matchup

Baron Samedi
Baron Samedi
Retro xReflex
Baron Samedi
Level 140
God Stats
1W - 2L
1,388 SR
Queue Stats
32W - 37L
1,507 Elo+
Party 2
Lancelot
Lancelot
SOUTHERNSEACOW
Lancelot
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,474 Elo+
Party 2
Cupid
Cupid
SeeKyle4266
Cupid
Level 46
God Stats
0W - 3L
1,486 SR
Queue Stats
25W - 28L
1,486 Elo+
Party 2
Team Averages
Level 70
1,458 SR
1,489 Elo+

VS

Team Averages
Level 93
1,542 SR
1,366 Elo+
King Arthur
King Arthur
DoO_Wah_DiTty
King Arthur
Level 75
God Stats
6W - 6L
1,533 SR
Queue Stats
180W - 177L
1,371 Elo+
Party 1
Nut
Nut
Finnthehuman240
Nut
Level 98
God Stats
16W - 15L
1,678 SR
Queue Stats
265W - 260L
1,380 Elo+
Party 1
Ah Puch
Ah Puch
TylerMart821
Ah Puch
Level 106
God Stats
11W - 10L
1,416 SR
Queue Stats
30W - 41L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Retro xReflex
Baron Samedi
16
4 / 5 / 2
10,992
687
13,810
16,837
9,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
14
1 / 1 / 4
9,900
619
6,127
16,825
16,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 5 / 3
9,585
599
9,039
16,882
7,815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoO_Wah_DiTty
King Arthur
17
1 / 1 / 8
11,436
715
11,138
18,646
18,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 2
12,048
753
13,226
14,201
6,584
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
TylerMart821
Ah Puch
18
5 / 3 / 4
12,251
766
17,657
9,122
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
11
11
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DoO_Wah_DiTty
King Arthur
1
1
8
5
W
5
2
2
3
L
Baron Samedi
Retro xReflex
Baron Samedi
4
5
2
1
L
Lancelot
1
1
4
3
L
1
5
3
0.5
W
Ah Puch
TylerMart821
Ah Puch
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,976
Damage
42,021
50,544
Taken
41,969
33,714
Mitigated
29,384
11,172
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DoO_Wah_DiTty
King Arthur
11,138
329
0
2,388
18,646
18,966
128
4,648
13,416
0
43,580
W
13,226
6,662
0
3,648
14,201
6,584
1,347
5,192
8,753
0
59,749
L
Baron Samedi
Retro xReflex
Baron Samedi
13,810
1,200
1,327
5,310
16,837
9,682
0
5,076
11,740
44,322
1,054
L
Lancelot
6,127
927
430
1,041
16,825
16,217
0
5,666
11,136
0
17,484
L
9,039
6,657
499
2,565
16,882
7,815
0
6,845
10,021
0
34,926
W
Ah Puch
TylerMart821
Ah Puch
17,657
73
0
1,879
9,122
3,834
264
3,893
5,136
59,000
304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
35,735
139
Minions Killed
222
0
Camps Cleared
0
815,835
Distance Traveled
841,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,436
715
47
3
0
303,423
0
W
Nut
12,048
753
69
4
0
266,821
0
L
Baron Samedi
10,992
687
54
3
0
233,124
0
L
Lancelot
9,900
619
24
2
0
323,421
0
L
Cupid
9,585
599
61
4
0
259,290
0
W
Ah Puch
12,251
766
106
7
0
270,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role