Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Buzzzard007
Zhong Kui
Level 156
God Stats
1W - 2L
1,307 SR
Queue Stats
111W - 100L
1,488 Elo+
Solo
Thor
Thor
Dink8159
Thor
Level 149
God Stats
0W - 2L
1,126 SR
Queue Stats
34W - 30L
1,460 Elo+
Solo
Nut
Nut
ToastyNinjaZ
Nut
Level 144
God Stats
4W - 9L
1,598 SR
Queue Stats
134W - 126L
1,616 Elo+
Solo
Chronos
Chronos
guy85
Chronos
Level 229
God Stats
1W - 3L
1,500 SR
Queue Stats
158W - 163L
1,533 Elo+
Solo
Team Averages
Level 167
1,406 SR
1,519 Elo+

VS

Team Averages
Level 162
1,604 SR
1,492 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Duhjayy_
Nut
Level 159
God Stats
22W - 15L
1,583 SR
Queue Stats
1,287W - 1,162L
1,506 Elo+
Solo
Serqet
Serqet
Mossy Cheeks
Serqet
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
171W - 176L
1,403 Elo+
Solo
Kuzenbo
Kuzenbo
linesofchaos
Kuzenbo
Level 168
God Stats
15W - 8L
1,936 SR
Queue Stats
212W - 199L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 4 / 3
7,016
540
3,862
16,023
9,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Buzzzard007
Zhong Kui
9
1 / 3 / 3
5,607
431
5,021
9,261
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
12
3 / 3 / 3
6,797
523
4,968
11,760
5,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
4 / 4 / 1
6,998
538
7,678
9,999
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
guy85
Chronos
12
0 / 2 / 0
6,439
495
2,792
6,678
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 3 / 3
7,819
601
9,842
12,009
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
 
Sylvanus
9
0 / 3 / 1
5,437
418
1,655
10,224
7,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 0 / 0
7,429
571
6,277
5,458
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
13
5 / 1 / 5
7,347
565
6,094
8,520
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
linesofchaos
Kuzenbo
12
2 / 2 / 1
6,965
536
7,167
10,264
12,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
15
16
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
3
0.38
W
Anhur
 
Anhur
6
3
3
2.5
W
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Zhong Kui
Buzzzard007
Zhong Kui
1
3
3
0.83
L
Thor
3
3
3
1.5
W
2
0
0
2
W
Serqet
5
1
5
7.5
L
4
4
1
1.13
L
Chronos
guy85
Chronos
0
2
0
0
W
Kuzenbo
linesofchaos
Kuzenbo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,321
Damage
31,035
53,721
Taken
46,475
25,173
Mitigated
30,083
13,491
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,862
2,028
0
7,939
16,023
9,917
0
7,003
8,643
0
50,256
W
Anhur
 
Anhur
9,842
4,578
0
5,040
12,009
4,278
770
2,357
9,652
0
51,313
W
Sylvanus
 
Sylvanus
1,655
736
328
2,080
10,224
7,398
0
674
9,550
28,806
0
L
Zhong Kui
Buzzzard007
Zhong Kui
5,021
116
0
2,268
9,261
4,745
0
471
8,570
22,476
0
L
Thor
4,968
2,101
0
1,521
11,760
5,216
0
930
10,830
0
60,268
W
6,277
4,190
0
2,185
5,458
2,253
0
3,206
2,252
0
63,626
W
Serqet
6,094
1,881
0
3,500
8,520
3,701
0
1,576
6,944
0
38,122
L
7,678
4,129
0
750
9,999
2,927
145
297
9,546
0
51,185
L
Chronos
guy85
Chronos
2,792
842
0
1,013
6,678
2,368
0
121
6,557
49,679
0
W
Kuzenbo
linesofchaos
Kuzenbo
7,167
2,402
0
3,032
10,264
12,453
0
0
10,264
45,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,857
Gold Earned
34,997
403
Minions Killed
346
0
Camps Cleared
0
1,186,489
Distance Traveled
1,186,006
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,016
540
98
8
0
208,426
0
W
Anhur
7,819
601
68
5
0
238,580
0
W
Sylvanus
5,437
418
36
3
0
198,907
3
L
Zhong Kui
5,607
431
33
3
0
252,996
2
L
Thor
6,797
523
97
7
0
254,250
0
W
Nut
7,429
571
110
8
0
238,447
6
W
Serqet
7,347
565
68
5
0
274,873
0
L
Nut
6,998
538
76
6
0
239,108
4
L
Chronos
6,439
495
99
8
0
231,709
1
W
Kuzenbo
6,965
536
64
5
0
235,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role