Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
ClipsCSE
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,356 Elo+
Solo
Zeus
Zeus
Dokkado
Zeus
Level 170
God Stats
2W - 0L
1,685 SR
Queue Stats
17W - 13L
1,627 Elo+
Party 2
Skadi
Skadi
Donits
Skadi
Level 144
God Stats
67W - 28L
1,600 SR
Queue Stats
191W - 180L
1,513 Elo+
Party 2
Nemesis
Nemesis
yourmuumzp9e
Nemesis
Level 54
God Stats
31W - 19L
1,529 SR
Queue Stats
137W - 131L
1,542 Elo+
Party 2
Team Averages
Level 125
1,563 SR
1,508 Elo+

VS

Team Averages
Level 125
1,588 SR
1,505 Elo+
Hachiman
Hachiman
DeadMango37
Hachiman
Level 28
God Stats
23W - 31L
1,529 SR
Queue Stats
49W - 64L
1,400 Elo+
Party 1
Vamana
Vamana
Re9ui3M
Vamana
Level 149
God Stats
34W - 32L
1,586 SR
Queue Stats
280W - 271L
1,585 Elo+
Party 1
Artemis
Artemis
ReactiveCrowd
Artemis
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
338W - 328L
1,455 Elo+
Party 1
Shiva
Shiva
TyeLeeNall
Shiva
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 112L
1,496 Elo+
Party 1
Charon
Charon
dandingo1738
Charon
Level 149
God Stats
2W - 1L
1,825 SR
Queue Stats
104W - 92L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
8 / 1 / 6
10,125
633
9,616
16,122
17,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
ClipsCSE
Vamana
16
3 / 3 / 1
8,807
550
8,063
16,454
10,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zeus
Dokkado
Zeus
13
1 / 5 / 3
8,060
504
8,103
9,780
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Skadi
Donits
Skadi
16
2 / 3 / 6
9,363
585
13,626
13,768
5,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
yourmuumzp9e
Nemesis
16
4 / 0 / 4
9,913
620
15,546
20,655
20,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeadMango37
Hachiman
15
0 / 3 / 3
8,333
521
5,923
12,805
4,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Re9ui3M
Vamana
16
6 / 1 / 1
9,133
571
10,579
17,101
11,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
13
4 / 6 / 4
8,458
529
7,868
14,710
13,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
14
1 / 6 / 2
7,732
483
13,817
20,405
13,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
14
1 / 2 / 5
7,974
498
6,653
10,106
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
18
Kills
12
12
Deaths
18
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
1
6
11
W
Vamana
ClipsCSE
Vamana
3
3
1
1.17
L
Hachiman
DeadMango37
Hachiman
0
3
3
0.5
W
Zeus
Dokkado
Zeus
1
5
3
0.5
W
Skadi
Donits
Skadi
2
3
6
1.67
L
Vamana
Re9ui3M
Vamana
6
1
1
6.5
L
Artemis
4
6
4
1
L
Shiva
1
6
2
0.33
L
Charon
1
2
5
1.75
W
Nemesis
yourmuumzp9e
Nemesis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,954
Damage
44,840
76,779
Taken
75,127
57,779
Mitigated
48,882
13,972
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,616
1,006
128
4,154
16,122
17,300
25
2,422
13,511
0
31,082
W
Vamana
ClipsCSE
Vamana
8,063
4,096
0
1,073
16,454
10,399
0
934
15,440
0
89,142
L
Hachiman
DeadMango37
Hachiman
5,923
3,487
0
3,348
12,805
4,773
0
590
12,215
0
65,708
W
Zeus
Dokkado
Zeus
8,103
873
0
1,046
9,780
3,903
586
3,050
6,730
55,306
5,980
W
Skadi
Donits
Skadi
13,626
5,623
0
1,655
13,768
5,727
657
171
13,553
0
78,964
L
Vamana
Re9ui3M
Vamana
10,579
7,134
0
1,052
17,101
11,752
0
2,908
14,068
0
91,782
L
Artemis
7,868
2,592
0
1,663
14,710
13,051
0
581
13,953
0
28,376
L
Shiva
13,817
3,662
110
5,354
20,405
13,990
0
741
18,472
383
57,149
L
Charon
6,653
673
0
1,569
10,106
5,316
515
3,248
6,811
52,384
1,856
W
Nemesis
yourmuumzp9e
Nemesis
15,546
7,324
0
5,916
20,655
20,450
423
447
18,992
0
72,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,268
Gold Earned
41,630
502
Minions Killed
462
0
Camps Cleared
0
1,642,730
Distance Traveled
1,609,841
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,125
633
46
3
0
370,540
0
W
Vamana
8,807
550
136
9
0
370,373
2
L
Hachiman
8,333
521
114
7
0
323,378
0
W
Zeus
8,060
504
93
6
0
273,556
3
W
Skadi
9,363
585
113
7
0
319,317
0
L
Vamana
9,133
571
131
8
0
401,329
0
L
Artemis
8,458
529
42
3
0
279,961
0
L
Shiva
7,732
483
96
6
0
284,863
1
L
Charon
7,974
498
79
5
0
320,310
0
W
Nemesis
9,913
620
114
7
0
308,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role